A Bit of Warning and Apology:
My last two Forum games were failures. The first one was about a Zombie Apocalypse, I got bored. I was just transitioning out of interest in that subject. The second was a simple game about trying to maim yourself. I was not really interested, it was just a funny idea. The problem, I believe, has to do with me being a GM. I will start something that depends on me and then get bored of it even while others enjoy it. This will be a freeform RPG that I will participate in and I will warn you if you are breaking any of the rules. Being such, even if I get bored, the game will still go on. I will also get to see what you guys are able to introduce to the setting.
Basic Story:
Simply put: You are a mutant, in some shelter, in a wasteland. Post-apocalyptic setting, modern times. You have basic mutations, but nothing that would make you look like something inhuman.
Rules:
1: No Godly Characters. Do you really think that a simple mutant could create and set off a nuke by staring at it
and survive the blast?
2: No Mary Sues either. NO ONE is that perfect.
3: No more than two characters. Freedom without complexity.
4: Killing off other characters is permitted as long as there is justification and general agreement that it is necessary.
5: Try to avoid silly actions. Something like stealing someone's stuff and replacing it with something useless is okay. Just no rubber duckies out of nowhere.
Any good rules that I missed?
Sibling Threads:
Out of Context ThreadCharacter ThreadLocation ThreadThanks To:
Vorthon, for introducing me to the style of freeform RPGs with
Lost and Found of the Multiverse I will be using my primary character from his RPG as my main here.