Wh- Motherfucker. I need me some points.
Dammit now I gotta make that thing again.
Make that thing again. Shareeb Clo-caltel Rothon Ku-karua Zothelthcaon.
[pot:6]
You don't reform your previous crossbow. You make something all together more terrifying. It doesn't even really resemble a crossbow, more it resembles a blunderbuss with the end of it's barrel splint into 6 sections Each of these little sections has a small spike on it, angled toward the barrel. It doesn't seem loaded, but you suppose you could stick anything metallic in there and it might work.
Pretty. ((How big is this Crystal Cleaver?))
Head on down to the raider camp and try to kill the raider mage
It's about as large as a normal meat cleaver. It's not the size of a sword, if that's what you're asking.
You make it down to around the center of the village and are on your way further down, toward the raider cages, when a creature wanders out of one of the burnt buildings nearby. It looks like a dog, but is nearly four feet tall at the shoulder, heavily muscled and strangely shaped; with a bear trap of a mouth and keen, faintly glowing blue eyes. It looks at you and growls. You could swear it's smiling.
((Well, the RNG really hates me.))
I'll re-pledge to The Ink-sea, go outside, say Zorhaltoran Tarothel and observe what appears.
You wander back downstairs and out to the temple grounds.
[pot:2]
Life continues to not be awesome for you.
Ozzy takes a moment to let the magic happen, to allow the mystic power's he has unleashed to ripen and bring forth fruit.
"....fuck..."
Sighing in disappointment, he tries something else. Still facing off into the great blue yonder to perform his mystic experiments without huring anybody but himself, he yells belts out, "Hath-caon Baltaellsheral!"
[pot:3]
You get a piece of rubber arm armor. Unfortunately your impotence means that this piece of armor is just a single finger from a gauntlet. Great.
This thing is as sweet as I thought it was gonna be! So awesome....
"Yo, you ok? I heard you yelling for help. Well help is here!" I say to the person I just saved. Er... wait why am I narrating that in my head o.O Oh well... nobody can read my thoughts anyways.
Reload my shotty crossbow. Then say "Shareeb Hael-ton".
You stick another 6 bolts into your crossbow and then say your chosen words.
[pot:3+1]
You summon up a steel cleaver. Yay steel cleavers. They seem to be in style nowadays.
"Hah, it worked! We're flying! Fuck you gravity, and your oppression! You can't bring us down this time!" Glassco taunts the elements as he watches the stone floor bowl levitate into the air. "Right then, where to Captain John! Shall it we take it for a spin around the temple first, or just pick a cardinal direction and head out?" Glassco makes the ship move in whatever fashion John wishes. "And they said I'd be a terrible sailor."
[will:4+1]
You drift silently around toward the back of the temple. Unlike the front, where the stormclouds seem to be kept at bay, perhaps by whatever magic the monks use to keep the Other out, there is a solid wall of black, soot coated storm clouds clinging to the mountain behind the temple. They look extremely ominous, and flying around the temple means flying directly into them.
"Perhaps...for the good of our organs we should avoid that?"
((What about my gauntlets I put on? Also by greaves being pants do you mean they aren't armour?))
(Hopefully I have a near full armour set now.)
Go look around for something unfriendly to murder if successful use murder words otherwise non murder words
No, I mean you summoned greaves the first time, and then summoned greaves again. You never summoned gauntlets.
Silica goes and joins Sanya before she aims away from everyone and says "Zzers Clo-caltel"
You join Sanya on the path and say your words.
[pot:1+2]
You get a tiny pile of gears and springs that fall to the ground very quickly.
"~I-do-not-like-the-spawn-of-the-devil-hanging-around.~"
Point at the skeleton, try saying "Zeusha Shalzethtol" and hitting the thing with it. Should that fail, have Tod-2A run at it and try to slash it to bits.
[spd:4]
[ls spd:1]
[pot:6+1]
[will:4]
[tod-2a end:4]
A burst of green necromantic force explodes around Tod's left leg and reduces it to blackned bone. You and he topple over backward.
[LS dex:3]
The LS reaches out with one hand hand and catches hold of your right arm.
congratulations you are a crystal-plant man.
try moving around and enchanting parts of yourself, the effect should hold.
walk over to Tod and compare minions, assist him with his lost spirit problem.
Draw three runes along the way.
Skip the first rune in favor of a point blank zorhalth on the body that lost spirit is coming from, if that fails have Mr Big insert the split sword into its ribcage then twist the blade so the edges are vertical and pull the trigger.
have myself and Mr Big step back after each attack so as not to obscure Tod's line of fire.
Must reach hoverbowl... must build ballistae...
[pot:2+1,6+1]
Your first rune-which is actually the second one you sent me- reforms into the image of something vaguely stick like. The second one makes the ground twitch and move on it's own.
You run out to the street and the Lost spirit that is taking advantage of Tod's self inflicted injuries
[Ls spd:6]
[spd:1+1]
[LS dex:4]
[dex:6]
You sidestep as the Lost spirit hurls it's free hand at you and run straight up to the body it's coming out of.
[pot:5+1]
The corpse the Lost spirit is rising from bursts into flame and burns away; the spirit vanishing with a screech as it does.
You gain a point.
try to bonemechanics your broken foot again
crows?
Phal Zzeralleth Caoncarthel
[will:1]
[end:2]
Your skull explodes into tiny little bone fragments. It's amazingly ironic considering the object that let you accidentally murder yourself is a helmet.
You respawn.
"Ahhh... Excellent. Everything is proceeding according to plan. The time has come. For centuries I have waited to emerge from the shadows and now I will make myself known! But first, I need power." After rambling on like a complete idiot for a few more minutes about his plans and how they were going along nicely to no-one in particular, Octo gave some blood to the altar of Sha-calun the Everflame and several cliches later went outside and raised his arms purposefully. "Ancient spirit of evil, transform the power of my words into Fluffy, the ever moving!"
Give some blood to the Everflame God. Then go outside and say "Harialltontal Aels Karenthar Zzeralthonth Zoth-Hareth Hobitaeaod" while thinking of a cheetah (but a fluffy little kitten is fine too).
((Let's see if these words work like I think they do.))
You make a quick offering and get yourself under Sha-calun's tutelage and then run outside.
[pot:2+1]
You summon a kitten with tiny wings. It darts about, looking around.
"Oh dear. Oh no. How did I get here? Where is here? Why am I so adorable?"
"Ah, the taste of a freshly harvested soul. Truly there is nothing sweeter."
Plus one to Channelling.
Find Raiders. Kill Raiders.
You wander down to the raider cages. There's another freaking mage here, abusing Kin and Thrakor. Oh well, time to get to smashing.
[spd:1]
[mage spd:6]
[mage pot:4]
[mage dex:3]
[spd:2]
The mage fires a spray of mercury at you, catching you in the left arm and spinning you backwards. The mercury clings to you, glowing bright red, and begins to eat away at your arm, dissolving it down to a stump before it all finally drips back to the ground as swollen lumps of glowing red under thin skins of silver.
Leave the altar room, and go to the Altar of Nul-Shael.
Inspect room
Nul-shael's altar is the same basin and knife setup in front of a pedestal holding a tree that has leaves of every element.
((Did you just turn me into a plan-crystal man? Daaaamn. This rune is epic. Page 1 of runes is elements, right?))
"Whoa. Only one thing could make this even better."
Say "Clo-caltel Ku-karua Gathel-Lereth" and head out to the clothing place. Don't forget to pick up my sword, of course.
[pot:3]
Your arm becomes a clockwork, robotic limb made of silvery magnetic metal. But the transformation lasts only a few seconds and then vanishes.
You sigh and head down to the clothing shop.
"Feel like I'm forgettin' somethin'. Bah, I kin make a new one."
Walk toward the Sha-Calun the Everflame shrine.
Consider yourself there, bro-friend.
Jixiu runs down the path to the guy with the shot-bow and Sayna.
"Hello... there! Whew! Man... *pant*... I'm outta shape. Mind... If I... Join?"
You run back up the path, actually, and catch up with The guy wielding the 6 shot crossbow.
"Ah, handy."
Runes.
[pot:1+1, 6+1,6+1]
Nothing, nothing and nothing. Hmm, the last two were definitely activating but maybe they weren't being used in such a way that their effects were noticeable.
"I hate all of you!"
Kill with electric eyebeams!
Also, you have me at 1/2 pool. Since I didn't actually cast last turn, shouldn't I be 2/2?
(yeah, sometimes I forget to change it back.)
Also your head isn't sitting where you can shoot electric beams out of your eyes at him. You really can't do crap against him in terms of firing shit at him unless he comes around back toward you.
Resist urge to salivate over awesome shotgun crossbow. Offer the man the glass shatter-bolts as compensation.
"These are glass-tipped arrows... I'm sure that, with that kind of firepower, these things could be downright cruel.
Clo-caltel Chall-thel Hamashalia Jubhal-helth.
Slightly sciencing!
[pot:2]
It is a dark day for science. A dark day indeed. Also your arrows won't work with his crossbow. He needs bolts.
In order, cast as-yet-undetermined spell on self and activate my chest mark, send my minion to kill the mage (Or whoever's left), then attack heavy myself. Resist the temptation to soccer kick Thrakor into the enemy, despite how effective this might be.
[pot:1+1]
Goddamn it. Oh well, stil got this chest mark!
You activate it. It produces an aura of distorting dust all around your chest. In a sphere around your chest. This results in your head and all your limbs being violently and explosively severed from your body.
God damn it.
You respawn.
"I don't suppose you've heard of Rule one either?"
Run up to the heavy and say Garstopit.
((Because living is overrated.))
[spd:1+2]
[heavy spd:2-1]
[cog pot:1]
[end:1]
You manage to completely dissolve yourself with toxin before he can even reach you. HA! Wait...this is some what of a Pyrrhic victory.
You respawn.
"Ha! Joke's on you! I didn't have anything to lose!"
Mountains to the sea.
The narrow path away from the village continues along the side of the mountain, curving slowly across it's face toward the distant southern ocean. As you follow it, pressing yourself against the stone of the mountain and trying to ignore the sheer drop inches away, you come across something.It looks like a broken crate, with bits of rusted metal spilling out of it. Up ahead, the path opens up onto an overlook of sorts.
Ok, I want some magic swording!
Rothon Harialltontal again! Magic sword WILL let me stab things. Also, if a player is turned into a lightning based entity, I could stab them to heal them.
Well, you can't do that here, so lets move you on out to the temple grounds.
[pot:6]
You summon a burst of very fast electricity. And considering how fast electricity already is, this shit is REALLY fast. Doesn't effect your sword though. Just kinda happens in front of you.
"Guess I'm not he-man."
Kin uses Rothon on mage.
"I regret nothing!"
[pot:4]
[mage aware:1]
Kin uses thunder bolt!
The enemy mage is caught in a burst of electricity! He spasms and dies!
It's super effective!
You get a Point!
Unholy Pariah
Name:sven
3 speed
3pot
1end
3pool
1 dexterity
1 awareness
Tattoo:Fast, strong, full body, reusable. (+1 spd, +1 str)
Sha-calun the Everflame Lv.0 (13/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
Inventory:
Clockwork crossbow (10 crystal bolts) (Hits multiple times. Dex roll only. Fixed
damage)
Cloth sack
1 candle
1 crystal imbued candle
1 knives
A bottle of wine
A brick
A metal rod
20 crystal bolts
18 foot tall, homunculus, controlled.(Strong, large mark)(+2 str,-2spd) Armed
with Split blade sword (0 spd, 0 str, Unique effect if activated while stabbed
into enemy.)
3/3 pool
Location: Village homes
Souls:3
-----------------------------------------------------
Corsair
Str: 1
End: 1
Dex: 1
Spd: 0
Awar: 0
Pot: 3
Will: 1
Chan: 4
Sha-calun the Everflame Lv.0 (7/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
Inventory:
Obsidian fire greatsword
Diamond-obsidian brestplate
Diamond-obsidian Greaves
Tattoo: Full body fire obsidian diamond, perm.
pool 4/4
Location: Sea intersection
souls:1
----------------------------------------------------
Javierpwn
Javier mcGristle
Decently burly man(average Joe)
Strength:0
Dexterity:1
Endurance:1
Potency:3 (+1)
Will:0
Channelling :3 (+1)
Awareness:1
Speed:1
Inventory:
Pool:1/3
Corruption:1/8
Location:Nul-shael's room
Soul:0
---------------------------------------------------------
Derm
Derm
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 0
Potency: 1
Will: 1
Channeling: 5
Shub-shalsheil lv.0 (2/20 circle/mark usage)
(Circles take 1/2 time to inscribe)
Tattoos:Steel electric clockwork strong, full body, perm.
Location: temple grounds
Inventory:
Clockwork chainsword (0 spd 0 str off,+3 str on)
clockwork Pnumatic knife
Electro-blunderbuss
pool:5/5
---------------------------------------------------------
syvarris
Name: Himself
Description: A notably normal guy.
Str:0
End:0
Spd:3
Dex:0
Awa:1
Pot:3
Will:0
Channeling:3
Pool 3/3
Inventory.
Tattoo:
Corruption: 3/8
Location: Spawn room
---------------------------------------------------------
Toaster
Name: Thrakor
Appeareance: A short guy with an attitude problem. Has a scraggly beard he
should probably shave, unremarkable brown eyes, and receding hair that's going
grey early. A bit slender.
Stats:
Strength: 1
Endurance: 1
Speed: 3 (+1)
Dexterity: 1
Awareness: 1
Potency: 2
Will: 0
Channeling: 2
Inventory:
Clockwork grinder Mace [-2 spd,+2 str, +3 str if on]
Unlit torch
Lightning in a bottle.
Tattoo: Single use Full body lightning.
Injury: Pitchfork stabbed in the chest and stomach. Dies instantly if reverts to
human.
Just a head.
Pool: 1/2
Location: village Cages
1 soul
--------------------------------------------------------
Harry Baldman
Name: Tod-2
Appearance: very close to what one could call a blank humanoid, Tod-2 is
entirely hairless apart from a long, dark brown, thick and bushy beard around
its mouth-hole. His head resembles a silver bowling ball, with two solid black
holes with faint blue sparks in them for eyes and one larger hole substituting
for a mouth. These holes undulate oddly as Tod-2 speaks, and the humanoid
produces an odd fluting sound as it walks around. His skin is silvery, with a
slightly metallic sheen.
Stats:
Strength: 0
Endurance: 0
Speed: 1
Dexterity: 1
Awareness: 1
Potency: 3
Will: 1
Channeling: 3
Injuries: No legs.
Tattoo: full body wind (perm)
Inventory:
9 foot tall flesh man,controlled. Fast, strong tattoo armed with Steel clever
(+1 spd, +1 str)
Location: Village Homes
Pool 3/3
--------------------------------------------------------
Xanmyral
Name: Glassco Vaughan
Appearance: Brown, short length slicked-back hair, average height and frame,
gives off the look of a con-man.
STR: 0
END: 1
SPD: 1
DEX: 1
AWR: 0
POT: 2
WIL: 3
CHA: 2
Scarlon:Lv.0 (3/20 will successes)
(+1 against attempts to control his mind)
Inventory:
Mask of scarlon (Inherent mind control capacity)
Steel Spear
Location: Temple grounds.(In the flying bowl)
pool: 2/2
--------------------------------------------------------
Superblast:
Name: Ryan
Appearance: Looks kinda out of shape and is a little short compared to average.
People tend to think he's younger then he really is by his appearance. He's
actually 20.
Strength: 0
Endurance: 1
Speed: 0
Dexterity: 3
Awareness: 1
Potency: 3
Will: 1
Channeling: 2
Inventory:
Heavy robe
Small knife
Geography scroll
Clockwork cluster shot crossbow (6 shot mode)
54 clockwork expansion bolts.
Steel cleaver.
Inujuries: No hair or eyebrows.
Teeth missing
Flux:Lv.0 (2/20 change thing into other thing, dexterous/speedy actions)
(+1 to dodge rolls. On natural 5 to spd or dodge, become mercury)
Location: Path down to the village, middle.
pool 2/2
souls:1
---------------------------------------------------------
Singular Byte
Name: Jonathan
Description: A man with long black hair and a goatee. He is under the impression
that the necronomicon is his own autobiography from the future.
Str 0
End 1
Spd 1
Dex 1
Awa 0
Pot 3
Wil 1
Cha 3
Parathun:Lv.0 (1/5 chance to mutate from killing, cutting/warping flesh)
Inventory:
Stone bowl with float control on it.
Location: temple grounds (Float bowl)
pool 3/3
------------------------------------------------------------
Onyxjew944
Strength: 0
Endurance: 1
Speed: 2
Dexterity: 1
Awareness: 1
Potency: 3
Will: 1
Channeling: 3
Tattoo:
Fire control on right hand.
Obsidian wings on chest, single use.
Strong, fast left arm. Reusable
Inventory:
Diamond toothpick.
Diamond spike expansion sword.
Injuries: Missing several teeth.
Location: sha-calun's room.
pool:3/3
Souls: 2
-------------------------------------------------------------
Kinese
Kin
1 Endurance
2 Speed
2 Dexterity
2 Awareness
1 Potency
1 Will
1 Channeling.
Fists (+2spd, -1str)
Injuries
Scratch marks from bird talons (Bandaged)
electical burns (bandaged)
Left pinkie toe made of orange plastic.
Big hat
Location: Raider cages.
pool 1/1
1 soul
------------------------------------------------------------
Tsuchigumo550
Name: Sanya
Appearance:
Still the same Sanya, short, quiet, and covered in cloth. As with each
reincarnation, she takes a slightly different aesthetic- this time, her robes
are black with large, eye-like designs. Much to her chagrin, these robes also
fail to cover her midriff- more of a dancer's outfit than one for a mage.
Sanya remembers few details about the reincarnation process, but does remember
having her abilities shifted about. She feels much more adept with magic this
time around, but lacks physical strength.
Stats:
STR:0
END:1
SPE:0
DEX:1
AWR:1
WILL:1
POT:2
CHAN:4
Injuries:
Right hand, Other flesh
Location: path down, middle
Inventory:
6 Siver serated claws
Clockwork spike expansion arrows (20)
Silver and wood clockwork power bow (+2 str to shots from it)
Steel shaft, glass head, floating arrows (18)
Clockwork silver sword of speed. (0 spd, +1 str, +1 spd when activated)
Corruption 1/8
pool 3/4
---------------------------------------------------------------------
Wwolin
Name: Larry
Story: As it turns out, Larry is sort of a messiah. Three days after his death,
he showed up in his hometown, wearing nothing but his briefs and telling stories
about his time in the pits. He took a bit of time off to recover from the mental
horror of it all, but when he heard that things were getting interesting, he
grabbed his old grimoire and began another adventure. He still can't use magic
words...
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 3
Awareness: 1
Potency: 0
Will: 3
Channeling: 0
Nul-sheal the Green:Lv.0 (10/20 uses of element)
(Control over:Gold)
Inventory:
Golden throne.
Hovering pair of giant golden hands.
Torch (lit)
Location: Bridge.
pool 0/0
--------------------------------------------------------------------
GWG
Stephen strange Blackpool
Strength 0
Endurance 0
Speed 2
Dexterity 2
Agility 2
Potency 2
Will 0
Channeling 2
Inventory:
Hand scythe
Gold ring
Bottle of booze.
LOcation: Temple basement storage
pool 2/2
--------------------------------------------------------------------------
Nahere
Name: Nahere
Appearance: Short, with black hair and green eyes. Otherwise nonedescript, he is
one of those people who tends to fade into the background.
Stats:
STR:0
END:0
SPE:1
DEX:1
AWR:1
WILL:1
POT:3
CHAN:4
Location: Raider cages.
Tattoo: Arcane dust full body single use
injuries: Right arm missing.
pool 4/4
souls:1
---------------------------------------------------------------------------
Empiricist
Name: Silica Tykki
Appearance: Pale with white hair that seems to slowly attenuate out of existence
rather than end, glass-like eyes with blue flames inside. Other than that,
nothing else about her indicates that she is a spirit possessed construct.
Stats:
STR:0
END:0
SPE:0
DEX:0
AWR:0
WILL:0
POT:8
CHAN:2
Corruption:1/8
inventory:
Clockwork bear with intelligent mark. (at the temple grounds)
Location: Path down, middle.
pool 2/2
---------------------------------------------------------------------------
Miauw62
Name: Windsor Woodlock
Description: Windsor is a classy man, relatively young and he has looks a bit
aristocratic. His hair is black.
Strength: 0
Endurance: 3
Speed: 1
Dexterity: 0
Awareness: 0
Potency: 3
Will: 0
Channeling: 3
Flux:Lv.0 (0/20 change thing into other thing, dexterous/speedy actions)
(+1 to dodge rolls. On natural 5 to dex or dodge, become mercury)
Inventory:
Golden bear statue, size of his fist.
Clockwork drill sword (0 spd,-1 str off, +1 str slash, +2 stab)
Corruption: 1/8
Tattoo:Single use right leg steel.
Location:Clothing store
Effects:Imbued with Crystal and Plant
pool 3/3
1 soul
--------------------------------------------------------------------------
Angle
Dex 1
Spd 1
Will 1
Awareness 1
Pot 3
Cha 3
Location: Path down the mountain toward the Sea
Nul-sheal the Green:Lv.0 (2/20 uses of element)
(Control over:fungus)
Inventory:
Scrolls about the gods.
Fungus control staff.
Mushroom man (+1 str, +1 end, -1 spd)
a dozen tiny mushroom men.
pool 3/3
-----------------------------------------------------
Name: Yornich The Snail
Appearance: A tall, imposing fellow with a hooked nose, bushy eyebrows and a
decent-sized red beard. Scowls a lot.
Was a feared legbreaker in the coastal town he lived in before being teleported
elsewhere- the abstract, monstrous creature tattooed on his chest marks his
allegiance to some bloodthirsty little gang.
Stats-
Strength: 4
Speed: 3
Dexterity: 3
Location: Hall of gods.
pool 0/0
----------------------------------------------------------
Saurinae
Name: Zeran'Tal
Gender: Male
Appearance: 5ft. 9in., long blonde hair, cloaked in a white robe.
Strength : 2
Endurance : 1
Speed : 1
Dexterity : 1
Awareness : 1
Potency : 1
Will : 1
Channeling : 2
Pool: 2
Location: Village center.
Yo-drell lv.0 (0/10 natural 5 end rolls)
Stone skin
Yo-drell's protection on Natural 5 end roll
---------------------------------------------------------
Kisame
Cog
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 3
Potency: 1
Will: 1
Channeling: 1
Location:spawn room
Pool 1/1
---------------------------------------------------------------
ArchAIngel
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 1
Potency: 2
Will: 1
Channeling: 2
Inventory:
Diamond sword.
Diamond helmet
Diamond chestplate
pool 2/2
Yo-drell lv.0 (0/10 natural 5 end rolls)
Stone skin
Yo-drell's protection on Natural 5 end roll
Location: temple grounds
------------------------------------------------------------------
Vakothu
Name: Somnus
Gender: Male
Appearance: 5ft. 5in. tall, neck-length brown hair, dressed in a midnight blue
robe.
Strength : 0
Endurance : 1
Speed : 1
Dexterity : 2
Awareness : 2
Potency : 1
Will : 1
Channeling : 2
Pool: 2
Injuries:
Shub-shalsheil lv.0 (1/20 circle/mark usage)
(Circles take 1/2 time to inscribe)
inventory:
Location: Temple grounds
----------------------------------------------------------------------
Frostbyte
Name: Jixiu
Appearance: Instead of a robe, Jixiu always wears a white lab coat. He has a
wild hairdo that just kinda sticks out everywhere. This is due to many failed
instances of SCIENCE!
Str:0
End:1
Spd:0
Dex:1
Awe:0
Pot:3
Will:2
Channeling:3
inventory:
Clockwork Telescoping staff
"clockwork"chestplate.
Clockwork chain-greatsword (-2 spd,+2 str off, +3 on)
Location: Path down, middle
--------------------------------------------------------------
Luvmonke
Name: Ozzy
Appearance: An thin hispanic man sporting a dark blue mohawk and spiraling
tattoos.
Stats:
Str - 1
End - 1
Spd - 1
Dex - 1
Awr - 1
Pot - 2
Wil - 1
Chn - 2
Parathun:Lv.0 (1/5 chance to mutate from killing, cutting/warping flesh)
Inventory:Rubber finger armor.
Location:Path down to the village, upper part.
---------------------------------------------------------------
Zako
Name: Daniel Grey
Appearance: A pale skinned man with dark brown hair and grey coloured eyes.
Kinda tall and thin with a good deal of stubble on his jaw.
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 0
Potency: 3
Will: 1
Channeling: 3
Shub-shalsheil lv.0 (0/20 circle/mark usage)
(Circles take 1/2 time to inscribe)
Inventory:
Bit of wood, 2 candles.
Location: Temple grounds
--------------------------------------------------------------
Magmaholic
Strength: 0
Endurance:1
Speed: 0
Dexterity: 1
Awareness: 1
Potency: 3
Will:1
Channeling:3
Tattoo:
Injuries:
Inventory:
Location:spawn room
--------------------------------------------------------------
Paris
Appearance:
Name: Doctor Octogonapus
Gender: Male
Age: 45
Appearance: Bald, green eyes, average height
Stats:
Strength: 0 (-1)
Endurance: 0 (-1)
Speed: 0 (-1)
Dexterity: 0 (-1)
Awareness: 0 (-1)
Potency: 3 (+1)
Will: 1 (0)
Channeling(Pool): 6
Inventory: Quick, winged, intelligent kitten. Controlled
Sha-calun the Everflame Lv.0 (7/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
Location: temple grounds.
--------------------------------------------------------------------
Active enemies
Raider cages
Raider heavy Vs Thrakor, kin and Nahere.
Village center
Magihound vs Saur