Well, shit. Respawn, go outside, and say "Clo-Caltel aels gars."
((derp))
Out to the temple grounds you go.
[pot:4+1]
Yay mechanical wings! They're giant, overtly ornate,very sharp and dangerous looking. You really don't want to get your finger caught in them.
Crap. Double Dog Crap. In an icecream cone.
After I stop screaming, lie down and try "Harial Flaszashal"
Activate if necessary and hope that doesn't make things worse.
[pot:6]
Your leg turns from a flesh eye stalk into a wax one.
"HOW IS THIS HELPING?!"
Freaking catacombs? Well it is under a church... but this place is screaming ghosts, zombies, and skeleton monsters... man I need to lay off of Elder Scrolls...
Anyways... should I do more word testing or do what my god is telling me to do in my head (do dexterous actions or change the elements of and object).
Let's go with the second one!
Set my Shotbow to 1 shot mode. Then find a nearby rock. Throw the rock up in the air and then shoot it. After that, put my hand on the stone wall and say "Dorbaelo Sootheel".
After my little exp farming, starting looting the room of useful things. If video games ever taught me anything it's that there is loot on dead bodies and ignore that fact that your desecrating the dead.
Shotbow only goes to 2. Oh well.
[dex:2+1]
Your shot just sort of clips the stone. Hmm.
[pot:6+1]
The stone turns into copper. Coolio.
[3]
You find nothing of real value amongst the dead. Though maybe you just missed it...
Fire my gun with a followup of Garstorpit!
[dex:2]
You fire a shot off straight above the creature's head. It grows, a strange gurgling sound, and charges you.
[spd:5]
[sd spd 6+1]
[Sd dex:4]
[spd:6+2]
[spd:2+2]
The Seadog leaps and catches hold of your right arm, wrapping it's tentacles around it while it bites. For a few seconds you feel pretty damn invincible as it gnaws hopelessly on your metal arm. And then you notice all the acid it's secreting and how your arm is beginning to corrode.
The seadog is too close for a straight garstopit to reach it (remember that single word spells effect a few feet in font of you.)
Sanya is taken by a fey mood!
Sanya looses a roaring laughter, fell and terrible!
DEATH IS MEANINGLESS IN THE FACE OF SCIENCE!
TESTS FOR THE TEST THRONE
SCIENCE FOR THE SCIENCE GODS
Grab sword, ignore pain. Scream Zorhaltoran Thrancaole Xxecesic while driving my sword down from neck to bellybutton, deep enough to break the skin and flesh. Basically, dissect myself in the name of science.
Yep. You are very dead. Very very dead. Either from blood loss or all the acid you just sprayed into your chest cavity. Either or. Not sure what you were trying to do but those words would have done nothing. Now, if you had tried to stab yourself with ink or vacuum, then something might have happened.
You respawn back in the spawn room. Huh, your hand is still made of this strange black flesh.
"Finally."
Find out what happens when an arcane zombie punches someone fleshy in the face.
[spd:1+1+2]
[spear spd:4]
[str:3-1]
[spear str:6]
[spear dex:4]
[spear str:1]
You catch the spearman's blow, gripping the spear just below the tip like some sort of magic ninja zombie. Unfortunately you immediately lose hold of it when he just pulls it back out of your grip and stabs at you again. Luckily for you he proceeds to stab directly into the ground several feet away from you and then stare, dumbfounded, at his mistake.
"Good idea- too bad we're both incompetent morons!"
Rothon Halthel!
[pot:3]
Welp. I'm sure you're getting pretty tired of this shit eh? Here's hoping Kin does better.
Well that worked... surprisingly...
I can create a bolo but it will take 4 turns and theres a slight logistical problem... i can only control one minion at a time and i already have mr big...
How many souls can you fit in each canister
can the normal souls be combined to form a magic soul?
And what about souls that have already been spent, do you have something that can siphon them off for resale or reallocation?
Thank the bartender for his answers and a canister if they are free.
afterwards head over to tsuchi and watch him dissect himself, if he passes out due to pain or dies without turning into ash use my dagger to finish the shallow incision he started with his sword and then peel back his skin and identify his organs, also look for any internal restructuring.
also words and stuff.
"Infinite."
"No, though you can gain the same effect as a magic soul by consuming a certain number of normal ones. Though that number increases as your power does."
"I can draw those souls from you and put them in the flask. For a small price, of course."
He gives you a Silver flask.
[pot:4+1]
Since you rolled well I'll just save you time and tell you that the thing you're wondering if you can do, you cannot.
(What would the "Dark Hand" from dark souls do in this? Humanity isn't a thing here)
Activate the ring and then go off and explore.
( I dunno. I'd have to see what I can do with the words, but it would probably do something like steal pool from them. Not sure how I would handle the whole "Both weapon and shield" thing, but there might be ways.)
The ring, when you thing about activating it, creates a flaming aura around your fist.
As per exploring, how so? Which way you wanna go? Got down toward the sea, into the Temple to Scarlon, the raider camp and the path beyond it, and the path even farther beyond that that heads to the forest at the foot of the mountain. You have lots of places you could go.
If the villager doesn't see me say "Shalzethtol Noreeb" while pointing my palm at him. If he does see me say "Rothon Noreeb" while pointing my palm at him.
Yeah, he definitely sees you.
[spd:6]
[pitch spd:5]
[pot:4]
Electrical discharge appears in your palm for a few seconds and then vanishes. Oh Dear.
[pitch dex:2]
Well, luckily the pitch fork guy just stabs at thin air for several seconds, completely missing you.
"~Indeed-a-strange-word.~"
More science.
[pot:5+1]
You summon a fleshy human...that appears to have been torn into tiny pieces. Huh.
Will my non speedy Thallid to become a very large and strong Thallid, will another bunch of Suicide bomber Thallids to appear, and will a nice suit of fungus armor to materialize.
[will:5+2]
One hulk-shroom it is.
[will:5+2]
Elite suicide squad at the ready.
[6+2]
And a big old suit of purple, black and glowing blue, armor.
Everything went better then expected.
"WTF!"
STABBY STABBY also words
[spd:6-3]
[cap spd:5]
[mage spd:1]
[mage spd:5]
[heavy spd:1]
[Cap dex:1+1]
Captain misses again. Who let this guy lead?
[mage pot:5]
[dex:2]
Mage fires a beam of water over your head. Who gave this guy magic powers?
You didn't say who to stabby stabby, so we'll assume one of the mages.
[dex:2]
Or not.
[Mage 2 pot:2]
Mage 2 can't even fucking say his words.
[heavy dex:2]
Jesus christ on an inaccurate cracker.
Also that word doesn't do anything on it's own. Well, not unless you roll one, but since you can't, we'll just skip that, let you charge pool instead. Maybe next turn SOMEONE WILL ACTUALLY HIT SOMEONE ELSE!
"WTF!"
STABBY STABBY also words
((Something is using magic use as an attack vector against us. And I think your tsundere love-interest is now acting cold towards you again.))
Silica walks back to the temple grounds and says "Clo-Caltel Contallthelthel Zothelthcaon Conth" while thinking of a sword with an inbuilt directed energy weapon.
[pot:3+2]
You get a sword that is basically just a metal c shaped frame attached to a handle. Trapped within the frame is a concentrated beam of destructive light that trails thin streamers of energy as you swing the sword around. There's a switch on the handle.
First, do a rune test. Then, say some words that will summon a strange human.
"Time to start testing those page 4 words. I cast 'summon lvl2 volunteer'!"
If miauw doesn't post an action he summons a steel control sword by saying "Shareeb Contallthelthel Hobitaeaod".
((Baby miauw got back!))
[pot:6+1]
It takes you the whole turn to inscribe the circle. Normally you could activate it now, but since you want to inscribe another circle, that will have to wait.
scratch out some more runes!
[pot:6+1,4+1,4+1,4+1]
Extremely destructive light that nearly blows you up.
Fire.
A necromantic burst of green souls.
A bunch of gears and springs.
Thaltelsho Thaltelsho Thaltelsho!
Create sand minion!
[pot:1+1]
Well...there's plenty of sand here at the beach anyways.
[will:3-1]
Plenty of sand to do jack squat, it seems.
"Let's get to the sea before we start reshaping it. I wouldn't want to risk crashing for a cosmetic change."
I'll touch the airship/bowl and say "Dorbaelo Hobitaeaod Ah-thaelao".
((I think I might go for a Dark Hand.))
(Shoulda known you guys wouldn't go for shit that's easy. Gotta go for the shape shifting weapon/shields.
)
[pot:6+1]
You get the mark you desire. Yay!
"Done and done. Onward Sparky, to the sea! Hi-yah! Mush! Tally-ho!" Glassco commanded the beetle to move forward, towards the sea and back at the previous altitude. "With Sparky here helping us along, we won't need to float as much, more just needing it on the case that something bad happens to Sparky. Or me I suppose, since if I go splat then I don't think Sparky will be very perceptive to orders anymore... Hm. Say, think you can make me a non-conductive glove? If I can put a control mark on Sparky, I may be able to control him and then won't need to constantly hold him under mental dominion thanks to Scarlon. Thanks again for that masked guy, you're awesome!" He says to no one in particular, before continuing on his conversation with John. "Then again, me trying to make that mark may just apply it to the gloves, since I'd be touching them to touch Sparky... Hm. Ah well. Hm... Say, maybe... I have an idea." Glassco then says a word.
[We're coming for you spine and sky whale, you shall be ours!]
The bowl rises on sparky's back and the journey begins again. You make it 1/2 of the way there.
[pot:3]
John sparkles a bit. Hmm, he's closer to you then Sparky is because of the bowl between you and him. Wonder if that means anything.
"So true."
Kin says Rothon Halthel and uses the better of the two bodies to as the base and the rest he will form into a sphere. Should both of them be inadequate try to combine them before using them as a body.
"With the powers combined: Captain Abomination!"
[pot:3]
Dice say no. They say no vehemently. Everything you try and make is just dissipating and falling apart. Seems the universe really does not want Thrakor to live.
"Oh, looks like I've been sleep-magicing. I hope it was usefull for you guys."
Say words, put the result around my finger if it works. Try making a little bump in the wall or something like that.
[pot:5+1]
You make a little stone ring and slide it on your finger.
[will:6-1]
You raise a little lump in the wall. YAY! This has all gone fabulously.
"God damn we suck."
Whack him in the nuts with the staff.
[spd:4]
[spear spd:2]
[dex:5]
[str:1+1]
You wack him in the crotch, but he seems strangely unaffected!
[spear dex:6]
[spear str:6]
[spd:5]
[str:3+1]
[end:4]
You try your best to block the blow but the spearman puts the point of his weapon straight through your chest. You cough blood as he rips it back out.
Activate wings and fly to my ship. Words.
"I feel vaguely surprised I acshully though' of tha' one. YER STILL NA' GETTIN' AWAY FROM ME!"
You flap your way up to the slowly escaping cylinder and say your words.
[pot:6+1]
....There's no words here again.
Alright, time to start !!SCIENCE!!
Use Adamenstiar Gonteli... Again. Draw a circle.
[pot:4]
You summon up a diamond helmet of flesh control.
That done, you draw a circle. And thats about it.
Try to summon another minion.
[pot:3+1]
You summon a zombie midget! Yay zombie midgets!
Boo-yah! Point in potency.
Look around for loot. Say Cainthalsaz Contallthelthel. Make the result appear at least 5 meters away from me, in case it explodes or something.
Well, the golem left no loot. All he left was a big old scorch mark. You suppose there might be loot in the boxes around here, but probably nothing fantastic. Unless you like wine.
[pot:1+1]
Good thing your potency just went up, or that would have ended poorly.
Unholy Pariah
Name:sven
3 speed
3pot
1end
5pool
1 dexterity
1 awareness
Tattoo:Fast, strong, full body, reusable. (+1 spd, +1 str)
Sha-calun the Everflame Lv.1 (0/20 6 natural pot roll/killing with fire)
(reroll natural pot 1's)
(Smolder: Fire based attacks get an automatic +1 to all rolls related to them (pot, dex to hit, etc))
Inventory:
Silver flask (perm)
Cloth sack
1 candle
1 crystal imbued candle
1 knives
A bottle of wine
A brick
A metal rod
Little mindless flesh man with wheels for legs
18 foot tall, homunculus, controlled.(Strong, large mark)(+2 str,-2spd) Armed with Split blade sword (0 spd, 0 str, Unique effect if activated while stabbed into enemy.)
Clockwork arcane bolt crossbow.
5/5 pool
Location: Ruined tavern
Souls:3
-----------------------------------------------------
Corsair
Str: 1
End: 1
Dex: 1
Spd: 0
Awar: 0
Pot: 3
Will: 1
Chan: 4
Sha-calun the Everflame Lv.0 (8/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
Inventory:
Obsidian fire greatsword (spd-2,str+2)
Diamond-obsidian brestplate
Diamond-obsidian Greaves
Injury: Right arm gone
Tattoo: Full body fire obsidian diamond, perm.
pool 2/4
Location: Cages
souls:1
----------------------------------------------------
Javierpwn
Javier mcGristle
Decently burly man(average Joe)
Strength:0
Dexterity:1
Endurance:1
Potency:3 (+1)
Will:0
Channelling :3 (+1)
Awareness:1
Speed:1
Inventory:
Sand injection dagger (+1 spd, 0 str)
Pool:3/3
Tattoos:
Clockwork-rubber chest, perm,
Clockwork sand left arm, perm.
Corruption:1/8
Location:Overlooking the shipyard.
Nul-sheal the Green:Lv.0 (0/20 uses of element)
(Control over:Sand)
Soul:0
---------------------------------------------------------
Derm
Derm
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 0
Potency: 1
Will: 1
Channeling: 5
Shub-shalsheil lv.0 (2/20 circle/mark usage)
(Circles take 1/2 time to inscribe)
Tattoos:Steel electric clockwork strong, full body, perm.
Injury: Mildly corroded right arm.
Location: Overlooking the Shipyard
Inventory:
Clockwork chainsword (0 spd 0 str off,+3 str on)
clockwork Pnumatic knife
Electro-blunderbuss
Force-steel rounds (4)
pool:5/5
---------------------------------------------------------
syvarris
Name: Himself
Description: A notably normal guy.
Str:0
End:0
Spd:3 (+1) (+1 tattoo)
Dex:0
Awa:0
Pot:3
Will:1
Channeling:3
Pool 3/3
Inventory:
Ninja outfit
Cloak (force aura, single use)
Zombie fetus.
zombie midget.
Flux:Lv.0 (1/20 change thing into other thing, dexterous/speedy actions)
(+1 to dodge rolls. On natural 5 to spd or dodge, become mercury)
Tattoo: Full body necromancy, fast
Injuries;
Corruption: 3/8
Location: Raider cages
---------------------------------------------------------
Toaster
Name: Thrakor
Appeareance: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Stats:
Strength: 1
Endurance: 1
Speed: 3 (+1)
Dexterity: 1
Awareness: 1
Potency: 2
Will: 0
Channeling: 2
Inventory:
Clockwork grinder Mace [-2 spd,+2 str, +3 str if on]
Unlit torch
Lightning in a bottle.
Tattoo: Single use Full body lightning.
Injury:
Is a severed head
Pool: 2/2
Location: village Cages
1 soul
--------------------------------------------------------
Harry Baldman
Name: Tod-3
Appearance: though he possesses most of the hallmark characteristics of the Tod series, Tod-3 (now purportedly with up to an amazing 5% less stupid) is still the silvery, featureless humanoid with a weird bowling ball head you may or may not have grown to feel strongly about. However, to signify his possibly lesser stupidity, the big, bushy beard from his predecessor, Tod-2, is now gray and gives him something of a wise look. Oh, and due to popular, screaming demands of the masses he now wears pants. They are rather nice pants, to tell the truth.
Stats:
Strength: 0
Endurance: 0
Speed: 1
Dexterity: 1
Awareness: 0
Potency: 3
Will: 1
Channeling: 4
Location: Village outer gate.
--------------------------------------------------------
Xanmyral
Name: Glassco Vaughan
Appearance: Brown, short length slicked-back hair, average height and frame, gives off the look of a con-man.
STR: 0
END: 1
SPD: 1
DEX: 1
AWR: 0
POT: 2
WIL: 3
CHA: 2
Scarlon:Lv.0 (5/20 will successes)
(+1 against attempts to control his mind)
Inventory:
Mask of scarlon (Inherent mind control capacity)
Steel Spear
Location: sky, 1/4 way to ocean.(In the flying bowl)
pool: 2/2
--------------------------------------------------------
Superblast:
Name: Ryan
Appearance: Looks kinda out of shape and is a little short compared to average. People tend to think he's younger then he really is by his appearance. He's actually 20.
Strength: 0
Endurance: 1
Speed: 0
Dexterity: 3
Awareness: 1
Potency: 3
Will: 1
Channeling: 2
Inventory:
Heavy robe
Small knife
Geography scroll
Clockwork cluster shot crossbow (2 shot mode)
50 clockwork expansion bolts.
Steel cleaver.
Torch
Inujuries: No hair or eyebrows.
Teeth missing
Flux:Lv.0 (7/20 change thing into other thing, dexterous/speedy actions)
(+1 to dodge rolls. On natural 5 to spd or dodge, become mercury)
Location: village Catacombs entrance
pool 2/2
souls:1
---------------------------------------------------------
Singular Byte
Name: Jonathan
Description: A man with long black hair and a goatee. He is under the impression that the necronomicon is his own autobiography from the future.
Str 0
End 1
Spd 1
Dex 1
Awa 0
Pot 3
Wil 1
Cha 3
Parathun:Lv.0 (1/5 chance to mutate from killing, cutting/warping flesh)
Inventory:
Stone bowl with float control on it.
Location: somewhere (Float bowl)
pool 3/3
------------------------------------------------------------
Onyxjew944
Strength: 0
Endurance: 1
Speed: 2
Dexterity: 1
Awareness: 1
Potency: 3
Will: 1
Channeling: 3
Tattoo: Flame wings on chest(active. Disappear if deactivated)
Inventory:
Floating oil barrel
Injuries:
Sha-calun the Everflame Lv.0 (2/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
Location: Spawn
pool:3/3
Souls: 2
-------------------------------------------------------------
Kinese
Kin
1 Endurance
2 Speed
2 Dexterity
2 Awareness
1 Potency
1 Will
2 Channeling.
Fists (+2spd, -1str)
Injuries
Inventory:
Big hat
Metal rod.
Lightning and wind control ring.
Location: Bridge.
Tattoo: Full body lightning, perm
pool 2/2
1 soul
------------------------------------------------------------
Tsuchigumo550
Name: Sanya
Appearance:
Still the same Sanya, short, quiet, and covered in cloth. As with each reincarnation, she takes a slightly different aesthetic- this time, her robes are black with large, eye-like designs. Much to her chagrin, these robes also fail to cover her midriff- more of a dancer's outfit than one for a mage.
Sanya remembers few details about the reincarnation process, but does remember having her abilities shifted about. She feels much more adept with magic this time around, but lacks physical strength.
Stats:
STR:0
END:1
SPE:0
DEX:1
AWR:1
WILL:1
POT:2
CHAN:4
Injuries:
Right hand, Other flesh
Location: spawn
Inventory:
Corruption 1/8
pool 4/4
---------------------------------------------------------------------
Wwolin
Name: Larry
Story: As it turns out, Larry is sort of a messiah. Three days after his death, he showed up in his hometown, wearing nothing but his briefs and telling stories about his time in the pits. He took a bit of time off to recover from the mental horror of it all, but when he heard that things were getting interesting, he grabbed his old grimoire and began another adventure. He still can't use magic words...
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 3
Awareness: 1
Potency: 0
Will: 3
Channeling: 0
Nul-sheal the Green:Lv.0 (10/20 uses of element)
(Control over:Gold)
Inventory:
Golden throne.
Hovering pair of giant golden hands.
Torch (lit)
Location: Bridge.
pool 0/0
--------------------------------------------------------------------
GWG
Stephen strange Blackpool
Strength 0
Endurance 0
Speed 2
Dexterity 2
Agility 2
Potency 2
Will 0
Channeling 2
Inventory:
Hand scythe
Gold ring
Bottle of booze.
LOcation: Temple basement storage
pool 2/2
--------------------------------------------------------------------------
Nahere
Name: Nahere
Appearance: Short, with black hair and green eyes. Otherwise nonedescript, he is one of those people who tends to fade into the background.
Stats:
STR:0
END:0
SPD:1 (+1 from tattoo)
DEX:1
AWR:0
WILL:1
POT:3
CHAN:4
Location: Bridge
Inventory:
Tattoo: Fullbody Necromancy-arcane fast.
injuries:
pool 4/4
souls:0
---------------------------------------------------------------------------
Empiricist
Name: Silica Tykki
Appearance: Pale with white hair that seems to slowly attenuate out of existence rather than end, glass-like eyes with blue flames inside. Other than that, nothing else about her indicates that she is a spirit possessed construct.
Stats:
STR:0
END:0
SPE:0
DEX:0
AWR:0
WILL:0
POT:6
CHAN:4
Corruption:1/8
inventory:
Clockwork bear with intelligent mark. (at the temple grounds)
one giant cloth arrow.
Clockwork Sword of Destruction.
Location: Temple grounds
pool 4/4
---------------------------------------------------------------------------
Miauw62
Name: Windsor Woodlock
Description: Windsor is a classy man, relatively young and he has looks a bit aristocratic. His hair is black.
Strength: 0
Endurance: 3
Speed: 1
Dexterity: 0
Awareness: 0
Potency: 3
Will: 0
Channeling: 3
Flux:Lv.0 (1/20 change thing into other thing, dexterous/speedy actions)
(+1 to dodge rolls. On natural 5 to dex or dodge, become mercury)
Inventory:
Golden bear statue, size of his fist.
Clockwork drill sword (0 spd,-1 str off, +1 str slash, +2 stab)
Fancy suit and a Fedora.
8 foot tall mindless flesh man thing
stone control ring.
Corruption: 1/8
Tattoo:Single use right leg steel. Right arm, clockwork magnet.
Location:Village homes, hiding in one.
Effects:Imbued with Crystal and Plant
pool 3/3
1 soul
--------------------------------------------------------------------------
Angle
Dex 1
Spd 1
Will 6 (+2)
Awareness 1
end 1
Pot 0
Cha 0
Location: basement
Nul-sheal the Green:Lv.0 (14/20 uses of element)
(Control over:fungus)
Inventory:
Fungus Lacrosse stick.
Spore bombs (5)
4 foot mushroom man with barbed claws.(+1 spd, -1 end)
large Mushroom man (+1 str,+1 end,-1 spd)
Suicide bomber mushroom squad
Full suit of Fungal armor---(-2 spd)
pool 0/0
-----------------------------------------------------
Name: Yornich The Snail
Appearance: A tall, imposing fellow with a hooked nose, bushy eyebrows and a decent-sized red beard. Scowls a lot.
Was a feared legbreaker in the coastal town he lived in before being teleported elsewhere- the abstract, monstrous creature tattooed on his chest marks his allegiance to some bloodthirsty little gang.
Stats-
Strength: 4
Speed: 3
Dexterity: 3
Location: Hall of gods.
pool 0/0
----------------------------------------------------------
Saurinae
Name: Zeran'Tal
Gender: Male
Appearance: 5ft. 9in., long blonde hair, cloaked in a white robe.
Strength : 2
Endurance : 1
Speed : 1
Dexterity : 1
Awareness : 1
Potency : 1
Will : 1
Channeling : 2
Pool: 2
Location: Village warehouse.
Inventory:
Crystal staff
Ring of Fist flame aura (worn)
Yo-drell lv.0 (0/10 natural 5 end rolls)
Stone skin
Yo-drell's protection on Natural 5 end roll
---------------------------------------------------------
Kisame
Cog
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 3
Potency: 1
Will: 1
Channeling: 1
Location: Path down, lower
Blastel: Lv.0 (0/10 kills with his weapon.)
+1 to str for attacking
Killing with his weapon heals wounds.
Inventory:
Blastel's weapon: 4 foot wooden staff with heavy metal caps on each end. (0 spd,+1 str)
injuries:
Punctured lung, chest wound. Dying (3 turns)
Pool 1/1
---------------------------------------------------------------
ArchAIngel
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 1
Potency: 3
Will: 1
Channeling: 2
Inventory:
Diamond sword.
Diamond helmet -----|
Diamond chestplate |(-1spd)
Diamond arm armor.--|
Diamond greaves
pool 2/2
Tattoo:Full body fire, reusable.
Yo-drell lv.0 (0/10 natural 5 end rolls)
Stone skin (Not effective while in fire form)
Yo-drell's protection on Natural 5 end roll
Location: Basement.
Souls:1
------------------------------------------------------------------
Vakothu
Name: Somnus
Gender: Male
Appearance: 5ft. 5in. tall, neck-length brown hair, dressed in a midnight blue robe.
Strength : 0
Endurance : 1
Speed : 1
Dexterity : 2
Awareness : 2
Potency : 1
Will : 1
Channeling : 2
Pool: 1/2
Injuries:Right leg torn off, left arm chunk ripped out of it.
Shub-shalsheil lv.0 (2/20 circle/mark usage)
(Circles take 1/2 time to inscribe)
inventory:
Clockwork staff.
Tattoos: Full body rubber, perm.
Location: sea intersection
----------------------------------------------------------------------
Frostbyte
Name: Jixiu
Appearance: Instead of a robe, Jixiu always wears a white lab coat. He has a wild hairdo that just kinda sticks out everywhere. This is due to many failed instances of SCIENCE!
Str:0
End:1
Spd:0
Dex:1
Awe:0
Pot:3
Will:2
Channeling:3
inventory:
Tattoo: Clockwork wings, reusable.
Location: Temple grounds
--------------------------------------------------------------
Luvmonke
Name: Ozzy
Appearance: An thin hispanic man sporting a dark blue mohawk and spiraling tattoos.
Stats:
Str - 1
End - 1
Spd - 1
Dex - 1
Awr - 1
Pot - 2
Wil - 1
Chn - 2
Parathun:Lv.0 (1/5 chance to mutate from killing, cutting/warping flesh)
Inventory:Rubber finger armor.
Injuries:
Left leg is a wax eyestalk.
Location:Village homes
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Zako
Name: Daniel Grey
Appearance: A pale skinned man with dark brown hair and grey coloured eyes. Kinda tall and thin with a good deal of stubble on his jaw.
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 0
Potency: 3
Will: 1
Channeling: 3
Shub-shalsheil lv.0 (0/20 circle/mark usage)
(Circles take 1/2 time to inscribe)
Inventory:
Bit of wood, 2 candles.
Location: Temple grounds
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Magmaholic
Strength: 0
Endurance:1
Speed: 0
Dexterity: 1
Awareness: 1
Potency: 3
Will:1
Channeling:3
Tattoo:
Injuries:
Inventory:
Location:spawn room
--------------------------------------------------------------
Paris
Appearance:
Name: Doctor Octogonapus
Gender: Male
Age: 45
Appearance: Bald, green eyes, average height
Stats:
Strength: 0 (-1)Tattoo(+1)
Endurance: 0 (-1)
Speed: 0 (-1)Tattoo(+1)
Dexterity: 0 (-1)
Awareness: 0 (-1)
Potency: 3 (+1)
Will: 1 (0)
Channeling(Pool): 6
Inventory:
Megaman arcane arm cannon.
Clockwork crossbow (10 crystal bolts) (Hits multiple times. Dex roll only. Fixed damage)
19 crystal bolts
Tattoo: Fullbody fire-diamond-clockwork, fast, strong
Sha-calun the Everflame Lv.0 (7/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
circles:a17 with B3
Location: Village homes with Mia.
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Samari45
Bo Darville
Apperance: About 6 foot 4 with a handlebar mustache and wearing a cowboy hat, red shirt, and bell bottom blue jeans.
Stats:
Strength 1
Endurance 1
Speed 1
Dexterity 1
Awareness 0
Potency 1
Will 1
Channeling 4
Location: Village homes with Mia
Inventory:
Diamond helmet of flesh control.
Sha-calun the Everflame Lv.0 (0/20 6 natural pot roll/flame usage)
Tattoo:Flesh wings on chest. Reusable.
---------------------------------------------------------------------
Scientist
Name: Osborn Dunkel
Apearance: a sturdily built, if not strong, man who is covered in scars from conflicts that might not have done good things to his sanity.
Strength: 0
Endurance: 3
Speed: 0
Dexterity: 0
Awareness: 0
Potency: 3
Chaneling: 4
Location: temple ground
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Active enemies
Path down to village, lower
Raider spearman vs Kisame
Raider camp
Raider heavy, raider captian, raider magex2 vs Corsair.
shipyard gate:
Seadog vs Derm
Sea intersection:
Pitchfork vs Vakothu
Bridge:
Raider spearman vs Nahere
So yeah, Dark hand might be a bit hard. Any third option if I can't figure out how to make this one in a meaningful way?