Lol, love DF but I do go through periods where I enjoy creeping on the forums as much as actually playing it. !!Science!! discussions are universally amazing.
Far as Minecraft goes, juiced another couple months out of it with the Tekkit mod pack (completely amazing, everyone should try it). Made a scale model of a Rokh-class battleship from EVE-online in it block-by-block, complete with firing cannons... then finally abandoned it after trying to make it fly around using computercraft almost killed my brand-new PC.
As far as the Fetch the Universe Quest in X3 goes, I don't use mods because of the *modified* tag... I've got the achievement for it on Steam and I value that more than most of the things I've done in real life, but have yet to earn the one for doing it in Dead is Dead mode, which apparently makes you shed your physical form IRL and ascend to a higher plane of existence as a being of pure energy. X-Rebirth should be coming out around December/January by most accounts, and the new direction they're taking it in could either revitalize the franchise or end up being the Ace Combat: Assault Horizon of the X-Universe... an unspeakable travesty we shall never mention again.
It really seems like my real problem is that the games I want to play and that fit my basic complexity criteria exist but aren't released yet. 0x10c, Star Citizen, X-Rebirth, etc. Planetside 2 would have definitely qualified if it had the same level of depth as PS1 did, but as of the beta version last week it's a major disappointment. Was expecting Planetside, got a Pay2Win CoD clone with 3 maps and none of the promised metagame that made the first one amazing even a decade later. Though apparently PS1's going free to play after PS2 launches, which might bring server pops back up and give us back the massive battles we used to love back in the day, so that's worth a shot at least... unless they slash XP gain massively and make weapon unlocks $8 like the sequel. *sigh* So jaded, I am =/