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Author Topic: Wacky Death Races 3: Turn 2  (Read 13090 times)

10ebbor10

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Wacky Death Races 3: Turn 2
« on: November 29, 2012, 02:05:57 pm »

Wacky Death Races 3

It's a beautifull summer this year, and we're here for the fifteenth edition of what will probably be another exiting race. After Monk's, excuse, the Sky lord's fantastic victory last year, some minor chances have been made to the rules to increase excitement. We have word that the organisation has provided an extra large racing track, and some special suprises for this fifteenth edition.

Now, let's move on to the introduction of our contestants.

Spoiler: Game mechanics (click to show/hide)
Spoiler: Building (click to show/hide)
Spoiler: Parts and explanations (click to show/hide)
Spoiler: Racing (click to show/hide)
Spoiler: Map and events (click to show/hide)
Spoiler: Your vehicle (click to show/hide)
Spoiler: Combat (click to show/hide)
Spoiler: Crew (click to show/hide)
« Last Edit: January 09, 2013, 05:04:50 pm by 10ebbor10 »
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10ebbor10

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Re: Wacky Death Races 3 (Starting next month)
« Reply #1 on: November 29, 2012, 02:06:26 pm »

Spoiler: Players (click to show/hide)

Spoiler: Pre in list (click to show/hide)

Spoiler: Signup sheet (click to show/hide)
« Last Edit: November 29, 2012, 04:34:07 pm by 10ebbor10 »
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10ebbor10

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Re: Wacky Death Races 3 (Starting next month)
« Reply #2 on: November 29, 2012, 02:07:19 pm »

3 post should be enough.

So, the game isn't going to be starting soon, so feel free to ask questions.
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Greenstarfanatic

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Re: Wacky Death Races 3 (Starting next month)
« Reply #3 on: November 29, 2012, 02:13:34 pm »

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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10ebbor10

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Re: Wacky Death Races 3 (Starting next month)
« Reply #4 on: November 29, 2012, 02:15:47 pm »

This is an RTD. It doesn't need sound effects.

Besides, Cars go Vrrrrm.
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scapheap

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Re: Wacky Death Races 3 (Starting next month)
« Reply #5 on: November 29, 2012, 02:23:12 pm »

what does Money, favours, something else? mean?

and building wise if you only do mandatory things do you get a head start on the other?
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10ebbor10

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Re: Wacky Death Races 3 (Starting next month)
« Reply #6 on: November 29, 2012, 02:42:24 pm »

Money is used to buy things in shop's found around the race. Favours are one time use special events of your chose. (Ie, terrain sabotage, emergency refuel, ...) Something else is everything you can think of.

No. No skipping building turns. It's not balanced as such. Also, having to deal with 2 types of sheets/ players at the same time is complicated.
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Re: Wacky Death Races 3 (Starting next month)
« Reply #7 on: November 29, 2012, 02:46:55 pm »

can one join the list now or do we wait for a month?
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Morpheus, a magic girls game

Toaster

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Re: Wacky Death Races 3 (Starting next month)
« Reply #8 on: November 29, 2012, 03:36:30 pm »

I'll certainly take that pre-in.  Whatever happened to Round 2?  Did the Paradox spit the whole thing into a tear in reality?


EDIT-  Technically, "next month" could be translated as "Saturday."  I think he's just keeping his options open.


DOUBLE EDIT-  So how does weapon design go?  We just say "lol weapon" and you D6, giving us however much points, and we do the rest ourselves?


TRIPLE EDIT- Can we add two rolls to one weapon?
« Last Edit: November 29, 2012, 03:44:09 pm by Toaster »
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

10ebbor10

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Re: Wacky Death Races 3 (Starting next month)
« Reply #9 on: November 29, 2012, 04:10:47 pm »

can one join the list now or do we wait for a month?
I suppose you can. Can even post a sheat.

I'll certainly take that pre-in.  Whatever happened to Round 2?  Did the Paradox spit the whole thing into a tear in reality?


EDIT-  Technically, "next month" could be translated as "Saturday."  I think he's just keeping his options open.


DOUBLE EDIT-  So how does weapon design go?  We just say "lol weapon" and you D6, giving us however much points, and we do the rest ourselves?


TRIPLE EDIT- Can we add two rolls to one weapon?
1: Cannonically, Round 2 never happened. This is the race directly after WDR 1

2: A combination. You give me weapon and description, I give you stats and special abilities that correspond to your roll, and then you complaing and we change stuff, or you agree.

3: I'm afraid not. That would be rather unbalanced. (Long range, small ammo high acc, high dam WMD of doom)
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Re: Wacky Death Races 3 (Starting next month)
« Reply #10 on: November 29, 2012, 04:20:35 pm »

so a sheet would be made of

name:
form:
weapons:

missing anything?
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Re: Wacky Death Races 3 (Starting next month)
« Reply #11 on: November 29, 2012, 04:32:47 pm »

1:  Boo.  Logic demands my awesome ride of illogic continues.
2:  Okay.  What about utilities akin to the Zeno Device (And the Chewbacca Defense) - can those be rolled for whenever?
3:  Good answer- that would be stupid overpowered.  I know you love me and my WMDs.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

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Re: Wacky Death Races 3 (Starting next month)
« Reply #12 on: November 29, 2012, 04:34:25 pm »

If you take AoE *and* WMD, would targets in AoE range of each other get hit twice?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

10ebbor10

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Re: Wacky Death Races 3 (Starting next month)
« Reply #13 on: November 29, 2012, 04:36:38 pm »

2. Kinda, I suppose yes.

Also, I update the second post with signup sheet. Can't believe I forgot that.

If you take AoE *and* WMD, would targets in AoE range of each other get hit twice?
Yes. Do know that there's a limit to the amount of rolls I can tolerate for one weapon. (WMD+Aoe+Persistant projectiles would be annoying, to say the least)

Also, these are only example traits.
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Greenstarfanatic

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Re: Wacky Death Races 3 (Starting next month)
« Reply #14 on: November 29, 2012, 04:48:38 pm »

I take this IS going to be VERY complicated. And I am going to be horribly under-prepared, due to my new arrival, and I'll be creamed instantly.

Good luck to you all!  :D
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