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Author Topic: Spearbreakers: the RTD-- Officially closed  (Read 28188 times)

Terrahex

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Re: Spearbreakers: the RTD-- Turn 5: BOOZE
« Reply #135 on: December 01, 2012, 12:39:10 am »

Turn 6: Treated Liqueur
Players 
Emong Daggerbeard
Take a swig of sewer brew, head for the hospital

4) you down the contents of your flask and start up the steps. Each one you put your foot on sends its own special brand of pain through your feet. you climb for a long time before you finally reach a landing. you find yourself in a residential district. you stop a passing dwarf with fiery red hair and a pitcheblende hammer and ask directions to the hospital. She grins a toothy, naive grin and points up the stairs.

"It's next to the dining room." She said. "Way back, one of our dwarves used to drub the booze so we found the proximity handy."

You thank her and continue on your way. you find the hospital with no problem thanks to her directions.

Ekul Thomoipan
Ask the nearest dwarf which barrel houses the best tasting booze and drink straight from the barrel
6) you grab a random skulker dwarf and demand to know the whereabouts of the finest ale in the booze stockpile. the skulker shyly points at the furthest barrels from the door. you throw the skulker to the ground and skip merrily along to the designated barrels. you find that they are in bleached white barrels with prominent red Xs on them, probably to keep the lesser dwarves from drinking from them.

It's a good thing that you're not a lesser dwarf though, amiright? you smash your iron crossbow into the top of the closest barrel and make a good sized hole in the top. a musty scent fills the room, making you drool. you grab the barrel and heave it off the ground, skipping the mug part of the equation. you gulp and gulp and gulp until the barrel hits the ground with a hollow *thunk!*

Satisfied, you rub your belly, sitting with your back against the empty barrel. you feel great for only a few seconds before a terrible shudder runs through your body, threatening to make you spill your ale. What was in that barrel? !!Sickness!! (rolls -2 per turn)(0/10)

Idem Valan
Find a well and get water for Luthian. Then search for a hospital.
"Stay out of trouble. I'm going to get you help."
3) you set Luthian down on a bench outside the office, intending to return with something for him to drink while also looking for the hospital. you start down the stairs and soon find yourself lost. when you finally find your way back to the staircase, you find Luthian gone.

Wropest Abodip
"This place is just too big to be real... I'm gonna need directions."
Ask a random passerby where I can find gloves, and follow his directions.
2) you start asking around for gloves, but no one seems willing to talk to you. is it the fact that you're a snowpriest, you wonder, or that you're a halfling? you frown at the injustice of it, but there's not much you can do.

Luthian Nuradil
Move around slowly looking for a fletcher or smith, if I discover one ask him to repair by bow so I can kill more enemies of the dwarfs
"I'll behave I'm just gonna find somebody to fix my bow. Thank you for your help."
1) you call out to Idem as he walks away, but he doesn't hear you. You have no plans of sitting idle in this new, exciting fortress. you want to explore, to get a new job in this fortress of opertunity, but first things come first. you need to fix your bow. You're reluctant to replace it. it's had a long journey and you spent a lot of money on it.

you start down the spiral stair, holding your bow out to random dwarves as they pass, asking if they knew where you could get repairs done, but no one even glances at you. the dwarves in this fortress sure are single minded.

you heald it out too far once, though and the dwarf accidentally knocks it from your hand. it hits the ground and crumbles to dust. the dwarf meaningfully apologizes, but there isn't anything he can do to help.

NPCs
N/a

Environment
4) Amazingly, Spearbreakers seems to be going through one of those dry phases where nothing bad happens. it usually doesn't last long.

Stats
Wropest Abodip (Wwolin), the Half-Dwarf Snow-Priest
HP: 100/100
Location: Upper Hallway
Inventory: Blue Robes, Enchanted ice claymore,

Luthian Nuradil (mesor), the Dark Elf Hunter
HP: 62/100
Location: Spiral staircase, working level
Inventory: Black leather armor set, quiver with 20 arrows, bronze dagger, Bone bolt (in head),

Idem Valan (Corai), the Spearelf
HP: 100/100
Location: top of the spiral stair
Inventory: Purple pigtail boots & trousers & tunic, Oaken spear, copper dagger,

Ekul Thomoipan (Dr.Propz), the Dwarven hunter
HP: 100/100!!Sickness!! (-2 per turn)(0/10)
Location: Booze Stockpile
Inventory: Cat leather boots & trousers & tunic, iron crossbow, quiver with 5 arrows

Emong Daggerbeard (GreatWyrmGold), the Dwarven drunkard
HP: 70/100, Slight Bleeding from extremities(-5HP)(6/10)
Location: Hospital
Inventory: Copper flask, Eagle leather backpack (chisel, 8 pairs of socks, freedom), Wolf Leather Pants, Red Hooded Cloak, bronze knife, sandals, Claymore
« Last Edit: December 01, 2012, 12:43:25 am by Terrahex »
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Corai

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #136 on: December 01, 2012, 01:26:38 am »

Ask a dwarf where water and the hospital is. And where I can get a proper spear.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

mesor

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #137 on: December 01, 2012, 01:29:08 am »

Ask for directions to a vendor who sells bows.

"Thats fine my good dwarf, a rather stupid vendor sold it to me and it was clearly defective, I'll reclaim my money and perhaps a large piece of his head once I get back to the town."
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Dr.Propz

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #138 on: December 01, 2012, 02:35:37 am »

What would happen if you get a negative roll?
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Splint

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #139 on: December 01, 2012, 02:41:25 am »

A portal opens killing you with a hail of mugs.

GreatWyrmGold

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #140 on: December 01, 2012, 08:01:01 am »

Enter hospital, report injury, rest.
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

tomio175

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #141 on: December 01, 2012, 08:04:11 am »

Enter hospital, report injury, rest.
Relevant side-note: I don't think you want to do that.
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

GreatWyrmGold

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #142 on: December 01, 2012, 08:12:57 am »

Enter hospital, report injury, rest.
Relevant side-note: I don't think you want to do that.
Give me one reason.
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

tomio175

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #143 on: December 01, 2012, 08:28:59 am »

Enter hospital, report injury, rest.
Relevant side-note: I don't think you want to do that.
Give me one reason.
The hospital has a higher killcount than Fischer. Unless this is after Mitchewa's reform, then ignore me.
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

GreatWyrmGold

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #144 on: December 01, 2012, 09:07:56 am »

Enter hospital, report injury, rest.
Relevant side-note: I don't think you want to do that.
Give me one reason.
The hospital has a higher killcount than Fischer. Unless this is after Mitchewa's reform, then ignore me.
Let me rephrase that: Give me one reason my character would know.
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

tomio175

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #145 on: December 01, 2012, 09:13:05 am »

Enter hospital, report injury, rest.
Relevant side-note: I don't think you want to do that.
Give me one reason.
The hospital has a higher killcount than Fischer. Unless this is after Mitchewa's reform, then ignore me.
Let me rephrase that: Give me one reason my character would know.
You a dwarf? Common knowledge.
Not a dwarf? It's infamous.
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Wwolin

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #146 on: December 01, 2012, 09:55:50 am »

"No gloves... No love... Why'd I even come to this fortress in the first place. Well, I've heard of a hospital here. Maybe they could have use of my powers. I bet that they've never heard of the legendary snow-priest cure for bruises before! To the hospital! To !!SCIENCE!!"

Try to find directions to the hospital, and see if there's any way that I can help out there.
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I meant we'd start stabbing the walls and floor for points and not just for science.

Talvieno

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #147 on: December 01, 2012, 10:25:44 am »

This is hilarious. It probably takes place after Mitchewawa's reform, Tomio, but I kinda wish it didn't, just for kicks. "Go to Spearbreakers! Visit Hospital for indigestion! Die after the doctors replace one of your lungs with a kidney!"
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Terrahex

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #148 on: December 01, 2012, 11:15:40 am »

I just can't believe nothing truly bad has happened yet, although, for an RTD, it does have a high level of people going to NPC's for medical help. usually they either ignore their wounds and kill themselves, or they try to fix themselves.
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Dr.Propz

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Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« Reply #149 on: December 01, 2012, 02:09:23 pm »

Ask somebody to carry me to the hospital

Do you see how pale and sickly my face is? Please, be a kind soul and escort my frail self to the hospital.


I can't wait for this to fail massively...
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