I have never done anything like this before, so I will try my best to explain.
would adding quicksand, deep muddy bogs, tar pits, etc be a good addition to the game? like small patches here or there that can make the gameplay a little more fun or interesting?
I would like to hear what people have to say and see what you all come up with :3
Clarification I forgot, more as I think and actually act smart X3 (more as I think):
I thought about quicksand in this game as I was unsure of the way it would affect things.
I am a fan of sinking and other strange perils, and was intersted in how others would think about how adding some sinky, sticky peril would affect the game.
I know that tar, mud, sink-holes, etc all act a little different. maybe some would not be out of shear trolldome or annoyance? or treat things like tar as magma and make it nearly game over if entered? or maybe for getting meat from stuck animals?
new stuff from new comments and from things just thought about X3
I forgot about industrial purposes and moving such substances around.
Tar would be an interesting industrial material. and people are right about a drowning chamber.
so many possibilities. might be valuable, as there are towns in the real world built near pitch lakes to get a cheap sorce of adhesive :3
(forgot to mention alchemy, I am not that experienced yet with the game, sorry X3)
one last things for now. What about finding bones or other artifacts in mud/tar or ones that have dried up?