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Author Topic: Perplexicon: Magic is Confusing:Derm has entered the Booze Dimension  (Read 1009432 times)

GreatWyrmGold

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4470 on: April 24, 2013, 04:54:14 pm »

Oops. I hope this works.
Dorbaelo plu-shastaron the diamond encasing.
This turns it into blood right?
If you screw up, there'll probably be blood, so it all works out.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4471 on: April 24, 2013, 05:19:48 pm »

Oops. I hope this works.
Dorbaelo plu-shastaron the diamond encasing.
This turns it into blood right?
If you screw up, there'll probably be blood, so it all works out.
Figured that out. Still, prefer to keep my blood inside of me. Done it so far, would like to keep up the pattern.

Unholy_Pariah

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4472 on: April 24, 2013, 06:16:27 pm »

By the way parisbre if this sea phanton kills me im coming to collect that bear minion off of you as i do believe it contains the consciousness of my first character.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Parisbre56

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4473 on: April 24, 2013, 06:30:24 pm »

By the way parisbre if this sea phanton kills me im coming to collect that bear minion off of you as i do believe it contains the consciousness of my first character.
Sure thing. I'll try to keep it intact and not experiment too much with it.

javierpwn

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4474 on: April 24, 2013, 08:04:37 pm »

If awake, punch phantomi
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Stonecod

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4475 on: April 24, 2013, 09:54:33 pm »

While standing next to my circle, I'll say "Shareeb Zzeralthonth Fushalieal", wanting to summon it into the circle. Then I'll say some more words.
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luvmonke

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4476 on: April 24, 2013, 10:54:04 pm »

"Hmm, guess there's some sort of fire wielder around these parts.  It's best I prepare myself."

I'll put on another layer or two of clothing around my torso using the clothing of the dead villagers in this area.
Then say "Gathel Donbel" and put on the result.

If there are on tracks leading away from the shattered cages try to follow them to find any survivors of the fiery assault.

If there are no tracks continue on to the outpost.
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ArchAIngel

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4477 on: April 25, 2013, 06:12:09 pm »

"Hmm, guess there's some sort of fire wielder around these parts.  It's best I prepare myself."

I'll put on another layer or two of clothing around my torso using the clothing of the dead villagers in this area.
Then say "Gathel Donbel" and put on the result.

If there are on tracks leading away from the shattered cages try to follow them to find any survivors of the fiery assault.

If there are no tracks continue on to the outpost.

That either makes a sand or black hole breastplate. So why would that help?

Fr0stByt3

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4478 on: April 25, 2013, 06:25:30 pm »

Actually, it would be Ice.
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Funding rebels because seriously, fuck those guys.
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piecewise

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4479 on: April 25, 2013, 07:54:17 pm »

Hey guys. I'm in the middle of moving, so these coming days will be hectic. I'll try to get posts in when I can, but, well, Perplexicon posts take a hell of a lot of time to do. So while I'll be working on them whenever I have time, they probably won't get completed once a day for a little while.

Like today, for instance, because I have to go carry a sofa.  Sorry for the inconvenience.

Tsuchigumo550

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4480 on: April 25, 2013, 07:58:07 pm »

Spoiler: Jokingly... (click to show/hide)

Seriously though, don't want to say good luck because it sounds ominous, but good luck!
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
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GreatWyrmGold

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4481 on: April 25, 2013, 08:44:52 pm »

Well, have fun in the new house! Oh, and if you discover a book with weird words, let us know before teleporting somewhere funny.

...I have an idea for my character once Stephen bites the dust.
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Saurinae

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4482 on: April 25, 2013, 08:56:11 pm »

( I greatly enjoy the fact that none of us ever say "If" we die. It is always "When" we die :) )
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Nevermind the disturbingly knowing look that kobold has on her face. That dwarf SHOULD be embarrased!

flabort

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4483 on: April 25, 2013, 09:06:12 pm »

Break a leg, PW (Hope it's a random stranger who's texting-and-driving)! Moving is always hard for people, and the activity might relieve some stress.
Within the same state/province/territory, or further away?

And I can certainly understand that Perplexicon posts take lots of time; ~30 players, give or take a dozen, each with their own actions that you have to roll for, with lots of different combinations in a modular magic system that requires complex parsing, and can vary drastically within the same set of words based on luck. Designing a M:tG deck in a variant format where play takes place automatically would be easier.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

luvmonke

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Re: Perplexicon: Magic is Confusing:Bear:1, Wizards:0
« Reply #4484 on: April 25, 2013, 09:13:01 pm »

Actually, it would be Ice.

Exactly, so if I encounter whatever attacked the cart it's first attack will melt my breastplate instead of me and the resulting water will reduce any other flames in the vicinity.

Hopefully...
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