While in-game conflict over homosexuality is acceptable... am I the only one who's a bit wierded out that people think it important enough to mention? I mean, there have been threads suggesting racial half-breeds, specific types of magicians and magical creatures, and improvements to the way religion is handled. All of those are things that have caused significant real life conflict, despite the fact that at least one of them doesn't even exist. Yet there was no significant push in those threads to implement social conflict over those things. No one in the half-breeds thread said "I don't think we should have racial half breeds because then we'd have to imitate the social conflicts that prevented blacks and whites from marrying in a certain era of US history". And we have no racism, religions conflict, sexism, or any of that stuff, and its implied in some of the old powergoals that we eventually will have those things. There's no reason not to assume Toady will handle all social conflicts at the same time... so why is anyone even bothering to suggest having a specific system for conflicts around sexual orientation?
Honestly, there seem to be some double standards going on here. We have people talking about how gay dwarves would add nothing to gameplay, but I know I've seen a thread that suggested (and only suggested) that licking a frozen sword should cause your tongue to freeze to it, and that was met with a largely positive response with little mention of how it would add nothing to gameplay. Hell, this game and this forum are positively anal about realism; the game simulates the most minor things with unprecedented realism, and people still have all sorts of complaints and suggestions about how to improve things. Yet people think this core part of how humans think would be going too far? And don't even get me started on the complaints that this would be too hard to deal with. This is a community that prides itself on climbing the learning cliff. Its also a community that considers dwarven children a drain on resources that will never reach maturity in the lifetime of the average fort, and thus never do any actual work. Vampires that constantly murder your dwarves? Awesome! A 3-10% chance that a given dwarf won't produce kids that most players don't want anway? Unacceptably bothersome. And that's not even how homosexuality works, RL gay people can and do have kids.
I'm not necessarily saying that the reason there's been a disproportionate amount of complaint about this suggestion is because people are uncomfortable with homosexuality and it sounds less prejudiced to say gay dwarves disrupt gameplay or that they would bother people in general than it is to say gay dwarves would bother you specifically. But... well, it seems clear to me that a lot of people are uncomfortable with homosexuality, and that there's been a disproportionate amount of complaint (and taking minor complaints very seriously) going on in this thread. So at least some of you should consider why you're complaining about this. If you have a legit concern about the suggestion, cool. If you just don't want gay dwarves in the game and are playing up other concerns because you don't want to look prejudiced, that's dishonest and unhelpful.
Fakeedit: I hadn't read page 10 when I wrote this, and just realized its been the same few people arguing for the last two pages. So be aware that this post was written about the thread as a whole, not targeted at a specific person.