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Author Topic: Paranormal Mafia 22 - Game over!  (Read 56037 times)

Mephansteras

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Paranormal Mafia 22 - Game over!
« on: November 26, 2012, 02:43:59 pm »

Time for the next Paranormal!

There will be a few rules tweaks, which I'm still hammering out, but all in all it's a standard Paranormal. As usual, I expect people to have at least played a BM to join since Paranormal is a bit different from your vanilla Mafia and takes a bit to get used to.


Min players will be 8, max will be 16.

Player List:
  • Pandarsenic - Town Cutting Edge Scientist
  • webadict
  • Dariush - Doppelganger Medium
  • zombie urist
  • Nerjin - Town Vigilante
  • Toaster
  • Jack A T - Town Military Scientist
  • Bookthras - Town Observant Guard
  • Deathsword - Town Observant Guard
  • Tiruin
  • Captain Ford - Town Heroic Guard
  • Ottofar - Town Vengeful Guard
  • Shakerag - Town Telepath

Replacement Queue

    Urist Imiknorris has replaced Hapah
    (lack of time)
    zombie urist has replaced in for Urist Imiknorris (lack of time/sick)
    « Last Edit: January 17, 2013, 11:08:58 am by Mephansteras »
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    Come play Mafia with us!
    "Let us maintain our chill composure." - Toady One

    Mephansteras

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 3/16
    « Reply #1 on: November 26, 2012, 02:44:20 pm »

    Here are the current rules:

    Here is the (current) list of possible roles:
    Spoiler (click to show/hide)

    Definitions:
        Doppelganger: These foul creatures kill and eat humans, taking on all of their memories and abilities. Once they have a form, most doppelgagners cannot change again. They are a flawed species, and possess and uncontrollable bloodlust forcing them to kill and eat humans each night. Their goal is to destroy all of the humans in the town and make their way out into the larger world.
        Night Kill: Any kill that happens during the Night Phase. The Doppelgangers each get 1 Night Kill as a group, in addition to any allowed by Roles.
        Morningkill: A morning kill happens between the night and day phase, and cannot be prevented by abilities that prevent night kills (Such as the Guardian). A Morning Kill will always look like it recently happened.
        Abduction: When a player abducts another player, two things happen. First, the abducted player is role-blocked for the night. Second, that player is removed from play for that night (and possibly the game). While removed, they cannot be the target of any other night action and cannot vote or be lynched during the day. Exceptions: The Paranoid War Vet and Sentry Gun are not role-blocked by an abduction, and will kill the player attempting the abduction. Abducted players are not role-flipped until their abductor leaves the game.



    I've written a perl script to pick roles and whatnot randomly. It has some rules that it follows, but it should make for a nice amount of randomness to the set-up. Note that while I'll generally just go with whatever it spits out, I may make modifications to the set-up in order to make a more interesting game or to test out a specific feature. Also note that I will intentionally mess or not mess with stuff just to screw up anyone depending on the Gambler's Fallacy.

    Note that the script NO LONGER restricts most roles to only one or two per side. Being able to use meta-game deduction to determine that someone must be town/scum breaks the game, so I've removed the aspects of the game that allow that.

    Not all roles are guaranteed. In fact, it's quite possible to have a game with nothing but normal doppelgangers and humans.


    General Rules:
     
    Spoiler (click to show/hide)

      Feel free to ask for clarification on any rule.
     

    « Last Edit: November 30, 2012, 06:38:57 pm by Mephansteras »
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    Come play Mafia with us!
    "Let us maintain our chill composure." - Toady One

    Hapah

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 3/16
    « Reply #2 on: November 26, 2012, 02:44:31 pm »

    PFP

    In.
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    zombie urist

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 3/16
    « Reply #3 on: November 26, 2012, 02:46:36 pm »

    replacement list pfp
    « Last Edit: November 26, 2012, 02:50:10 pm by zombie urist »
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    The worst part of all of this is that Shakerag won.

    Nerjin

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 3/16
    « Reply #4 on: November 26, 2012, 02:47:22 pm »

    I'm in.
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    Toaster

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 3/16
    « Reply #5 on: November 26, 2012, 02:51:24 pm »

    IN.
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    HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
    God help us if we have to agree on pizza toppings at some point. There will be no survivors.

    Jack A T

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 3/16
    « Reply #6 on: November 26, 2012, 02:53:26 pm »

    In.
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    Quote from: Pandarsenic, BYOR 6.3 deadchat
    FUCK YOU JACK
    Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
    YOU TRAITOROUS SWINE.
    Screw you, Jack.

    Urist Imiknorris

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 3/16
    « Reply #7 on: November 26, 2012, 03:00:30 pm »

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    Quote from: Jim Groovester
    YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

    ITS THE WHOLE POINT OF THE GAME
    Quote from: Cheeetar
    If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

    Bookthras

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 7/16
    « Reply #8 on: November 26, 2012, 03:07:30 pm »

    In, of course!
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    Zathras hefts the corpse-of-webadict puppet and works its mouth: "I declare world peace! Yay! All hail Zathras!"
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    Teneb

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 8/16
    « Reply #9 on: November 26, 2012, 04:07:01 pm »

    In.
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    Re: Paranormal Mafia 22 - [SIGN-UPS] 8/16
    « Reply #10 on: November 26, 2012, 04:53:48 pm »

    Posting to watch.
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    I understood nothing, contributed nothing, but still got to win, so good game everybody else.

    Tiruin

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 8/16
    « Reply #11 on: November 27, 2012, 01:26:44 am »

    In to this
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    Pandarsenic

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 8/16
    « Reply #12 on: November 27, 2012, 04:45:02 am »

    My body is ready.
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    KARATE CHOP TO THE SOUL
    Your bone is the best Pandar honey. The best.
    YOUR BONE IS THE BEST PANDAR
    [Cheeetar] Pandar doesn't have issues, he has style.
    Fuck off, you fucking fucker-fuck :I

    Phantom of The Library

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 9/16
    « Reply #13 on: November 27, 2012, 02:30:57 pm »

    Dangit, I'll have time to play again right around the time that this is finishing.   :-\

    Ah well, it'll be amusing to watch either way.  I forget, do you do spoilspecs Meph, or are they too much trouble at present time?
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    Mephansteras

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    Re: Paranormal Mafia 22 - [SIGN-UPS] 9/16
    « Reply #14 on: November 27, 2012, 02:33:12 pm »

    I can do a spoilspec, but just the starting roles and the quicktopic links.
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    Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
    Come play Mafia with us!
    "Let us maintain our chill composure." - Toady One
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