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Author Topic: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Waiting List Only  (Read 42364 times)

Heron TSG

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #30 on: November 25, 2012, 01:00:59 pm »

Is there room? I think I can play, and I would like to. I'll just whip out one of my favorite now-dead NPCs from the game I DM...  :P

EDIT: Here are the general outlines of the characters I have in mind. I'm still looking for sheets on a few of them to convert to Mythweavers.

Spoiler: Raphelangelo Donanardo (click to show/hide)

More to come shortly.
« Last Edit: November 25, 2012, 01:40:17 pm by Barbarossa TSG »
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Rolepgeek

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #31 on: November 25, 2012, 01:11:51 pm »

Should be viewable now.
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Doomblade187

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #32 on: November 25, 2012, 01:52:40 pm »

Wow... 2 days to a (practically) full party. That's... not bad. Not bad at all.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Heron TSG

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #33 on: November 25, 2012, 01:57:15 pm »

Spoiler: Tanightu Vescere (click to show/hide)

And more to come when more time is found.
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germaina

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #34 on: November 25, 2012, 02:45:04 pm »

So, I have a couple questions...

1. What version of maptools will we be using?

2. I realize you said it isn't first come first serve, but have any characters been approved or need modifications to fit the overall scheme?

3. Are we planning on starting today or next week?

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Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #35 on: November 25, 2012, 03:36:02 pm »

On question #1: I've been building the campaign in Maptools 1.3.b87. I'm somewhat flexible on this if it's broken for anyone, but I've had good success with it in the past.

On question #3: I think we're going to end up playing next week. It's less than five hours before we would be going live, and there's still quite a bit to do. Though if possible I'd like to have the prospective players in the chat tonight for a bit of a meeting up.

On question #2: I need to talk to The Fool about an issue that came up but we keep missing each other on IRC. You, tryrar, Doomblade187, Rolepgeek have acceptable submitted sheets. Wrex has a spot in this game as soon as he submits his sheet and I look it over for errors and such.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #36 on: November 25, 2012, 07:11:33 pm »

I saw 900
It's actually 2,000 I've just been informed.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

germaina

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #37 on: November 25, 2012, 07:36:32 pm »

So, 25 minutes to chat?

I saw 900
It's actually 2,000 I've just been informed.

Sweet, adding cloak of resistance  8)
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Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #38 on: November 25, 2012, 07:37:12 pm »

Yes, 23 minutes to chat.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #39 on: November 25, 2012, 09:21:54 pm »

OKAY SO. There was a mistake.

It's 900G for your equipment fund at 2nd level. It was a mix-up. Sorry!
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Wrex

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #40 on: November 25, 2012, 09:23:12 pm »

http://www.myth-weavers.com/sheetview.php?sheetid=474956


And my little block of steel, for your perusal. The details need a bit of perusal, but I know how he is going to be characterized.


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Doomblade187

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #41 on: November 25, 2012, 09:28:09 pm »

Just curious, but why not 5 points in intimidate? Also, shouldn't the jump be .5 ranks?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Wrex

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #42 on: November 25, 2012, 09:30:43 pm »

Because I couldn't get it to stop spazing out at .5 ranks. If I could make it display properly, I would siphon off half a point of jump for more intimidate.
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Rolepgeek

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #43 on: November 25, 2012, 09:46:26 pm »

Because ranks means how many skill points you used to buy it, not how much of a bonus you get. I think.
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Doomblade187

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #44 on: November 25, 2012, 10:17:35 pm »

Because ranks means how many skill points you used to buy it, not how much of a bonus you get. I think.

No, with cross class skills it's 1 point for 1/2 a rank.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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