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Author Topic: You are Islanders--Turn 4: A Surprisingly Good Day  (Read 13694 times)

Nerjin

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #195 on: December 02, 2012, 09:16:51 pm »

Huh... Does the post-apacalypse fit with the current setting or is it just independent fluff?
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Rolepgeek

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #196 on: December 02, 2012, 09:20:52 pm »

Just fluff.
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Nerjin

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #197 on: December 02, 2012, 09:24:39 pm »

Ah okay. I thought I had missed something.
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GreatWyrmGold

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #198 on: December 02, 2012, 11:21:13 pm »

No, you didn't.

Posting the turn will wait until tomorrow prevening or so.
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Nerjin

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #199 on: December 03, 2012, 06:27:55 pm »

Post delayed?
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GreatWyrmGold

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #200 on: December 03, 2012, 10:45:18 pm »

Yeah.

One of these days I'll learn not to promise deadlines...
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Maxinum McDreich

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #201 on: December 03, 2012, 10:48:31 pm »

The amount of times I've read that sentence from people who try and run bigger RP's, or even webcomics, it's astounding. :P
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GreatWyrmGold

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #202 on: December 03, 2012, 11:54:33 pm »

Not wanting to leave you with bad news, I just have TopHat and the new guy. I'll do tho--no, no, no deadlines!

Anyways, before I retire til daybreak, here's a description of Rolepgeek's island: It's a fairly normal island several across. It has massive forests and scenic cliffs. There is a waterfall not far from where Abraham and the others landed, and strange rumblings that come from within the forest.
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Nerjin

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #203 on: December 04, 2012, 04:46:55 pm »

When can we expect an update? Like... How far along are you on the current one.
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GreatWyrmGold

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #204 on: December 04, 2012, 05:21:41 pm »

Not wanting to leave you with bad news, I just have TopHat and the new guy. I'll do tho--no, no, no deadlines!
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Nerjin

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #205 on: December 04, 2012, 05:25:32 pm »

So not even a "Roughly half." then?
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Maxinum McDreich

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #206 on: December 04, 2012, 05:26:52 pm »

He's saying, from my interpretation, that he has done everyone's turn BUT Tophat's and Rolepgeek's.
So, somewhat mostly done. But I imagine a turn for one village still takes a bit. :)
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Nerjin

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #207 on: December 04, 2012, 05:27:47 pm »

I'm not debating that. I was just curious as to percentage-wise how far along he was. Forgive me if I get a little antsy I just really like the game.
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Maxinum McDreich

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #208 on: December 04, 2012, 05:32:08 pm »

I adore this game myself. But I'd rather have a long slowburner than a quick flash. :P
Percentage, if it's just two turns remaining, and assuming he's written the others up, not just the rolls, and considering there's... 6 of us? 5?
I'll assume 5. (Must learn my neighbors/possible allies/possible enemies.)
Then he's 60% done. :)
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GreatWyrmGold

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Re: You are Islanders--Turn 2: Three First Contacts
« Reply #209 on: December 04, 2012, 05:40:09 pm »

I'd be farther along, but yesterday and today weren't good for free time.

Tomorrow likely won't either, but I'll NO! Deadlines have brought nothing but trouble.
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