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Author Topic: Super Robot Taisen RtD Adventure [6/6 slots filled, Open to new sign ups]  (Read 17782 times)

Dermonster

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Re: Super Robot Taisen RtD Adventure
« Reply #30 on: December 01, 2012, 12:08:54 am »

You need to work on your writing skills. It is really awkward, especially the third and fourth paragraph.

"It seems there was a beast who tore through the crew. Big teeth, carnivore. Would make good predator for USSR. Might fit in with bear cavalry. Dragon? Excellent predator for Russian army. And good heater for cold night. Winged unicorn is refereed to in legend as 'stupid fairytale for children'. Does not matter. Was friends with Bear cavalry Smirnoff in First war. Learned a trick or two. Will see what I can do about winged reptile."

Attempt to tame/deal with dragon.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

OREOSOME

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Re: Super Robot Taisen RtD Adventure
« Reply #31 on: December 01, 2012, 12:57:27 am »

"Alright, this mech seems altogether good to go! Maybe we could get it to handle the erm... 'Dragon' problem. I mean, from this system's readings, I could at least get this Anti personnel Machinegun, and these uh... Slash Harkens? What the hell is a Slash harken? Oh well, doesn't matter. Right. Rifle repairs and upgrading will come later. But Now? I fix."
He then proceeds to repair the damaged genoace, then activates the Slash Harkens and Torso Machinegun, before heading to try and handle the dragon.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

mesor

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Re: Super Robot Taisen RtD Adventure
« Reply #32 on: December 01, 2012, 01:24:09 am »

Lock the door, run to command center, bring ships systems online beginning with the defensive turrets dotting the hull, use ships intercom

"Uhm guys, theirs a god damned baby dragon in one of the storage holds.... so yea can somebody get rid of it before it's mum shows up?

Use ships sensors to scan our surroundings, if anything large and lizard like is detected shoot it until it's very very dead.
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BlasterKyubey210

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Re: Super Robot Taisen RtD Adventure
« Reply #33 on: December 02, 2012, 01:09:00 am »

Turn 3: The Dragon and the Scouts

Kenji takes the Enact out to start clearing the Nahal Argama of Plant stuff with the Sonic Blade (2), but overlooked how thick the Moss and Plant stuff is, failing to penetrate though the vines at all... something tells Kenji it'll take longer then he thinks to free up the Moss and Vines binding down the ship.

Spoiler: Heads-up (click to show/hide)

Marcus getting familar with the Huckebein Mk 1's controls (6) and overdoes it, feeling like he knows what he's doing but his overeagerness to get it moving cased it to smack the undamaged Enact right in the face... hard.

Vladamir begins his sprint towards the Storage Unit with the Baby Dragon, gets Lester's clearance to open the Storage Unit and attemps to deal with it before it can make mincemeat out of him like what it did to the rest of the crew (6). As he enters the Storage unit with the Baby Dragon, for some reason, it seems to drop whatever it was doing (namely consuming the last of the MRE Rations) and takes a look at the Russian. Vladamir attemps to tame the Dragon with Russian Circus tricks he learned from watching the few shows he was allowed to see, such as a piece of rope as a whip, and some kind of folding chair that was there for some odd reason. Despite the fact he was acting out of pure instinct and not with any form of formal training, the Baby Dragon seems to be amused at the Scientist making an ass out of himself, in fact considering not striking him, or even not finishing off the Rations. For now though the Baby Dragon is temporary calm... but how long?

Well otherwise, Keiran takes the toolkit found around the Hangar to repair the Genoace Kenji accidently punched out in his zeal (1)... and managed to blunder up the repairs bad enough for it to fall apart at the seams, using the correct tool to fix the broken armor, and somehow does the opposite of what he intends. The silver lining of him blindly trying to fix a Genoace? At least he gained some parts to repair the other machine with, well, not quite what he intended but hey, at least you didn't lose anything else.

Spoiler: GM Notes (click to show/hide)

Otherwise, Keiran moves the Burai around to the Storage Unit where the Baby Dragon is, and thought to raise it's Machine Gun against it... if it wasn't for the fact that it is currently asleep, with Vlad somehow finding a way to get it to calm down.

Lester tries to turn on the Nahal Argama's systems again, this time starting with the Defensive guns and working his way though the ship (5) and managed to get the correct systems up in the right order, while taking additional time to make sure the Beam Cannons and CIWS guns move without a hitch... then takes time to scan surroundings for it's Mama via various Sensory Arrays... then overlooked one thing about Dragons: They can be pretty self-sufficent if taught to hunt very early... and while he doesn't know how intelligent this one is, he's got other things on his mind as the Sensors pick up something...

Outside the ship, two Dragon-like Mobile Suits were flying towards the source of the CIWS shooting, making a low whooping sound as they fly towards the Nahal Argama. Lester catches the two on Radar and visually thinking they're the parents, while also noticing the Moss and Vines are still binding the Beam Cannons, fires the CIWS Guns at them (6 v 1), taking a nice hit against the Suit's armor, though the guns did not do any lasting damage to one of them.


As the undamaged suit spots the Enact trying to clear the Vines, one of the suits decides to go after the Enact, while the other pokes around the Nahal Argama. Their mission is to scout, only to fight if things go to hell in a hurry. It looks like the group is no longer alone...

Spoiler: Units left to claim (click to show/hide)

Spoiler: Group Inventory (click to show/hide)

Spoiler: Enemies Active (click to show/hide)
« Last Edit: December 02, 2012, 01:10:34 am by BlasterKyubey210 »
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Dermonster

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Re: Super Robot Taisen RtD Adventure
« Reply #34 on: December 02, 2012, 01:17:10 am »

"Ah good, is pliable. Shmirnoff never talked about what happened next. I did not pry, bear cavalry always secretive. For good reason. Still, is best to move supplies out of room."

Get what I can out of the room.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Naoki Kurogra

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Re: Super Robot Taisen RtD Adventure
« Reply #35 on: December 02, 2012, 02:11:51 am »

"Well this'll take a while..." Kenji says before noticing something moving. Upon turning he finds himself staring at another Mobile Suit, one that wasn't in the hangar. "Holy Shit!" Kenji says, trying to backpedal in his mecha. Upon recovering enough to think straight, he attempts to assume a guard stance with the Enact, unsure of whether the enemy will attack or not, and getting ready to power up the Sonic Blade into its Plasma Sword mode.
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Furtuka

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Re: Super Robot Taisen RtD Adventure
« Reply #36 on: December 02, 2012, 04:15:43 am »

"Crap! We're gonna run out of suits if this keeps up." muttered Marcus as he glared at the Enact he had just clobbered. He sighed and turned towards the hangar opening. "Guess I better go help clean the ship."

Head outside to meet with Kenji
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It's FEF, not FEOF

mesor

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Re: Super Robot Taisen RtD Adventure
« Reply #37 on: December 02, 2012, 05:26:04 am »

Focus fire from every possible weapon on the damaged suit, blow the swine out of the sky. Hard.

"We've got 2 mobile suits closing in fast, I damaged one but whatever those things are made out of can take a pounding, I'd suggest somebody cut us free if this goes badly we need to get out of here fast."
« Last Edit: December 02, 2012, 06:13:49 am by mesor »
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TsukikoNeri

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Re: Super Robot Taisen RtD Adventure
« Reply #38 on: December 02, 2012, 06:08:47 am »

Adding to waitlist/reserves with this character. You guys look like you could use a second Mechanic.

Spoiler: Alice Heart(Mechanic) (click to show/hide)
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OREOSOME

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Re: Super Robot Taisen RtD Adventure
« Reply #39 on: December 02, 2012, 08:46:45 am »

"Dangit. Never had that happen before. Well, the component parts should be useful, at the least. Right. Back to work!"
He begins to repair other systems onboard the ship.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

BlasterKyubey210

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Re: Super Robot Taisen RtD Adventure
« Reply #40 on: December 02, 2012, 04:41:30 pm »

Turn 4: Odd behavior

With the Baby Dragon calmed down, Vladamir decides to grab whatever's inside the Storage Unit (4), and becides MREs, also finds a few undamaged blueprints (see Inventory) the child didn't eat. In addition to this, some spare parts for Knightmare Frames can be found, although at the moment, building another unit would take too much time, time they may not have depending on the action outside.

Kenji notied the Dragon-like Mobile Suit isn't going to strike, but instead takes time to scan the enemy suit to get an idea of how threatening it is in relative to itself. Despite the Enact sticking out the Plasma Sword and ready to fight, the Suit seems to lack interest in attacking it, perhaps due to it's orders, or perhaps it's waiting for Kenji to make the first move instead.

Marcus steps outside in the Huckebein, spotting the Dragon-like Mobile Suit ready to "size itself up" against the Enact. The suit then made another low whooping sound and scans the Huckebein to see how much of a threat it is... and waits for the Mobile Suit to make the first move.

Due to the fact that Kenji lost focus on getting the Beam Cannons unstuck, Lester tries the CIWS guns against the Damaged suit one more time (4+1 vs 4), striking it in the back, though feeling like it's not doing much effect. The Captain also had a moment of Clarity of what he's up against: They were Gafrans, and due to how tough their armor is, they really need those Beam Cannons moving or else make their escape now... especially since this salvo of CIWS fire did a nice job of making it "angry".

Keiran takes time to repair anything else that was damaged when the ship crashed (6) and despite not having specalized tools, or herbicidal chemicals, managed to get rid of all the vines and moss that were growing on the ship, as well as repairing the damaged Medical Bay, Launch Catapults and finally the Ship's Generators. Keiran thinks the ship's ready to go, but without a machine to deal with the external mess that is the Moss and Vines that bind the ship, they can't make their escape now. During his cleaning job, he gathers a few items that may benefit the group later.

Gafran A, a bit angry at being struck with CIWS fire a second time, sent some signal to give it permission to attack. Gafran B, who was scanning the ship, gave him permission to attack as soon as they scan everything that's inside the ship. With the order given, getting info on the Enact and the Huckebein, it activates it's Beam Saber, striking at the Huckebein first (1 v 4), but barely missed the black Personal Trooper, in fact overshooting it and smacking "head" first on the Ship, shaking anyone inside the ship at the time but not significant enough to wake up the Baby Dragon.

Spoiler: Units left to claim (click to show/hide)

Spoiler: Group Inventory (click to show/hide)

Spoiler: Enemies Active (click to show/hide)
« Last Edit: December 02, 2012, 05:10:33 pm by BlasterKyubey210 »
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mesor

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Re: Super Robot Taisen RtD Adventure
« Reply #41 on: December 02, 2012, 04:43:35 pm »

Target the suit that rammed us with every single possible gun of any size and focus the fire on it, if allies get in the way fire through them.

"Is somebody going to get those damned vines off the ship? Or would you like to sit here and wait for more of them to show up?"

« Last Edit: December 02, 2012, 06:24:46 pm by mesor »
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Dermonster

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Re: Super Robot Taisen RtD Adventure
« Reply #42 on: December 02, 2012, 05:00:17 pm »

I can't understand anything.

"Ah, these will come in useful. Giant mechanical golems? Interesting. Bah, who wrote on this? Who is... celestia? Fools making my job harder..."

Attempt to decipher scribbled blueprints.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Naoki Kurogra

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Re: Super Robot Taisen RtD Adventure
« Reply #43 on: December 02, 2012, 05:19:12 pm »

"Son of a Bitch!" Kenji yells as he sees the enemy Mobile Suit try and strike the Huckebein, before charging the seemingly disoriented Mobile Suit, attempting to stab it in the torso area with his Plasma Sword, knowing that this place just got a lot more dangerous than he had been counting on.

Attempt to attack Mobile Suit who accidentally rammed the Nahel Argama.
« Last Edit: December 02, 2012, 07:56:00 pm by Naoki Kurogra »
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OREOSOME

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Re: Super Robot Taisen RtD Adventure
« Reply #44 on: December 02, 2012, 05:57:13 pm »

"This thing is a beauty! But, better get working on the- They just messed with the wrong ship. To quote an old king of some distant kingdom, 'Vengeance!'. I'm taking them down..."
Deploy Burai using launch catapult, proceed to use manual knowledge to preform evasive maneuvers using the slash harkens, landspinners, etc. Also, use the Knightmare's rifle against the mechs.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.
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