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Author Topic: Project Godus: Molyneux attempts to ruin Populous, Round 2  (Read 31522 times)

Facekillz058

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #15 on: November 21, 2012, 04:55:41 pm »

Oh, this guy is making another game.
Because Fable 3 didn't scar me for life enough.
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Metalax

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #16 on: November 21, 2012, 04:58:56 pm »

Indeed, Spore convinced me to never preorder/kickstart anything that has Molyneux name attached to it again. Not that they are neccessarily bad games, but they never live up to the hype and are certainly not worth the initial price they are sold at.
Spore wasn't Molyneux, it was Will Wright.

Why does he need kickstarter for this? is my first question. He was the figurehead for Fable, which is marketed and sold very successfully, every-damn-where. You'd think he'd be able to get a small business loan or the like for an eight-month project.

Why do so many people seem to think that Molyneux worked on Spore?

Because it's totally something Molyneux would do. 

I don't blame Will Wright for Spore though.  Like Nenjin said, they got fucked over by the publisher.  Combine that with an exorbitant amount of hype and unrealistic expectations, and you've got a disaster on your hands.

Ah yes got Molyneux and Wright mixed up. Substitute black and white 2 for spore and the statement still stands.
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jhxmt

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #17 on: November 21, 2012, 05:23:40 pm »

Quote
Well, it turns out Peter Molyneux has been listening and thinks he can make this happen.

At some point after the universe has collapsed in on itself and all that remains are distant echoes of its final days reverberating throughout the far reaches of the multiverse, a far-flung alien race will painstakingly reconstruct its last moments, and these words will be our universe's epitaph.

But more seriously, no, I'm going to concur with others here.  It may well be that Peter Molyneux's previous disappointing games are due to a combination of publisher interference and over-hype, but I can't quell the suspicion that they might be more due to overreaching.  If he and his team can make it and make it well, then yeah, I'll buy it.  But if it goes the same style-over-substance-and-still-less-style-than-promised route as some of the previous offerings, then I won't.  You know.  The way products and purchases used to work before everybody fell for the whole "pay for it before you see it" shtick.
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Moogie

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #18 on: November 21, 2012, 06:10:29 pm »

I'll buy it after its developed and reviewed. Molyneux' record in recent years speaks for itself.

Having said that, Populous 3 (The Beginning) was once my favourite game of all time. I'd like to see the same world terraforming features in this. There was nothing more satisfying than sinking your enemy's villages into the sea with the Lower Land spell. :3
« Last Edit: November 21, 2012, 06:12:06 pm by Moogie »
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ragnar119

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #19 on: November 21, 2012, 06:22:19 pm »

I really loved populous, and later dungeon keeper, and i hope this is the beginning of rebirth of old molyneux creativity. Will follow this one very closely.
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Aklyon

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #20 on: November 21, 2012, 06:33:38 pm »

So, my thoughts, in pro/con form:

Pro
People from Bullfrog
Populous
Molyneux sans publisher has potential. Maybe.

Con
Molyneux sans publisher also has potential to be just as bad.
"GODUS is instantly accessible..." (Tutorials are a thing for a reason, I don't mind going though a couple in exchange for more complex features.)
"Will be developed for the PC and Mobile devices" (Mobile? As in DS/PSP/3DS/Vita? Or is this a smartphone touchscreen thing. Its a wee bit hard to make both a decent game and a touchscreen-based game at the same time, Molyneux. The two do not use the same interfaces as much as Windows 8 wants to believe.)
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Neonivek

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #21 on: November 21, 2012, 07:01:06 pm »

I liked Black and White a lot, but B&W2 took basically everything good about B&W and threw it in the trash, I hated it.

I hate to do it but I will bring up that Black and White 2 wasn't really entirely his fault.

It was production and funding that made the game the shadow of what it could have been. The fact that they had to basically remake the entire game 50% in pretty much sealed their fate.

Mind you how pathetically stupidly easy Fable got after each sequel... was his fault.

Now combine how stupidly easy Fable 2 and 3 is with: "GODUS is instantly accessible". And you get enough legitimate warning lights to be wary.

Honestly I thought the first fable was too easy and expected him to fix it with the second (and third) but no...

Now this COULD just mean that the game has such an ease to use that you do not even need a tutorial to start getting your hands dirty. It may not be a very easy game at all, it could be very difficult.

So here is the question: Does Peter mean Easy to use or Easy in general?
« Last Edit: November 21, 2012, 07:04:20 pm by Neonivek »
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BigD145

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #22 on: November 21, 2012, 07:07:41 pm »

Reprisal is $5 on Desura and exists right now. It's basically Populous.
http://www.reprisalthegame.com/
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Aklyon

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #23 on: November 21, 2012, 07:09:34 pm »

Its can be rather easy though.
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Neonivek

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #24 on: November 21, 2012, 07:11:32 pm »

Its can be rather easy though.

Yeah but a lot of what made the original Populous difficult was just the interface and controls.

Mind youy the reprisal's AI does seem to be a lot less aggressive.
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itisnotlogical

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #25 on: November 21, 2012, 07:37:03 pm »

As soon as I realized that all this meant "Peter Molyneux making a smartphone game with a cutesy art style", I wrote it off. Try as they might, developers don't seem to realize that Angry Birds and similarly simplistic games are the only things that really work on smartphones. So either we're getting a game that won't feel right, or another babysitting app for mummy's iPhone.
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Muz

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #26 on: November 21, 2012, 09:06:04 pm »

Looks like populus for the phone. I'm even more skeptical when he says for PC *and* mobile. Design for one works horribly for the other.

Why does an AAA company guy need a kickstarter anyway? Polling for interest?
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eerr

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #27 on: November 21, 2012, 09:15:32 pm »

He keeps trying to break ground in each and every Videogame.

I can't see this game flying very well, but there is still plenty of ground churnable in the smartphone-specific department.

It also dooms the next game to be smartphone-specific which I read as a seal of doom.


If you want an artsy type game You'll have it made for sure.
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Nelia Hawk

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #28 on: November 21, 2012, 09:25:10 pm »

"Will be developed for the PC and Mobile devices" (Mobile? As in DS/PSP/3DS/Vita? Or is this a smartphone touchscreen thing. Its a wee bit hard to make both a decent game and a touchscreen-based game at the same time, Molyneux. The two do not use the same interfaces as much as Windows 8 wants to believe.)

As soon as I realized that all this meant "Peter Molyneux making a smartphone game with a cutesy art style", I wrote it off.

Looks like populus for the phone. I'm even more skeptical when he says for PC *and* mobile. Design for one works horribly for the other.

this pretty much sums my thoughts up on this game...

when i look at "Total Annihilation" and what "Planetary Annihilation" seems to end up at...
i dont think "Populous" and "Pc/Mobile Populous remake" will end up that good for pc people...  a real new PC populous game could be pretty big and amazeing though, this mobile version probably ends up kind of "simple".
or when i take "settlers 2" and that remake some years ago... that was pretty good actually.

this "mobile populous" will probably be a pretty good seller on moblies though... kinda thinking more in the direction of "AoE online" too...
« Last Edit: November 21, 2012, 09:26:45 pm by Nelia Hawk »
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Muz

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Re: Project Godus: Molyneux attempts to re-make Populous on Kickstarter.
« Reply #29 on: November 21, 2012, 10:55:16 pm »

I can see populous for the phone with cute graphics working well. The original Populous was designed for really limited space. PC would be ok too, but you can't easily scale the design upwards.
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