Also, the first time I played Mass Effect I really liked the Mako APC parts because they reminded me of lander missions in StarCon 2.
I have Mass Effect, but I have yet to install/play it. That Mako APC part intrigues me. How similar to the lander missions is it that reminded you? I remember hearing that there were some parallels between Starcon 2 and Mass Effect.
EDIT:
Having done a Youtube search for a few, I can sort of see some similarities. Kinda gets me thinking; I wonder if anyone has ever thought of making a 3D/modernizing of Starcon2? With permission from Toys For Bob, of course. After all, they allowed the DOS and 3DO resources for the Ur-Quan Masters to be made. I wonder how they would feel about a third party working on rebuilding Starcon2, except taking advantage of today's graphical power. Keep the charm; upgrade the graphics.
I can imagine interacting with the many races would be rather interesting; especially since you'll get a much neater view of what goes on inside the ships they have. And with the gift of procedural generation, every captain aboard the ships you run into would look slightly different from each other; the Slylandro probes, obviously, always looking the same. More disturbing to watch would be the Ur-Quan, and the Kohr-Ah (with their talking pets settled nearby them), especially with their bone pits (also procedurally generated in densities/arrangements amongst).
What could also be interesting would be a translation of the starmap in 3 dimensions, instead of 2, and how Hyperspace and Quasispace could be rendered. Most interesting would be the HD-rebuilds of the classic ships (Having Blender on my machine, that gives me a good deal of side-projects I can work on. I have plenty of fan-works and the classic images to base off of).
Rendering the communication screens in 3D would also be an interesting project to take on; provided I had the skills to do so. Would not be looking forward to rendering the Ilwrath communications, however. Not a fan of spiders; not to mention, if I had texturing abilities, their ships' comms and controls would look like bloody sacrificial altars, with a cross of Mayan and Greco-Roman themes. Obviously, I know countless volunteers would want to work on the Syreen, especially Talana. A fun start would be Fwiffo, and the Spathi ships and their interiors.
Starcon 3 could also be a source of rendering reference/ideas, but the original SC3 renderings could use a little more work. Especially the Syreen.