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Author Topic: Pokemon Defenders of Cane: Forum Turn Thread  (Read 37944 times)

germaina

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #60 on: November 29, 2012, 09:51:05 pm »

Spoiler: Level Ups! (click to show/hide)

After thanking Sami for the battle, Niko returns to his room, weary from the day now behind him.  He releases his two, still contemplating evolutions especially after the abuse Milli took today.  After a quick thought, he gently cleans them and checks on his egg, making sure the blankets are securely around it.  He checks Milli for any injuries before heading to bed, leaving Milli and Haline to their own devices (1. Try for egg. EDU Mod 4)

After waking, he returns his team to their devices and heads downstairs, going to the cells to talk to Lucy (2. Interrogate, no specifics, Charm Mod +3.5)(We get word on if we round up or down on those yet?).  He spends a little time down there, introducing Milli and Haline to attempt to gain some brownie points.  The plan is, should she be agreeable, see about releasing her into our custody to maybe start an Apricorn/Berry farm for us to use).

Afterwards, Niko heads down to the "training area" for a light 3. training Session.
« Last Edit: December 02, 2012, 05:06:19 pm by germaina »
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SeriousConcentrate

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #61 on: November 29, 2012, 10:42:32 pm »

1. Train pokemon (possibly with Niko). EDIT: Training Trellis (Lv 13), Core (Lv 11), and Galore (Lv 7). One injury to Galore if it'll make her level faster; if it's random... go ahead and make it a single injury anyway.
2. Sell Cubchoos. Mod is Spirit 4 + Charm 0 = 4 / 2 = 2 - 2 = 0.
3. Dissect Gerald. Mod is Int 5 + Edu 2 / 2 = 3.5. EDIT: If Niko and/or Lucian assist, dissect Dickens instead.
« Last Edit: December 10, 2012, 04:21:39 am by SeriousConcentrate »
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Taricus

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #62 on: November 30, 2012, 12:00:06 am »

Action One: Pokemon Training
Action Two: Interrogate Lucy; see if she knows anything PCNA that isn't common knowledge (Guile Roll)
Action Three: Do a general scout-out of the fangs, generally avoiding too much heat.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

germaina

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #63 on: November 30, 2012, 11:37:46 am »

 :o  ((Good cop, bad cop?))
« Last Edit: November 30, 2012, 01:18:45 pm by germaina »
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Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #64 on: November 30, 2012, 03:23:15 pm »

First Page updated.

We should be playing tomorrow. Feel free to modify your actions based on the results of the mission.
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Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #65 on: December 10, 2012, 02:30:41 am »

Mission Complete!

You earn your standard 2000py Operation Fee!
The PCNA Transfers a new prisoner to your custody!
The President General sends his thanks by sending you each a level [2d6+1] Baby Meowth from his Trophy Garden!

Early posts will be updated shortly.
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KujiUn

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #66 on: December 10, 2012, 02:31:06 am »

Alright, guys, congratulations on passing your first mission! Now is the forum turn, and all of you have three actions except for Niko, who gets two.

Here's the details on Pokemon Training from now on:

Quote
Pokemon Training: Pick up to three of your Pokemon when you choose this action. If someone else chooses this action, you may pick up to six. The more the merrier! You may choose to inflict injuries on your Pokemon for even more EXP as well. When we calculate your action results, I'll tell Weird how much EXP you get, but the key points are how many Pokemon you're training, what levels the Pokemon are, and how many injuries inflicted. Your group EXP is calculated on the first two factors! Do note: the amount of injuries you inflict upon your Pokemon only benefits you, and not the other players.
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SeriousConcentrate

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #67 on: December 10, 2012, 02:39:06 am »

(Quick question: do we edit our previously-entered turns now, or will you run them and we can just submit new ones during the week?)
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KujiUn

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #68 on: December 10, 2012, 02:39:49 am »

If you wanna keep your actions, go on ahead and just edit them.
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SeriousConcentrate

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #69 on: December 10, 2012, 02:41:42 am »

(Hmm, kind of torn on whether to dissect Brandon now or wait for assistance and dissect Gerald in the meantime...)
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Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #70 on: December 10, 2012, 02:51:26 am »

OP updated.
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Taricus

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #71 on: December 10, 2012, 03:18:42 am »

Okay, voting for the arms delivery mission.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #72 on: December 10, 2012, 03:34:14 am »

Okay, voting for the arms delivery mission.
+1
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

EdroGrimshell

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #73 on: December 10, 2012, 11:54:14 am »

Okay, voting for the arms delivery mission.

+1 from me too
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Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #74 on: December 10, 2012, 12:27:50 pm »

(Quick question: do we edit our previously-entered turns now, or will you run them and we can just submit new ones during the week?)

Please repost your actions, editing them as you see fit.
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