Maya grabs the adze he made, while two others grab these improvised weapons, three men took shell knives, and three women took the last three knives.
((Combat notes: Adzes and axes are 1d8 damage, but adzes are at -1 to hit. Picks are 1d8 as well, also with the -1. Stone knives deal 1d3 damage, shell knives deal 1d2, and fists also deal 1d2 but with no bleeding. Obsidian deals an extra +2 damage, or +1 if it's knives or arrows, and also prolongs bleeding another turn. Shock (-1 to all rolls) sets in after an attack of at least half of the current HP; unconsciousness sets in at 0 HP; and death follows at negative-half HP.))
The Glorious Settlers, except for a few women grabbing the children, rushes at the canoe. The archers get off a couple more shots each; Maya takes two and the others with dangerous tools each take one arrow. Both arrows miss Maya, but they strike his compatriots in the chests. (-7 HP, -9 HP) The injured men charge heedlessly into combat.
Maya strikes at one of the archers but misses. His followers also miss, the adze-wielder actually hitting himself with the adze (-7 HP, total -2 thanks to bleeding) and falls unconscious from blood loss. The knife-wielders swarm around the boat, but only two can reach anyone. One connects with an archer, dealing one damage after armor.
((Hide armor only subtracts 1 damage. It's not much good against real weapons, but does wonders against knives, smaller wild animals, and helps against everything.))
Statuses:
Maya, 8/15 HP
Pick-wielder, 6/15 HP
Adze-wielder, -1/15 HP, shock, bleeding, unconscious
Other Settlers: 15/15 HP
One archer: 14/15 HP, bleeding
Other raiders: 15/15 HP
Has Maya changed his mind? Probably not, but worth asking.