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Having not done the whole storytime thing much, how was it?

1-3 horrible!
- 0 (0%)
3-5 bad.
- 0 (0%)
6-7 mediocraty at its finest...
- 3 (27.3%)
7-8 good.
- 3 (27.3%)
9-10 great actually!
- 5 (45.5%)

Total Members Voted: 11


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Author Topic: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!  (Read 16229 times)

pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #30 on: November 23, 2012, 01:28:58 pm »

The combat opens with a twang of the bow, from each side.

Spoiler (click to show/hide)

The kobold gets knocked head over heels!  Although Lisid was sure it died, it manages to cling to life!  A copper arrow comes flying in from the darkness beyond and slams into the bowman, sending him crumpling to the ground.  Hopefully he wasn't dead...

Lisid stands up and throws the steel spear at the downed bowkobold, piercing its sternum and sticking out of the kobold awkwardly!

Spoiler (click to show/hide)

Running up to the kobold, Lisid chokes and kicks the downed lizard, sending it to it's ancestors early.  Looking around he sees the axeman lass was indeed a solid choice.  She aggressively assaults the kobold spearman!

After the three lizards near the front of the room were put down, the group charges at the kobolds hidden in the shadows.  Lisid finds himself too slow to score another kill, but he did get to test out his pike.  He found it unwieldly, that weaponsmith had lied!  He felt betrayed, although he noted that the pike would still come in handy as a projectile, for now...

Spoiler (click to show/hide)

After the kobolds were cleaned up, Lisid searches the room.  Copper armour and weaponry everywhere!  Apparently the kobolds were either smithing the stuff down here or took an affinity to it.  Grabbing a copper spear to place in his quiver, Lisid decides to switch weapons back to a spear.  He removes the steel spear but debates of the ethics of using a shield.  He'd prefer a light buckler, and one that was tethered to his arm so he might still grab with his hand... but...  He decides to keep the shield on his back.
« Last Edit: November 24, 2012, 11:55:09 am by pisskop »
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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #31 on: November 23, 2012, 01:44:43 pm »

Checking the party for their health, Lisid finds he sustained yet another blow to his belly  ::) .  Damn, well whatever.  The swordman had his foot cut open, and cannot walk.  Nancy.  The bowman seems to be overreacting, as his large instestine is bulging out a little but he seems fine nontheless.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

The only man of the group is the axewoman, no injuries and two kills!  Lisid commends her, and tells the group to press on.

In the next room they find two more kobolds, eager to rush forth.

Spoiler (click to show/hide)

They spot Lisid qiuickly enough:

Spoiler (click to show/hide)

But are quickly dispatched.

Spoiler (click to show/hide)

[And here we are.  I will play some today, if I can.] [post note.  Soon after {very soon} the swordsman and bowman got up off the ground.  Surprised me.]
« Last Edit: November 23, 2012, 02:19:47 pm by pisskop »
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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #32 on: November 23, 2012, 02:54:40 pm »

Spoiler: Inventory Check (click to show/hide)

Wiping the blood from his lips, Lisid sneaks on.  The caution proved unnesscessary, as the room dead-ended.  Damn.  Backtracking Lisid notices the bowman and swordsman standing up.  Good.  Now they could continue their journey unimpeded.

Spoiler (click to show/hide)

Once upstairs, Lisid walks back to the enterance to the sewers.  Again the smell of freshly mutilated bodies wafted through the dark dungeon.  Uggh.  Looking at the bodies, he notices tiny skeletons with tails are amoung them.  Kobolds, most likely.  So, they have had casualties before...

Coming upon a chasm of sorts, Lisid descends with confidence.  Once at the bottom, he can hear goblins in the distance.  Readying himself, Lisid moves silently forward... Happy to see what must be part of a bandit trope.

Spoiler (click to show/hide)

The goblin must have heard his companions coming, for he ran towards the cover of the statue Lisid was next to.  He didn't even see Lisid less than one Urist away... Until Lisid stood up and pulverized his hipbone.

Spoiler (click to show/hide)

What happened next was no less than the piecemeal removal of the goblins limbs.  Lisid struggled to reach the beast's head and end its misery, but swords and axes were too often in the way.  "These housepeople's have much rage bottled inside, probably from the poor living conditions.  What a shame, for it makes them little better than the goblins."  Lisid almost wonders out loud.  Would they kill him for thinking so low of them?  Suddenly Lisid longed to be free of them, they only seemed to burden him anyway.

Spoiler (click to show/hide)
« Last Edit: November 24, 2012, 11:17:16 am by pisskop »
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #33 on: November 23, 2012, 03:15:25 pm »

Seaching the rest of the room yielded nothing except an alter of some kind and a bag with more copper and silver weapons.  Who was making all of these rather low quality weapons?

Spoiler (click to show/hide)

Sneaking into the adjoining room, Lisid sees two sets of glowing eyes searching the air around him.  More goblins.  Preparing the copper pike in his right hand, Lisid launches it with all his might!.... And it scraps the eyelid.

Spoiler (click to show/hide)

Following his failed spearthrow, Lisid jabs his steel spear at the goblins head!

Spoiler (click to show/hide)

The shot shatters the skull and tears apart the brain, Pulling out the  spear with a quick jerk, Lisid helps neutralize the final goblin.

Spoiler (click to show/hide)
« Last Edit: November 24, 2012, 11:17:49 am by pisskop »
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #34 on: November 23, 2012, 03:38:16 pm »

Lisid searches the bodies, revealing nothing more than a few coins, which he promptly stuffs into a bag in his waterskin.

Spoiler (click to show/hide)

As the party of four adventures on, they suddenly feel a cold draft seep through the tunnel.  The blood on their weapons and bodies begins to congeal and even freeze!  Where was this tunnel going?

Spoiler (click to show/hide)

Ducking down into the next room, Lisid finds more goblins hiding away.  "What was with these goblins?  Where were the dwarves he was to kill?"  Lisid wearily thinks as he readies his throwing spears once more.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Although Lisid Feels the need to remain hidden in such a large room, his companions feel no such way.  They rush forth and start cutting the goblin up into cubes.  In a effort to secure the kill and end the poor thing's life Lisid kicks it in the head, denting the skull visibly.

Spoiler (click to show/hide)

Walking across the room, Lisid sees a door and a set of stairs...  Which to take?  If he was a bandit warlord, he would want to be as high and warm and comfortable as possible, Lisid thinks.  That would be up.  But, If the party neglected to secure the downstairs then trouble could result as they get flanked...

Spoiler (click to show/hide)
« Last Edit: November 24, 2012, 11:19:05 am by pisskop »
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #35 on: November 23, 2012, 04:01:26 pm »

Opening up the door cautiously, Lisid peers into the darkness.  Nothing to see, but he can almost smell the stench of unwashed goblin arse.  Sure enough, a goblin rushes forth to greet his companions, and is promptly dissected piece by piece.

Spoiler (click to show/hide)

Sneaking into the other room, Lisid finds another goblin, and the eager party helps to make its last minute on the planet a living nightmare.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Look at the mutilation... Lisid tells himself again, more firmly, to get more discrete and possibly less psychopathic companions...
Even the axelady, who has taken a humble backseat to the aggressive and bloodlusty Swordsman.

Spoiler (click to show/hide)

[I've got a phone bill to refute and online maths to conduct.  'Till Tomorrow or Monday!]
[As I went to save, It says I could retire in the sewers if I pleased :) ...silly game.]
« Last Edit: November 24, 2012, 11:19:52 am by pisskop »
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #36 on: November 25, 2012, 02:09:22 pm »

[We interrupt this regularly scheduled program to bring you this update:


Now back to the story of Lisid Wordylions the Quick Avalanches. ( 8) ).]

[This may not be the final incarnation of this chunck, It was hastily assembled last night under the threat of missing the most vererated of sports: beer pong.  Needless to say, This may not be the most explanatory, but it should have several fun pictures to help.]

« Last Edit: November 25, 2012, 02:50:46 pm by pisskop »
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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #37 on: November 25, 2012, 02:24:01 pm »

Searching the rest of the current floor, the party finds nothing of interest.  A few goblins were taken care of, and nobody was any worse for the experience.  A few goblins were relieved of their weapons... and arms, and legs...

Spoiler (click to show/hide)

That left the rock block stairway leading up... Not too sure what was up there, but now they faced it secure in their flanks.  Cautiously gliding up the staircase they came to a small room with a few bags of copper in it.  Two steps into the room a goblin emerges from behind a statue and runs past Lisid.  Lisid stabs into him after a roll of the eye.  This routine was getting rather silly.

Spoiler (click to show/hide)

  Sooner or later somebody was going to get hurt, and it wouldn't be Lisid.  Dispatching the goblin as a team they proceeded to check behind the remaining statues.  After checking behind the statues every corner of the room Lisid advises the team to employ increased discretion.  They respond with a blank stare but agree to limit their noise.  At least they aren't talking too much, Lisid note with some unease...

Moving into the next room revealed an large maintenance area of some kind.  The floor sunk down and was only accessible via a stairway on the right of him.  Taking the leftward path, Lisid walks carefully towards a door.  Halfway there though, he here's a shuffle and the sound of sandals thundering down stairs.  Disbelieving, Lisid turns around to see the axelady emerging from the base of the staircase and charging a goblin... "Fuuucck".... thinks Lisid as he bolts towards the stairs to join her.


As Lisid reaches the top of the stairs he can hear the two immersed in a deadly dance.  "This team..."

As Lisid comes to the bottom of the stairs to lend a hand he hears a feminine scream of pain, a sound that pierced the gloom like a lion's roar might the jungle.  The Axelady's halberd fell to the floor as her left hand was crushed beneath the goblin's morningstar!  How could a small thing wield a top heavy mace like that Lisid wondered directly before the Axelass kicked the goblin over its heart.  Good to see she wasn't out of the fight; she had spirit at least.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

The swordsman arrived before he, or Lisid would have gladly made it pay.  Looking at the Lady's wound, Lisid sees it is bleeding rather profusely and bone is sticking out here and there.  Lisid doubted it would heal correctly, and asked her if she would like to go back to the surface.  She vehemently refused; citing that her duty to him was incomplete.  How touching, he tells her, asking her to at least put her shield down and pick up the halberd once more.  She tells him, "It's no use, Sera.  I'm accustomed to my shield in my right hand, and I will not change for the moon above, if I ever make it back up to her."  Lisid stares blankly at her; although he was sure she couldn't read his expression of disbelief.  Was she really expressing a preference to a shield over a weapon?  Sure shield made improvised melee tools in a pinch, but to willingly go into combat with one hand and a shield in that hand?  Blah, he forced the thought out of his mind and told the team for form up.  This area was cleared, and there was a doorway above, he informed them.

Inside the upstairs room was another raised gate.  Were these purposely built into the sewers or some kind of aftermarket modification?  One way or another Lisid walks in and looks around.  The hallway was lined with skeletons and a staircase at the end lead up.
« Last Edit: November 27, 2012, 07:08:06 pm by pisskop »
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #38 on: November 25, 2012, 02:30:05 pm »

The staircase ended in a room with several massive pillars lining the middle of the room.

Spoiler (click to show/hide)

  What foul purpose could this room possibly have?  It was too dark to see what lay beyond the pillars, so Lisid signaled the team to be quiet and crept forward.  Whatever its purpose, it was empty now.  Not so much as a bag of loot littered the floor.  Too clean for a place like this.  Searching the corners of the room as any persistent detective might, Lisid find a door wedged into the far corner of the room, almost indistinguishable from the wall.  A hidden door placed out of the way and made of the same rock this sewer was?  A small smile formed over Lisid's lips as his mind ran over several equally entertaining futures.  The thrill of the chase was always better than the kill.

Spoiler (click to show/hide)


The door led to a large pillared room with an obvious pit in the center.  Along the upper edge, where Lisid's party emerged, was a walkway.  What would they find in this room?  How old and forgotten was it?  Pressing on, he intended to find out.
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #39 on: November 25, 2012, 02:39:43 pm »

[POSTED=A long, boring story about nothing as I spend time searching and find nothing.  I edited out the most boring parts :P]

Stepping into the room, he discovered it he was infact not on the topmost floor.  This room was much more complex than he knew.  Coming to a spiral staircase, Lisid is forced to choose from up or down.  He consults his companions and they seem to think it smarter to stay as high as possible.  Lisid is rather inclined to agree with them.  Taking the upward winding path, Lisid ascends the staircase with slight anticipation...

Spoiler (click to show/hide)

Two levels up Lisid encounters a short walkway leading to a door.  Walking the pathway, he wonders how bad the fall to the bottom would be... Not that he know just how deep this room was.  He was not too keen to find out, and stuck close to the wall.  Entering the door...

Lisid finds a winding passage that features no alternative paths and ultimately terminates without conflict.  Lisid feels frustrated for having spent all his energy imagining horrors and fights that might be, and sits for a while and eats the last of his sea lamprey meat.  Just as well, it was starting to taste old anyhow.  Feeling somewhat reinvigored, Lisid calls his men to rest for half an hour.  No sleeping, but time enough to handle any pressing matters that might be or to relax away some stress.  Maybe nurse a few wounds.

Spoiler (click to show/hide)

After the quick break, Lisid readies the team and they all trek onward again.  Backtracking to the large room, Lisid searches the rest of the upper walkway then tries the next floor down. He finds a hallway with a hatch.  A short hallway leads to another hatch.

Spoiler (click to show/hide)

  "Dafug?" Lisid hears behind him.
"Quiet" Lisid whispers behind him.  By using his memory, Lisid figures that he just searched another floor.  Just as well, now he had one more passage left unexplored.  This was getting too overcomplicated... But it was empty.  All that wasted time.

Spoiler (click to show/hide)

[/POSTED]
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #40 on: November 25, 2012, 02:48:36 pm »

Backtracking towards to the entrance, Lisid finds a door he has no recollection of.  Entering it leads to a hallway several Urists long but only one wide.  It leads to a very ominous looking starway.

Spoiler (click to show/hide)

  Climbing the stairway that spans several floors, Lisid finds a goblin is standing watch at the top.  He hasn't seen Lisid yet, so Lisid throws a silver spear his way. 

After the goblin is finished the team enter the adjoining room.  A fresh goblin with an axe is made short work of, as an arrow pierces its spine.  Taking the staircase at the end of the tunnel, Lisid finds a warlord!  No sooner than he recognize the warlord's throne and stash than does the swordsman come crashing into the room, getting shot in the hand!  The shield it once held drops dully to the floor.  A goblin axeman comes rushing forward, looking for a kill, and Lisid feels obligated to stand up and relieve him of his weapon.  Shattering the hand with the heft of the spear, the goblin is rendered fodder.

Spoiler (click to show/hide)
« Last Edit: November 25, 2012, 03:07:00 pm by pisskop »
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #41 on: November 25, 2012, 03:06:41 pm »

Chucking one of silver spears at the crossbowman, Lisid disables its arm!  A thump is heard immediately after as an arrow comes flying out of the darkness finding its mark in between his rib cage!  "Too, close," Lisid thinks.  Hastily retreating, Lisid jumps over the down swordsman and narrowly avoids getting shot in the foot. Named swordsman is not nearly so lucky however.  The silver arrow strikes the swordsman in the chest, and the goblin hammerman who chased Lisid out of the room thumped the swordsman in the head, ending his killing spree.  Lisid honored the swordsman's sacrifice, but was glad it was not him.  Lisid did take a shot in the liver again, though.

  Luckily he did not stop to check the severity of it, however.  The hammer man came running out onto the walkway looking to increase his kill count.

Spoiler (click to show/hide)

[This is a bad place to be.  One wrong dodge and I go tumbling down who knows how far.  I don't - I didn't check.  I'm turning off dodge for the moment.]

Spoiler (click to show/hide)

Deciding it important to stand firm and not retreat, Lisid plants his steel spear into the goblin hammerman's femur, sending it crashing to the ground!  From the it's a small thrust to its head.  Now about those archers...

Withdrawing his other silver spear, Lisid creeps into the room, scaning the dark background for clues of the archers whereabouts.  Not seeing the archer, Lisidtakes aim at the crossbowman.  Meanwhile the bowman of his team enters the doorway of the room to fire an arrow at the crossbowman and the crossbowman reciprocates.  Both shots land, but one is slightly more fatal than the other.  That's two down.

Spoiler (click to show/hide)

  While he did want better companions he didn't want them to die like this.  At least they died in honorable combat against un-honorable foes.
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pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #42 on: November 25, 2012, 03:18:00 pm »

Picking up a nearby axe and ignoring the downed crossbowman, Lisid makes for the unseen source of arrows.  It turns out to be a human hiding behind a crossbow-wielding goblin, the treacherous scum.  He'll soon fix that pig-rat.  Throwing the axe with great exertion of his injured abdominal muscles, Lisid lands a shot directly in the chest of the greenback.  While it was a devastating shot, it hardly stopped the goblin from launching a shot at his surviving axelady.  Under the cover of the dark Lisid landed two thrusts:  one aimed at the creature's legs and another at its head.  Both connected to fulfill their purpose, but the beast still held onto his crossbow.  Ignoring the crippled monster Lisid focuses his energies on the Leader in his vile corner.

Spoiler: doublederp (click to show/hide)

Throwing a pike he almost tripped over, Lisid provokes the bandit lord and finds himself face-to-face with him.  The bandit lord shouted "Prepare to Die" so close he can see the spittle from the savage's tongue splash the ground in front of him.  The bowman has time to fire one shot at Lisid, a painful shot at his left upper arm, before Lisid switches his spear to his right hand and closes to melee range.  The two exchange blows for a few moments.  Lisid lands a shot in the chest of the leader, sending the bandit falling to the ground with spinal injuries.  Before he could celebrate, however, he is shot from behind and blacks out.

Spoiler (click to show/hide)

Lisid wakes up to see the warlord has passed out from his wounds.  A weak thrust at the head is all it takes to send the bandit to... wherever one who leads an unethical life goes.  The exertion causes him to pass out again, however.

Spoiler: derp (click to show/hide)

[The next 90 seconds are spent unconscious, but I know the leader is dead because his @ changes to a red-bathed one.  I see a new goblin walk in, look around, and walk out.  For what, I do not know...]
« Last Edit: November 25, 2012, 06:46:27 pm by pisskop »
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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #43 on: November 25, 2012, 03:29:54 pm »

Waking up, Lisid finds a bolt lodged in his finger on the left hand...  And the offending goblin still next to him!

Spoiler (click to show/hide)

  Lisid tries in vain to launch his spear with enough force to pierce the demon's heart, but finds his strength waning.  He barely registers the axelass approaching before blacking out. . . And wakes up about an hour later, with the goblin struck down.  The axelass had undoubtedly saved his life.  He was forever grateful to her, and now owed her his worldly goods.  Such was the way of his people, that she should be entitled to a favor of any price and a selection from his riches.  A price he would gladly pay for such a savior.  He wondered if he would be allowed to retain her.  Buy her, even, if she was in fact a servant.  Such things drifted through his head as he drifted in and out of feverish consciousness.  It hurt, but felt oddly comfortable, his level of pain.  Death was a door to a new dimension, a welcoming stop to a new world.  It was his body that was so attached to this plain, not his spirit.  Would death not come now, so he might shake its hand?

Waking up with a snap, Lisid finds himself alone.  Where was his heroine?  She had saved him surely, for the goblin crossbowman was dead...  Gathering his strength, Lisid crawls pathetically towards the door.  He would collect a few spears and a shield, maybe a few things to sell.  He might be out of work for a bit.  No matter, he was a survivor.  Lisid drifts in and out of consciousness as he collects the items, sometimes catching comforting glimpses of the axelass.

Spoiler (click to show/hide)

One time, Lisid awakens to see a new opponent facing down the axelass.  It is an axeman, the one he saw in his nightmares!  It must have come to check for survivors, but assumed him dead!  Well, he must try to assist the brave lady in any way possible!

  Crawling towards the dancing duo and tosses his steel spear at the goblin as soon as he comes within range.  The sudden exertion causes him to pass out without seeing the result.  When he woke up the axelass told him he missed.  Shame.  What's more, the spear is now lost somewhere the dark.  This was truly upsetting news, as steel was exceedingly rare.

The axelass was his heroine, a guardian.  She was wounded in his service:
Spoiler (click to show/hide)

Escaping, Lisid crawls upstairs to rest for four hours.  Night of day 03 had just fallen.  Waking up Lisid finds he can walk and grasp again.
« Last Edit: November 25, 2012, 03:43:12 pm by pisskop »
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

pisskop

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Re: Lisid Wordylions the Quick Avalanches: An ASCII Boogey Survival Guide!
« Reply #44 on: November 25, 2012, 03:36:06 pm »

In the safety of the room, Lisid examines himself.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)


Spoiler: Look Who's Special Now (click to show/hide)

Spoiler: Ironic Loot (click to show/hide)

Spoiler: After_Nap (click to show/hide)

[and done for now.  Its funny, that wasn't one of his marks, and that adventure there was less than 16hours long.]
Logged
Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!
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