Theodore shook his head. He'd only convinced someone they were a hallucination once. Might as well try again.
"No, no, no. Y' don't get it. Y'see, I'm not really here. I'm tripping my balls off in some hotel, thinkin' this is happenin. You think it's real cause that's what you exist as. You're a quite pretty hallucination, but that's all you are."
Continue the debate over whether or not balls are being tripped. Once there has been a decision, contemplate whether one can hallucinate in a hallucination. Continue throwing in flirty words.
(6)(6)
“…so you see, even though I perceive you to perceive that you exist, you don’t actually perceive yourself to exist, because you’re a splinter of my mind, and I’m just PERCIEVING that you perceive that you can perceive that you exist.” You think to yourself fleetingly that attempting to convince a woman that she doesn’t exist may not be the quickest way to her heart, but you put the thought out of your mind. You hold yourself in high esteem for your flawless logic, and so should you/she. Thank god for that introductory philosophy course that you took before you dropped out of college.
Suddenly you realize you’ve been staring at Alice’s cleavage in complete silence for several minutes. You also too late realize that as a lifelong stoner, your “Fleeting Thoughts” end up more like “Labyrinthine Tangents.” You begin to contemplate whether thinking about thoughts in your thoughts might somehow damage your already battered subconscious when an incredibly painful slap startles you out of your reverie.
"How’d that imaginary slap feel? Did you perceive it to be as painful as you perceived me to perceive myself to intend?"Her mocking words are the most painful part of the exchange. Those and the slap. That hurt like a motherfucker. You notice a slight smile forming at the corner of her lips, but due to your slightly oblivious nature you aren't sure what that means. At least you’re staring at her face this time.
"Anyway, how do we know that anyone is real? For all we know our words and thoughts could be the product of some writer in some higher plane of existence, existing only as entertainment for the gods."You are about to agree with the depth and profundity of this statement when Alice bursts out laughing. You tentatively join in, recognizing the jest in her words. You have a feeling that she still might be making fun of you, but it’s different this time. Suddenly you lock eyes and the laughter stops. In this instant you realize that this has to be real, and you feel yourself inching towards Alice’s face.
"No hallucination could be as good as this," you say, an instant before your lips lock with Alice’s. You feel electricity course through your body, you feel the fire of passion in— Goddammit, a candle on the table has lit your shirt on fire! You hastily tear the flaming garment off of yourself, and stand there triumphantly as Alice stares at your masculine shirtless form. You could get used to this...
Dsemend stood up and wiped off his brow. He wasn't very tired, but it still seemed like he was much weaker and clumsier than usual...Although trying to take down the oak was an obviously stupid decision, he had to admit it.
"Well, I'll keep trying my hand at it until we have to leave..."
Keep destroying a few more trees until we have to leave. After being called, tie and slung some logs on own back, following the group afterwards.
(4)
You move away from the towering oak and knock over several smaller trees, before tying the logs to your back. A few of them look slightly sturdier than the others, and seem like they'd make a decent crafting material.
attempt to train the kargarok to come to me when I call to it until it's time to leave
(2)
The kargarok doesn't seem to comprehend a word that you say to it. You'd better keep some food handy in case it tries to fly away.
"Well, not much to do but wait. Of course, for me, 'wait' means 'magic'."
Try to levitate self again - only a few centimeters above the ground this time, so I won't get hurt if I fail. Try to compress some air into a ball about 5 or 10 feet in front of me - far enough away to stand clear in case I make a superheated ball of air or plasma or somesuch.
(6)(3)
You clear your mind, and attempt to float again. You envision yourself rising steadily off of the ground, and look down to see that your feet are no longer touching the earth beneath them. Tentatively, you try to control your floating, and you suddenly find yourself rocketing straight towards a low tree branch. Panicked, you try to stop yourself, and you manage to slow down a little before the branch strikes your head, and all you get is a bloody nose.
"Ouch! Dammit, I didn't expect to be able to move that fast. At least I didn't hurt myself very badly though."The tree branch must have hit you pretty hard though, because you can't remember what you were planning to do next. Something about compressed air, maybe...
*Hogarth has gained the Uncontrolled Flight ability
Wait until we leave.
(Auto-success)
You wait patiently, chuckling slightly when Theodore lights his shirt on fire. At noon, Dodson stands up and yells so loud that you think it's a miracle that the Empire didn't find him sooner.
"HEY! LET'S GET GOIN' WHILE THERE'S STILL DAYLIGHT! C'MON, WE CAN'T JUST WAIT AROUND ALL DAY! WE'RE OFF TO CAIRNWOOD!"The party starts off towards the southeast, and the plains gradually transform into a sparse forest of small trees as you travel.
Valinri will run towards the town, trying to shoot the beast with his Crossbow and a normal dart at the same time! Aim for the un-globed eye!
(3-1)v.(4-1)
As you flee towards the town, you fire a dart behind you at the dragon. However, the shot flies slightly too far to the left, and misses the beast, which continues charging towards you.
(5-1)v.(5-1)
The dragon makes a sudden lunge, its scaled underbelly making a massive divot in the earth as it slides towards you, and you can feel its hot breath on the back of your neck as you continue to run. You dare to glance over your shoulder, and you see that you are only just outpacing the beast as it skids down the hill.
(6)(6)v.(1-1) Holy shit...
The imperial commander holds his trident in front of him and plants his legs firmly as the half-blind dragon rushes down the mountainside. You rush by him, and hear him laugh slightly as ice crystals start to form on the wyrm's skin. By the time it reaches the commander, it is completely encased in ice. The man raises his trident, and instead of stabbing, he brings it crashing down upon the dragon's head. Several hairline cracks appear in the ice before there is a loud shattering sound, and the monster's frozen head, still partially covered in darkness, snaps off of the neck and falls to the ground. The commander orders his men to drag the head back to camp, and then turns to face you.
"Do you know what you just did?" he asks.
Party Status:CaerwynName: Valinri
Age: 126 (Young.)
Gender: Male
Race: Drow Elf
Profession: Hunter
Looks: Tall, ebony skin, long white hair. Almond-shaped violet eyes, slightly sharp teeth and no facial hair whatsoever. Valinri is five feet, eleven inches. He weighs at one-hundred and thirty-five pounds.
Background: Valinri was a Hunter for his Drow city. He would scout the Underdark, locating enemies, camps, potential slaves or resources. He was not a front-line fighter, but like every drow, he still has skills.
Weapon of Choice/School of Magic: Hand crossbow, paralyzing dart(s).
Talents:
Dark Sphere: Can summon a sphere of darkness roughly 10 feet by 10 feet
Flaws:
Cave Adapted: -1 to all rolls while exposed to sunlight
Equipment:
Basic Clothing
Hand Crossbow
Items:
Hunting Knife
27 Standard Darts
10 Paralyzing Darts
Health:
Barely Wounded
Spinal_TaperName: Theodore Baker
Age: 24
Gender: Male
Race: Human
Profession: Parlour Magician
Looks: Not particularly overweight, but neither particularly fit. Black hair, with an angular face. Green eyes, and not particularly tall.
Background: Back home, on Earth, Theodore was a parlour magician. You know, those guys who are up on stage, wowing the crowd with optical illusions and sleight of hand. He was not one of them. He was the sort that performed at childrens birthday parties. Until he fell into Voria, and gained actual abilities.
Weapon of Choice/School of Magic: Meta-magic mage
Talents:
Magician: Can impress people with magic tricks
Magician's Mangler (can be renamed): A spell that can strike multiple targets, but rolls -1 for each target selected
Flaws:
Juggler: Can only cast one-handed spells, and casts them using both hands (think juggling magic spheres)
Equipment:
Tuxedo Suit (Shirtless)
Top Hat
Inventory:
52 Playing Cards (Good for card tricks and gambling)
Health:
Fine
XantalosName: Hogarth Garrick
Gender: Male
Age: 54
Profession: Author
Looks: Tall, a tad thin, and very wrinkled. People have commented that he looks like the world's happiest catcher's mitt. Blue eyes and silver hair.
Background: Hogarth was always curious about something. Having won the lottery and not lost most of it, he had nothing much to do but read about magic and try to do it himself. He never succeeded, but when he got hit by a car and was sent flying off a bridge, he was sucked into Voria, so he considers it to be an improvement.
Sphere of Magic: Force (think telekenisis)
Talents:
Well-Read: Having read about all sorts of fantastic beasts while looking for information on magic, Hogarth knows their weaknesses and has a +1 against any creature from Greco-Roman mythology
Telekinesis: Can interact with objects from a distance
Telepuppeteer: Can take control of a target on a good overshoot
Uncontrolled Flight: Can fly at very high speeds in a random direction (determined by rolls)
Flaws:
Crippled: Due to being hit by a car, Hogarth has a -2 to initiative
Equipment:
Fine Suit
Walking Stick
Inventory:
Gold Pocket-Watch (Worth 15 gold pieces)
Health:
Moderately Wounded
CaellathName: Dsemend Assafort
Age: 20
Gender: Male
Race: Half-Oni
Profession: Town Militia/Undertaker
Looks: Muscular and tall young man with short black hair and feral yellow eyes, looking slightly supernatural in his size, as if he was a giant who has stopped growing. Twin rosy horns break the skin at his forehead, curving backwards towards his hair, and his canines are very pronounced and sharp.
Background: Dsemend was the hybrid son of a relation between two creatures from differents "worlds" and lands. Due to his size, he was stil gladly accepted in his home village as a way of keeping bandits away from the cattle and the peasantry. His size hindered his nimbleness slightly, mostly due to his sheer bulk which was compensated by strength and endurance.
He had taken a taste to helping the villagers perform hard labor, and when he was assisting with moving some heavy caskets, a couple of evildoers tried to rob a store nearby. He didn't even blink, and used one of the coffins to take them down, using its sheer size as a large club. Afterwards, he was given the coffin as a gift and gained the nickname of "Undertaker" as a joke, mostly due to the fact he adopted the large piece of stone built to store corpses as a weapon, and creating corpses with it ended being quite the irony.
Weapon of Choice: Obsidian Coffin
Talents:
Oni's Strength: +10 health
Flaws:
Oversized: -1 to any evasive rolls
Equipment:
Giant Plain Clothes
Obsidian Coffin
Items:
Gourd of Sake (A beverage with enough alcohol in it to kill a man. Antiseptic; can be used once only to add 1 to a revival roll)
Bundle of Wood
Three Sturdy Wooden Branches
Health:
Barely Wounded (for someone of his size and strength)
HighEndNoobName: Ross Common
Age: 28
Gender: Male
Race: Human
Profession: Police Officer
Looks: Rather tall and lean, with short, black hair. Wears a black trench-coat
Background: Ross was born to a family of silversmiths. At a young age, his mom was killed by robbers. Ross decided that he would become a police officer to combat people like his mom's killers. As a hobby, he still worked with his father in silversmithing.
Weapon of Choice/School of Magic: Rifled Musket
Talents:
Silversmith: +1 to any crafting roll involving silver
Flaws:
Gunman: Black powder is a rarity, so every shot will have to count
Equipment:
Black Trenchcoat
Rifled Musket (Loaded)
Items:
11 Regular Musket Rounds
10 Silver Musket Rounds
Regular Black Powder (Enough for 22 shots)
2 Silver Bars
Health:
Fine
Noah TophatzName: Bob
Age: ?? (Wizzrobes don't keep track of age)
Gender: Male
Race: Wizzrobe (Yup a zelda enemy)
Profession: Worked for Ganondorf as a yellow rank wizzrobe
Looks: A man with a large toucan like head, He wears black robes with a yellow hood. (That's right I used the wind waker version)
Background: Bob lived on a hidden Island on the great sea learning magic until Ganondorf returned and gained control of the order of Wizzrobes. Bob then spent a long time sitting underground guarding a dungeon, while waiting for a ship or a boat to be spotted he split his time between practicing magic, playing cards and trying to figure out what he is supposed to be guarding in this dungeon. Then a small red boat was spotted heading towards the island, when Bob spotted the intruder he threw three fireballs then teleported and ended up in an inn.
Weapon of Choice/School of Magic: Sorcerer with a sigil on his wand who uses fire, teleporting, summoning and floating magic, but has a lot of trouble learning new spells.
Talents:
Triple-Fireball: Launches three fireballs in different directions (Takes one turn of uninterrupted casting)
Flaws:
Slow-Learner: Learns magic at half normal speed
Equipment:
Black Robe
Yellow Hat
Wand
Items
None
Health:
Fine
Minions:
Bokoblin: Lightly wounded, with a bronze shortsword (+1 attack) and a cracked bronze pot-helm (+1 defense, breaks on a 1 or 2)
Kargarok: Smaller than average, carrying a basic survival kit (Tinderbox, lump of salt, needle and thread, hunting knife)