You know what your problem is Book?
Heh.
Ad hominem attacks only serve to show you've exhausted actual arguments, dude! We're talking about the ideas, not about the people proposing/defending them.
For the record:
Hahaha. Yep, I'm the idiot.
I didn't say you were an idiot. I said you were wrong, and perhaps that your
argument was idiotic, but with reasons. You're the one calling people names. No need to get nasty just because your ideas fail.
But I think we agree on more than we disagree. Like:
you've got to argue about just about everything to prove your point is right,
Yes, I like arguing. I like it a lot, which is why I got hooked into this game. I mean, questioning people and dissecting their arguments and toy with their brains and lie through my teeth/see through their lies,
and win, without actually starting bar fights? What's not to love?
It also provides you with this nasty sense of hindsight, where you say you did something you didn't do and knew it. See, you "knew" that kookclaiming was a nulltell, and you'll eventually use this particular game as evidence.
I'm not sure what you mean here... I've been pushing the null-tell thing for years (hell,
here's an example from 2010). Sure, I may use this or that or some other game as example (like, say, BYOR9, where this conversation was also held), but I don't see what you mean by "something I didn't do and knew it".
If you're referring to this game, I thought Dariush was scummy (and you too), and said so on deadchat long before either of you flipped/admitted, but that's just because I'm good, not because of his claim (since that's a
null tell).
I mean, in spite of the fact that I really wanted more games to counterprove my original point that millers are more likely to be claimed by town than scum (for plenty of reasons, and as evidenced by the data). The goal is to turn it into a nulltell by either destroying the ability for town to claim is or to make it something scum is likely to do.
Here we also agree, on goals but not methods. I also would like people to not think of it as a town tell, and for scum to use it more often. My method is logic (unassailable logic, at that). Your method seems to be some sort of reverse psychology or wishful thinking or something (tell people kook claims must be town, so they will stop being! sure...).
You don't need to
turn it into a null tell, it already is. What you need is to promote it as a scum tactic.
Unfortunately, as Dariush can attest to, scum do not like claiming miller. The reason for this is psychological.
I don't follow this either. He didn't seem to dislike it, in fact in scumchat seemed quite eager to do it. I also enjoyed it when I did it. Sure, it has a psychological impact, in the form of increased scrutiny or trepidation that too many actual kooks exist, but as you say many things in this game are psychological, including the adrenaline rush of performing a bold and dangerous scum move. Some people may not like it. Some others may.
I'm also a big fan of unpredictability. If people always play the same way, or if moves people will make could really be foretold statistically, the game would be much more boring. Different strategies are good. People should be more unpredictable more often, make crazy gambits, take risks. Keeps the game fresh.
So, really, you don't want to admit to something that's evident because it'd make me right and you wrong.
No, I've been wrong before, and survived. I don't admit to this because I disagree that it's evident, not because it'd make me wrong.
I think this is the main point of disagreement: you think previous behaviour is a predictor of future behaviour (by different people on different circumstances, even!). I on the other hand think that every game, and indeed every move of every player of every game, should be evaluated on their merits and particular context.
If one refers to previous performances at all, it should be restricted to
that particular player's previous performances (has he been known to bus buddies?) rather than an aggregate (how many percent of scum deaths have been due to bussing?), and should not ever prescribe absolute conclusions. Just because so-and-so has never fakeclaimed kook it doesn't mean he can't or won't ever; everything one ever does was once done for the first time.
It's simple, really. You're the most important person in the world.
Heh. Here we also agree. But you're second-most, wuba baby!