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Author Topic: Goblin  (Read 13538 times)

weenog

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Re: Goblin
« Reply #90 on: November 24, 2012, 03:20:11 pm »

Go greet him. Before he gets too close, claim to be a leper.
+1.  If we have any superficial but recognizable human body parts on us (some finger food, perhaps), drop one out of our clothing to support the illusion.
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Listen up: making a thing a ‼thing‼ doesn't make it more awesome or extreme.  It simply indicates the thing is on fire.  Get it right or look like a silly poser.

It's useful to keep a ‼torch‼ handy.

Iituem

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Re: Goblin
« Reply #91 on: November 24, 2012, 10:23:11 pm »

The human approaches you, holding out a be-ringed dark hand.

"Greetings, my friend!" he beams.  "Are you quite alright?  You seem rather well-covered, even for these cold climes."

"Fair," you reply in a rough, croaking voice, "but keep your distance, friend - I am a leper."

[Liar: 8+4(S)+4(You're a bloody mess)] The man actually leaps back in fright, then immediately recovers and assumes a submissive posture; hands folded together and head bowed.

"Forgive me, my friend," says the man, "I mean no disrespect.  Are you... are you contagious?"

"Not sure.  Best we don't find out."

"Ah, yes.  Yes, indeed!"  The man rummages through the pockets of his furs and comes out with a cheap jade charm on a leather thong.  He tosses it to you and you catch it.  "Here, my friend.  A gift, to help you with your sufferings.  May Ornal ease your pain."

You look at the charm, a stylised representation of a badger.  [History: 17+6] You recognise the symbol as being that of a Confederate goddess; Ornal, goddess of healing, bread and torture.  You recall Ornal having a temple in Waterhills where the priests used to enchant such tokens with Life Magic to give them healing properties.  After a Cruel Knives raid a hundred years ago killed off all the magician priests they stopped making them.  You strongly suspect this is not one of the aforementioned charms, but perhaps the rubes believe they still work.

"Thank you for your gift, friend.  You do me great honour to bestow such a priceless token upon me."

"You are most welcome.  Allow me to introduce myself, friend; I am Rist Easespices, traveller and merchant, and these are my guards and companions.  Perhaps you have heard of me?"

"Ah... I am afraid not, but I am not as versed in the ways of trade as yourself.  My name is Gr- is Locke.  Locke -" (You struggle for a moment to translate the goblin words into human.) "- Inkweaver.  You seem foreign to these parts, if you do not mind my saying."

"Indeed I am!  I come from the west; the beautiful sands of the Long Dune are my home.  There I traded silks and gems, spices, slaves and weapons."  Rist sighs.  "Alas, circumstances - financial circumstances - forced me to leave my homeland in a hurry and I have been struggling to set up new routes in these gods-forsaken swamps.  What of you?  I see you have your own goods to shift."

[Liar: 15+4] "Ah, me?  I... am just doing the rounds.  Furs, swedes, you know.  Going to trade them on at Mudcups."  Rist seems to believe you.  He snorts with derision.

"Mudcups?  Hah!  A backwater town for such fine goods.  If I may see your merchandise?"  Rist walks around to look at your cart before you can stop him; you hurriedly move your cloak over your own satchel and the package of Nal meat.  "Yes, very good furs here.  I could get a better price for them at Waterhills when I make my way there.  But Mudcups is the other way, do you have another supplier to meet?"

"Ah, well.  I'm heading to Pilemurk first-"

"Oh, I see!  You are trading for the Nightsbane?  I am afraid you are out of luck my friend, I just bought most of their stock!"

You know about Nightsbane, though you haven't seen it in person.  It is a particular herb that grows in the swamps, known for its pungent aroma.  In particular, Nightsbane has a very unattractive scent to night creatures and can be enough to discourage night trolls from approaching and ward off bogeymen entirely.  Snatchers would often carry nightsbane and crush it against their skin when they needed to conduct a raid under cover of darkness; it is the only safe way to travel alone at night.

"No, no... I have another supplier to meet.  But you say you just came from there?  Has there been any news?"

"What, besides all the treasure hunters?  Word at the local stable was that some of that goblin tower they stormed last year is trapped and that there might be loot still buried in the old tunnels.  There have been a whole bunch of miners and adventurers gathering at Pilemurk, either to try and loot the ruins or get at any ore in the goblin mines.  Lots of new trade there, I sold a handful of weapons and tools to the adventurers.  Short on space to stay, though; all the old houses have been taken up."

You curse beneath your breath.  Pilemurk was an easy raiding spot before Swamprazor fell, so there were plenty of empty houses.  It was one of the first places you visited, so you shoved your first book drop beneath the floorboards of an abandoned cottage there.  Now it seems there is a very real likelihood that it might have been discovered, or the building occupied.

"Ah, but let us get to business, my friend.  I would very much like to take those furs off your hands.  Perhaps I could trade you something from my own wagon?"

"Well, if you've any meat that would be ideal..."

"Not quite what I carry friend, but I have rations for myself and my guards; salted beef and the like.  I can certainly trade you those.  If you think you can catch some new business I also have some weapons; swords, maces, even a shield that you might be able to flog to one of the new locals in Pilemurk.  And of course I still have some spices, Nightsbane, a trio of books I recently picked up from a collector-"

"Books?" you ask quickly.  "What sort of books?"

"An old fighting manual, a book on herbs and medical treatment and an elven treatise on camouflage - tigers and such.  All very scholarly, but quite rare!  Expensive, though, I warn you.  I'm not sure if all your furs would be enough for all three, though I've yet to find a buyer.  But yes, I have books, and if worst comes to worst I can pay in coin."

You breathe a sigh of relief - not your stash, after all.  Still, the books would be useful, as would meat and tools.  Coin would be easier to exchange, should you wish it.

Rist does not seem likely to block your progress to Pilemurk, though his news is a little concerning.  You should probably decide whether/what to trade with him before going on, and how to proceed once you reach Pilemurk.  The charm he gave you is a blessing, though; it adds to your disguise as a leper.

Spoiler: Status (click to show/hide)
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

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Aseaheru

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Re: Goblin
« Reply #92 on: November 24, 2012, 10:29:06 pm »

get the book on herbs and camo. see if he knows what your herb is.
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GreatWyrmGold

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Re: Goblin
« Reply #93 on: November 24, 2012, 10:29:41 pm »

Chat about what he'd be willing to trade for meat and the books. I would be willing to trade him the indigestible stuff, one of the two iron knives, the spirits, furs, and/or a bear-trap; others will probably disagree, so let's let the majority decide what's on the table.
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Aseaheru

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Re: Goblin
« Reply #94 on: November 24, 2012, 10:35:31 pm »

yes. do this. if he wants the plant, add that to the pile. AFTER he tells us what it is.
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Weirdsound

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Re: Goblin
« Reply #95 on: November 24, 2012, 10:58:10 pm »

Get some meat and gold. Perhaps some Nightsbane. We can use coin to pay a human to fetch our books in Pilemurk if need be.
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Aseaheru

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Re: Goblin
« Reply #96 on: November 24, 2012, 11:12:32 pm »

if we get the books on herbs well know what it looks like...
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Karnewarrior

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Re: Goblin
« Reply #97 on: November 24, 2012, 11:20:20 pm »

Priorities:

>Coin
>Meats
>Skillbooks (almost overtaking Meats, but if we can only get a skillbook by trading all our furs than we should go for the Meats. Meeeeaaaaatttss..........:O~)
>If he has a whetstone he could spare we could start sharpening our knives.

Let's sell one fur for whatever it's worth in coin, then a chunk of them for ONE skillbook, and the rest for some meats.
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Aseaheru

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Re: Goblin
« Reply #98 on: November 24, 2012, 11:31:15 pm »

howbout

coin
skill
meat
other
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GreatWyrmGold

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Re: Goblin
« Reply #99 on: November 24, 2012, 11:34:42 pm »

How about:
Meat
Coin
Books
Other

-----

Current majority for purchases seems to be coin, meat, books, other. Dangit.
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Aseaheru

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Re: Goblin
« Reply #100 on: November 24, 2012, 11:36:52 pm »

cant we get meat in the wild?

besides, isn't pickled sweed something we can eat or am i totally nuts?
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Karnewarrior

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Re: Goblin
« Reply #101 on: November 24, 2012, 11:39:19 pm »

cant we get meat in the wild?

besides, isn't pickled sweed something we can eat or am i totally nuts?
We're already eating Nal so I don't see why pickling would make Swedes less palatable.

Long as you cut all that hair off you're good to go! They tried breeding them with less beard but the Swedes would have none of it.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Weirdsound

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Re: Goblin
« Reply #102 on: November 24, 2012, 11:43:17 pm »

Coin
Meat
Skill (Stealth/Camoflauge)

Once we get to Pilemurk we should park our wagon on high ground so we can see who approaches from all directions. That will be our camp until we get the books.

If we can't just walk into an abandoned house and grab them, post a notice in Goblin advertising work. Tell potential jobseekers to aproach your wagon during daylight hours in parties no larger than two. If the note attracts any Lynching parties, you should see them coming from your perch. Hopefully the fact that the note is composed in goblin should attract some fellow Goblins In Exile, or perhaps some academics looking to study the fallen fortress. I doubt local yokels or even basic confederate soldiers would be able to read the message and discern our location anyway.
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GreatWyrmGold

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Re: Goblin
« Reply #103 on: November 24, 2012, 11:50:15 pm »

But some people would recognize that it's Goblin and wonder why a wandering leper knows the language...
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Aseaheru

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Re: Goblin
« Reply #104 on: November 24, 2012, 11:50:55 pm »

dead of night.


learning about herbs is still a good idea. traps.
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