((I think you missed my action.))
Silica aims as far away from everyone and says "Conth Ratheale"
Huh? What? I guess I must been spacing out...
Silica aims as far away from everyone and says "Conth Ratheale"
[pot:4+2]
You get a sphere of light that slowly drifts to the ground and immediately starts annihilating everything it touches, burning itself and the ground up like thermite. It only takes a few seconds before it's gone.
"~Ha-hah-amazing-now-we-run!~"
Utilizing Tod-2A's newfound superpowers, have him take me through the cloud cover as quickly as he can and down to that damn village already!
You make it down to the village outer gate without trouble. That was easy. You ride your man mount over to Ryan who is shoving a corpse off himself.
"Howya-doing?~"
+1 to channeling
((Right.... I didn't want him dead but more like unconscious... but oh well. He's my first exception to my no kill people rule!))
Uh.... right... that wasn't supposed to be sharp.... if I wanted to kill him I would've used my knife..... well yeah he's a figment of my imagination! Killing my imagination in self defense is no way murder! It's perfect! Hahaha!
Anywho.... ((time to try something I've been wondering would work. Anyone wanna be nice enough to tell me if my plan will work or not?))
Walk over to the wall so I can quickly enter if danger arises. Say "Zerthel Hobitaeaod". Grab the result and will it into the shape of a ring that'll fit my finger.
[pot:5+1]
You get a big lump of iron that doesn't respond to your wishes. Hmph, how thoughtless.
I wonder…
More Rune Experiments
[pot:4]
You draw your choice of circle and runes and then activate them. The runes seem to burn up out of the slots as the circle activates. The circle itself glows for a while, but in the end nothing happens and it fades away.
((Hmm, I hope this works as I think it will or this will be hilarious/awkward))
*Saurinae searches around the temple for small animals and when/if he finds one he attempts to mentally control it*
You head down into the temple basement rooms and search around till you find a rat.
[will:5]
SURRENDER YOUR WILL TO ME MR.RAT!
And indeed he does. You are now the proud owner of one mind controlled rat. May your reign be long and just.
Enhance the big man for fun and profit science, aka poke him in the chest and say words.
Then wander off looking for someone to show my minion off to.
[pot:4+1]
You thoughtfully take your man outside before touching him and making him engorge to enormous sizes.
Your Homunculus is now far too stupidly large to get into any building and is very strong but also very slow.
"YESSSSS!"
Now for my power! say words
[pot:2+1]
Your attempts produce a tiny lump of fiery iron that has no control over anything. Grumble.
Jixiu shrugs and tries again, dammit!
[pot:3+1]
You get a burst of wind and a pile of clockwork bits. Oh.
"Well, no protection for me, I guess."
Say "Ku-karua", "Prathel" and "Gathel".
[pot:1+1,6+1,4+1]
Nope, a freaking ton of water that washes half the furniture down stairs, and a big old lump of ice.
Dammit.
Try again! Enlarge tiny arm and grow four others! + wings!
[will:1]
[end:1]
You shrink your head. You shrink it into non-existance with a big o' *POP* Unsurprisingly, this proves very fatal.
You respawn back in the temple. Please select a stat to lower by 1.
Flavorful.
[pot:4+1]
You summon a clockwork sword made of diamond. It's an odd sword, very thick with no edge, more like a metal rod with a sharp point at the end. Holes line the length of the rod and a turn key sits on the back of the handle.
"Shit, he's really far up. I don't think my voice can even reach him now... HEY, CAN YOU STILL HEAR ME?! I'M STILL... STILL TRYING TO GET YOU DOWN! JUST... IT ISN'T WORKING!" Glassco says words again, pointing from John to the cloth wall.
[pot:6]
Whatever you're trying to do, it's not working.
"Interesting! Enough science, time for murder!"
Head down the path toward the bridge/raider camp. Get ready to murder. If attacked, murder back via Rothon Shael. If a player attacks the camp, assist them.
You run all the way down to the bridge but stop. Someone is standing on the bridge, looking out over the forest way down below.
He's a thin man, with rather expensive looking clothing, high boots and a longbow and quiver on his back. He's got a sack hanging from his belt and is idly twirling a stylus in one hand.
"Well, hopefully this should come in handy."
Grab something suitable, small and hopefully sturdy that I can write with from the reading room, as well as 2 candles. Then go talk to the all-seeing monk and ask him what gods there are that I can join up with and what they do/are like.
I assume this is just for in character knowledge again since someone else as already told you about them? Regardless.
"If you desire to make circles and runes then the Altar with the Book is for you."
"Yep, but I can't use words. Don't know why, but they've never done anything for me. But if YOU can, do you think you could summon some up for me while I deal with those raiders? If you couldn't tell from the snake and the floating torch, I'm pretty good at controlling gold."
Locate the raiders and try to have my snake encircle as many of them as possible before crushing them like a boa constrictor while I hide in the shadows to avoid detection.
You head down to the bridge and stop with Thrakor, eying the man standing in the middle of the road.
Why does the universe hate me trying to make myself armor?
Do it again, I need armor for my body damnit!
[pot:2]
The universe hates the living.
Further into the Camp
Dorbaelo Aels Soothel
Last word isn't correct.
[pot:1+1]
Also your sorcery apparently isn't great either.
A line of fraying red tents is assembled here against the wall of the path with a few firepits between them.
Four men step out of the tents to confront you. They're dressed in red uniforms without any ornamentation or insignia. They are all thin and pale, haggard and angry looking.
Two hold battle axes, a third wears armor on his arms, chest and head and wields a war pick. The last wears a chest plate and helmet and wields a two handed sword.
"This is probably going to hurt. GLASSCO, STAND BACK!"
I'll point at the cloth wall, focus on it, and say "Kelio Shaazeshelial".
[pot:1]
You suddenly stop floating. Instead you go flying on a long arc directly into the ground, reducing yourself to a fine meaty paste. You reappear in the spawn room, still spitting up teeth.
((I got skipped too...))
"Eh baby is those propellers on your chest or are you just happy to s--" Ozzy stops mid-sentence as he feels an inexplicable tightening in his guts as if they're being twisted inside out and suddenly finds himself somewhere else. He twists around trying to figure out where he is and where he came from, for the vision of the beautiful redhead leaning against a bar is quickly fading from his memory like a dream. By the time he has spun in a circle he doesn't recall why he was confused to begin with, of course he should be here in this room with these rags on and this massive tome in his hand. His still slightly frazzle brain catches view of someone [Daniel/Zako] leaving the room and he instantly begins to follow. He knows its dangerous around these parts and no man should be alone."Hey, wait up!", he calls to the disappearing form as he tries to catch up.
A) If the man should pause to see whose calling out to him, then great they can converse and investigate this structure together.
B) If the man choose a hostile action instead or agreeing to his reasoning and advancing together, then he'd attempt to throttle him over the head with his copy of the Perplexicon because it's never wise to start experimenting in a combat situation if one could help it.
(Make sure to bold actions. Makes it easier for me to see them.)
You chase Daniel to the temple's upper floor.
Kin explores further on. Now, if there only were a cane around here.
You continue down the path until you come to a split in the road. One side leads along the side of the mountain over toward the sea, the other continues down it, eventually towards a forest.
"Yes, it should've been an enhancement word. Oh well."
Try again!
[pot:2+1]
Your hat is now slightly faster then normal.
Oh boy oh boy! reminds me of a game called Magicka!
Can i join? if that is the case,the name will be Tomzon.
An old man with a tendecy to pick boogers from his nose when he is bored.
Strength: 0
Endurance:1
Speed: 0
Dexterity: 1
Awareness: 1
Potency: 3
Will:1
Channeling:3
also,i did finish reading the thread,and i remember seeing tips somewhere on spells...
does somebody have them?Because it is one hell of a job to dig trough the thread.
EDIT: i have a buttload of time,so i found the advice.Yaay .
Welcome to die!
You show up in the spawn room, a big old square room with a magic circle surrounded by mummified monks.
"Well well, what do we have h- wait, why have I been talking to myself?"
Examine area, search for interesting things/things to kill.
The homes are mostly abandoned and empty, but you think you hear something thumping around in one of them.
Unholy Pariah
Name:sven
3 speed
3pot
1end
3pool
1 dexterity
1 awareness
Sha-calun the Everflame Lv.0 (10/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
Inventory:
Clockwork crossbow (10 crystal bolts) (Hits multiple times. Dex roll only. Fixed damage)
Cloth sack
Small fire human
1 candle
1 crystal imbued candle
1 knives
A bottle of wine
A brick
A metal rod
20 crystal bolts
18 foot tall, homunculus, controlled.(Strong, large mark)(+2 str,-2spd) Armed with Split blade sword (0 spd, 0 str, Unique effect if activated while stabbed into enemy.)
3/3 pool
Location: village center.
Souls:2
-----------------------------------------------------
Corsair
Str: 1
End: 1
Dex: 0
Spd: 0
Awar: 0
Pot: 3
Will: 1
Chan: 4
Sha-calun the Everflame Lv.0 (6/20 6 natural pot roll/flame usage)
(reroll natural pot 1's)
Inventory:
Obsidian fire greatsword
Diamond-obsidian brestplate
Tattoo: Full body fire obsidian diamond, perm.
pool 4/4
Location: temple grounds.
----------------------------------------------------
Javierpwn
Javier mcGristle
Decently burly man(average Joe)
Strength:0
Dexterity:1
Endurance:1
Potency:3 (+1)
Will:0
Channelling :3 (+1)
Awareness:1
Speed:1
Inventory:
Rather small Copper knife of control (+1 spd, 0str)
Steel, copper ax (0 spd, +1 str)
Tattoo: Clockwork flesh chest.
[Injuries:
No little toes or pinkies.
Pool:1/3
Corruption:1/8
Location:Village Cages
---------------------------------------------------------
Derm
Derm
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 1
Potency: 1
Will: 1
Channeling: 5
Location: Spawn room.
Inventory:
pool:5/5
---------------------------------------------------------
syvarris
Name: Himself
Description: A notably normal guy.
Str:0
End:0
Spd:3
Dex:0
Awa:1
Pot:3
Will:0
Channeling:3
Pool 3/3
Inventory.
brass clockwork Grinder gauntlets (+1 spd. 0 str. +1 str if on)
Pile of paper.
Intelligent 9 foot necromantic golem.[-1 spd, +1str] Armed with giant Prybar (+2 str, -1 spd)
Ninja outfit: Head cover scarf thing (slightly faster), gloves, shirt, pants, sandals.
Corruption: 3/8
Location: Abandoned clothing store.
---------------------------------------------------------
Toaster
Name: Thrakor
Appeareance: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Stats:
Strength: 1
Endurance: 1
Speed: 3 (+1)
Dexterity: 1
Awareness: 1
Potency: 2
Will: 0
Channeling: 2
Inventory:
Clockwork grinder Mace [-2 spd,+2 str, +3 str if on]
Unlit torch
Lightning in a bottle.
Tattoo: Single use Full body lightning.
Injury: Pitchfork stabbed in the chest and stomach. Dies instantly if reverts to human.
Pool: 2/2
Location: village Bridge
1 soul
--------------------------------------------------------
Harry Baldman
Name: Tod-2
Appearance: very close to what one could call a blank humanoid, Tod-2 is entirely hairless apart from a long, dark brown, thick and bushy beard around its mouth-hole. His head resembles a silver bowling ball, with two solid black holes with faint blue sparks in them for eyes and one larger hole substituting for a mouth. These holes undulate oddly as Tod-2 speaks, and the humanoid produces an odd fluting sound as it walks around. His skin is silvery, with a slightly metallic sheen.
Stats:
Strength: 0
Endurance: 0
Speed: 1
Dexterity: 1
Awareness: 1
Potency: 3
Will: 1
Channeling: 3
Injuries: No legs.
Tattoo: full body wind (perm)
Inventory:
9 foot tall flesh man,controlled. Fast, strong tattoo.
Location: Village outer gate.
Pool 3/3
--------------------------------------------------------
Xanmyral
Name: Glassco Vaughan
Appearance: Brown, short length slicked-back hair, average height and frame, gives off the look of a con-man.
STR: 0
END: 1
SPD: 1
DEX: 1
AWR: 0
POT: 2
WIL: 3
CHA: 2
Scarlon:Lv.0 (1/20 will successes)
(+1 against attempts to control his mind)
Inventory:
Mask of scarlon (Inherent mind control capacity)
Steel Spear
Location: Temple grounds.
pool: 2/2
--------------------------------------------------------
Superblast:
Name: Ryan
Appearance: Looks kinda out of shape and is a little short compared to average. People tend to think he's younger then he really is by his appearance. He's actually 20.
Strength: 0
Endurance: 1
Speed: 0
Dexterity: 3
Awareness: 1
Potency: 3
Will: 1
Channeling: 2
Inventory:
Heavy robe
Small knife
Geography scroll
Inujuries: No hair or eyebrows.
Teeth missing
Flux:Lv.0 (0/20 change thing into other thing, dexterous/speedy actions)
(+1 to dodge rolls. On natural 5 to spd or dodge, become mercury)
Location: Village outer gate.
pool 2/2
souls:1
---------------------------------------------------------
Singular Byte
Name: Jonathan
Description: A man with long black hair and a goatee. He is under the impression that the necronomicon is his own autobiography from the future.
Str 0
End 1
Spd 2
Dex 1
Awa 1
Pot 1
Wil 1
Cha 3
Parathun:Lv.0 (1/5 chance to mutate from killing, cutting/warping flesh)
Inventory:
Location: spawn room.
pool 3/3
------------------------------------------------------------
Onyxjew944
Strength: 0
Endurance: 1
Speed: 2
Dexterity: 1
Awareness: 1
Potency: 3
Will: 1
Channeling: 3
Tattoo: Fire control on right hand. Obsidian wings on chest, single use.
Inventory:
Diamond toothpick.
Diamond spike expansion sword.
Injuries: Missing several teeth.
Location: village center.
pool:3/3
Souls: 2
-------------------------------------------------------------
Kinese
Kin
1 Endurance
2 Speed
2 Dexterity
2 Awareness
1 Potency
1 Will
1 Channeling.
Fists (+2spd, -1str)
Injuries
Scratch marks from bird talons (Bandaged)
electical burns (bandaged)
Left pinkie toe made of orange plastic.
Big hat
Location: Sea intersection.
pool 1/1
------------------------------------------------------------
Tsuchigumo550
Name: Sanya
Appearance:
Still the same Sanya, short, quiet, and covered in cloth. As with each reincarnation, she takes a slightly different aesthetic- this time, her robes are black with large, eye-like designs. Much to her chagrin, these robes also fail to cover her midriff- more of a dancer's outfit than one for a mage.
Sanya remembers few details about the reincarnation process, but does remember having her abilities shifted about. She feels much more adept with magic this time around, but lacks physical strength.
Stats:
STR:0
END:1
SPE:0
DEX:1
AWR:1
WILL:1
POT:2
CHAN:4
Injuries:
Right hand, Other flesh
Location: temple grounds
Inventory:
6 Siver serated claws
Clockwork spike expansion arrows (20)
Silver and wood clockwork power bow (+2 str to shots from it)
Steel shaft, glass head, floating arrows (19)
Clockwork silver sword of speed. (0 spd, +1 str, +1 spd when activated)
Corruption 1/8
pool 4/4
---------------------------------------------------------------------
Wwolin
Name: Larry
Story: As it turns out, Larry is sort of a messiah. Three days after his death, he showed up in his hometown, wearing nothing but his briefs and telling stories about his time in the pits. He took a bit of time off to recover from the mental horror of it all, but when he heard that things were getting interesting, he grabbed his old grimoire and began another adventure. He still can't use magic words...
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 3
Awareness: 1
Potency: 0
Will: 3
Channeling: 0
Nul-sheal the Green:Lv.0 (10/20 uses of element)
(Control over:Gold)
Inventory:
Golden throne.
Hovering pair of giant golden hands.
Torch (lit)
Location: Bridge.
pool 0/0
--------------------------------------------------------------------
GWG
Stephen strange Blackpool
Strength 0
Endurance 0
Speed 2
Dexterity 2
Agility 2
Potency 2
Will 0
Channeling 2
Inventory:
Hand scythe
Gold ring
Bottle of booze.
LOcation: Temple basement storage
pool 2/2
--------------------------------------------------------------------------
Nahere
Name: Nahere
Appearance: Short, with black hair and green eyes. Otherwise nonedescript, he is one of those people who tends to fade into the background.
Stats:
STR:0
END:0
SPE:1
DEX:1
AWR:1
WILL:1
POT:3
CHAN:3
Location: Village homes.
Tattoo: Arcane dust full body single use
pool 3/3
---------------------------------------------------------------------------
Empiricist
Name: Silica Tykki
Appearance: Pale with white hair that seems to slowly attenuate out of existence rather than end, glass-like eyes with blue flames inside. Other than that, nothing else about her indicates that she is a spirit possessed construct.
Stats:
STR:0
END:0
SPE:0
DEX:0
AWR:0
WILL:0
POT:8
CHAN:2
Corruption:1/8
inventory:
Clockwork bear with intelligent mark.
Clockwork chainsword (-1 spd 0 str off, -1 spd +2 str on)
Location: temple grounds.
pool 2/2
---------------------------------------------------------------------------
Miauw62
Name: Windsor Woodlock
Description: Windsor is a classy man, relatively young and he has looks a bit aristocratic. His hair is black.
Strength: 0
Endurance: 3
Speed: 1
Dexterity: 0
Awareness: 0
Potency: 3
Will: 0
Channeling: 3
Flux:Lv.0 (0/20 change thing into other thing, dexterous/speedy actions)
(+1 to dodge rolls. On natural 5 to dex or dodge, become mercury)
Inventory:
Golden bear statue, size of his fist.
Clockwork drill sword (0 spd,-1 str off, +1 str slash, +2 stab)
Corruption: 1/8
Tattoo:Single use right leg steel.
Location: village homes.
pool 3/3
1 soul
--------------------------------------------------------------------------
Angle
Dex 1
Spd 1
Will 1
Awareness 1
Pot 3
Cha 3
Location: Village outer gate.
Nul-sheal the Green:Lv.0 (2/20 uses of element)
(Control over:fungus)
Inventory:
Scrolls about the gods.
Fungus control staff.
Mushroom man (+1 str, +1 end, -1 spd)
a dozen tiny mushroom men.
pool 3/3
-----------------------------------------------------
Name: Yornich The Snail
Appearance: A tall, imposing fellow with a hooked nose, bushy eyebrows and a decent-sized red beard. Scowls a lot.
Was a feared legbreaker in the coastal town he lived in before being teleported elsewhere- the abstract, monstrous creature tattooed on his chest marks his allegiance to some bloodthirsty little gang.
Stats-
Strength: 4
Speed: 3
Dexterity: 3
Location: Hall of gods.
pool 0/0
----------------------------------------------------------
Saurinae
Name: Saurinae
Gender: Male
Appearance: medium-length black hair, 5ft. & 7in. tall, lithe, wears hooded black robes, and has a goatee.
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 2
Awareness: 2
Potency: 1
Will: 1
Channeling: 2
Scarlon:Lv.0 (1/20 will successes)
(+1 against attempts to control his mind)
Inventory:
Mask of scarlon (Inherent mind control capacity)
Bone bow
10 crystal arrows
1 mind controlled rat
Pool: 2/2
Location: Temple basement rooms
---------------------------------------------------------
Kisame
Cog
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 3
Potency: 1
Will: 1
Channeling: 1
Location:Village outer gate.
Pool 1/1
---------------------------------------------------------------
ArchAIngel
Strength: 1
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 1
Potency: 2
Will: 1
Channeling: 2
Inventory:
Diamond sword.
Diamond helmet
pool 2/2
Location: temple grounds
------------------------------------------------------------------
Vakothu
Name: Somnus
Gender: Male
Appearance: 5ft. 5in. tall, neck-length brown hair, dressed in a midnight blue robe.
Strength : 0
Endurance : 1
Speed : 1
Dexterity : 2
Awareness : 2
Potency : 1
Will : 1
Channeling : 2
Pool: 2
Shub-shalsheil lv.0 (1/20 circle/mark usage)
(Circles talk 1/2 time to inscribe)
Location: Temple Grounds
----------------------------------------------------------------------
Frostbyte
Name: Jixiu
Appearance: Instead of a robe, Jixiu always wears a white lab coat. He has a wild hairdo that just kinda sticks out everywhere. This is due to many failed instances of SCIENCE!
Str:0
End:1
Spd:0
Dex:1
Awe:0
Pot:3
Will:2
Channeling:3
Location: temple grounds.
--------------------------------------------------------------
Luvmonke
Name: Ozzy
Appearance: An thin hispanic man sporting a dark blue mohawk and spiraling tattoos.
Stats:
Str - 1
End - 1
Spd - 1
Dex - 1
Awr - 1
Pot - 2
Wil - 1
Chn - 2
Location:Temple upper floor.
---------------------------------------------------------------
Zako
Name: Daniel Grey
Appearance: A pale skinned man with dark brown hair and grey coloured eyes. Kinda tall and thin with a good deal of stubble on his jaw.
Strength: 0
Endurance: 1
Speed: 1
Dexterity: 1
Awareness: 0
Potency: 3
Will: 1
Channeling: 3
Inventory:
Bit of wood, 2 candles.
Location: Upper temple
--------------------------------------------------------------
Active enemies:
Raider camp:
Raider heavy, Raider ax x2, Raider captain VS javier.