You look for a last-minute snack...
3But you find nothing to eat. It seems everyone has Coccooned already, and you can't bust through the hardened silk. You find a slightly stale corpse half-eaten, but you can only get a few bites down without retching.
Your time is up. It's time to coccoon yourself; Most grubs have done so already. The early ones got unraveled, but the late ones will face the skittering things high above, who's black chitin gleams slightly in the dim light. Each has what seems a thousand eyes, and more legs, and their mandibles are long, much longer then yours. As you watch, one skitters down the wall and sinks its fangs into a still-soft coccoon, woven just before your arrival.
It would be best to find a safe spot.
You huddle into a worn out crack in the stone wall, pulling a eggshell in front like a door. Your tail and spinnerettes start to dance back and forth, weaving silk all across the room, encapsulating you. You begin from the rear, and keep your head and eyes free to look for any danger. Not that you can fight in this state.
But as you weave you see something odd. A great brown thing enters, carrying a stick twice as long as the largest of your brothers. It waves the stick high, scattering the Skitterers and knocking them off the roof. It glances at you with eyes slitted horizontally, yellow and black, and bares its teeth. It come close, leans over your crack in the wall, and extends a bony tendril to stroke the front of your head softly.
You fall deep asleep, and when you awake, you have changed.
But first, you must get out. How do you break your coccoon? By hand, by foot, by skull or by tool?