Niko:
You spend some time with your new Umbreon. At first it uses every opportunity it can find to try and attack you. With a few food bribes and a hefty dose of applied Eevolution psychology, you manage to take some of the vennom out of its wrath. It is now more than content to co-exist with your other Pokemon. You still doubt it would be wise to try to use it in battle, or turn your back on it for too long however...
Jolteon and Flareon are left in a bathroom stall overnight, but sadly produce no egg by morning.
Roll After Mods = 12
Sami:
You head down to Claire's house, only to find the mutant is not home. You wait for a few hours, and eventually she shows up, carrying a surfboard and accompanied by two friends. You attempt to ask her about Mark's arrest but get cut off before you can finish the question. "Listen, that jerk vanished overnight and broke my heart. If you are the c*** who stole him, he is your problem now. Leave me out of it."
The girls head inside without another word, and several minutes later you hear a karaoke machine fire up and several girls attempting and failing to cover Rick Ghastly's 'Never Gonna Use Spit Up'. Not wanting to do something rash outnumbered 3 to 1 you head back to base in part to escape the bad singing.
Back at HQ you find that Lucy is just finishing up your poffin order. It would seem that she had made a few mistakes early on in the process, but she was able to improvise and salvage the batch using a few packs of oatmeal, vanilla extract, kitchen grade moo-moo milk, and the weed that was in Mr. Kulls pocket when you brought him in.
+6 Value 5 Bitter Poffins
Lucian:
Afina is more than willing to talk, to you anyway. "WPSF eh? We didn't even know that you were on this island. Guess it is for the better. You did save my life. Those so called 'Kings' fight like rabid dogs. Not men. They burned and gassed the people under their own protection just to trap and kill a few hundred of us."
You then get her talking about her upbringing. She was born in Romania, but moved to Africa when she was six when her father was tapped to work at the United Counties Embassy to the Reclamation Project, a pan-African mutant faction based out of the Congo. After a falling out with her father, and the would-be husband he had picked for her, Afina enrolled in the United Counties Officer Training Program, which sent her to Port Cane. You get the feeling that although she appears to be a powerful mutant, she is rather inexperienced in military or espionage matters. She is little more than a spoiled child who until very recently had an overly romantic idea of what war was.
In exchange for saving her, Afina figures the honorable thing to do would be to answer one sensitive question for you to the best of her ability. You promise to consider her offer before taking your leave.
Roll After Mods = 18
In search of an evolution stone you decided to pay a visit to one of tropical sands many tent cities. You ask around about the items you are after, but are met with no initial luck.
As you leave a seedy merchant tent you spot a large crowd and check it out. They have caught a KotS mutant, likely one of many who slipped into PCNA turf after burning the Southeastern fang, and look to be preparing to lynch him. You try to step in and stop the madness, but two members of the mob beat you back with broken liquor bottles. Receiving a nasty gash to the face you tuck you tail between your legs and return to HQ to get it checked out.
Luckily the damage is nothing that can't be patched up by a bandage.
Roll After Mods = 13
Susan:
After spending most of the day in bed recovering, you decide to gather some information.
Tracking down Mr. Fine is the easy part. You simply head to the part of town where he is known to work and wait. Eventually he shows up, sits down next to you on the bench, and starts flirting.
You play along for a few minutes before getting down to business. He is suspicious at first when you ask him for the information, but eventually and with a bit of encouragement he warms up to the idea of handing it over to you. Just before you can seal the deal however a PCNA patrol passes by Jordan Fine panics and flees, leaving you alone. You wait a few hours, but he doesn't return.
Roll After Mods = 13
Doug:
Mr. Kull seems to have recovered nicely from his last encounter with you. Perhaps a bit too nicely. He explains that once he got over the shock of that stuff happening in an official interrogation, it was nothing worse than what his father used to do to him... or what he prefers to do.
Despite your best efforts to keep him on topic, your subject is intent to ignore your torture and spend the entire session mocking your inadequacies and explaining how his technique is far superior to your own. By the time the interrogation concludes even you are a bit disturbed by some of the things this monster has claimed to have done.
Roll After Mods = 15
Deciding to cool off after a rough interrogation, you head outside to the burned out Southern Fang in hopes of catching a new plaything. You quickly spot a Chattot mutant sitting on what is left of a roof, and start climbing after it. It pretends not to notice you until you reach the roof, before flying across the street and landing ontop of a semi trailer. You climb back down and give chase.
The game continues for a good 45 minutes before you manage to get lucky and and pounce on the bird. You wrestle with it, but it manages to eventually throw you aside before you can cuff it. The mutant, perhaps deciding that you are too dangerous to play with, simply leaves. You find yourself unable to keep up with a flying being's serious attempt to lose you.
Roll After Mods = 16
On your way back you spot a broken down tractor laying on the side of the road. This gives you an idea...
Doug + Lucian + Niko:
Today's training is lead by Doug, who leads the group out to a broken down tractor near HQ, and helps everybody hitch their Pokemon to it. The Pokemon are then ordered to pull the heavy piece of equipment, and pull they do.
The tractor inches forward slowly, but Doug is not satisfied. He produces his whip and begins to lash out at the Pokemon he feels are not working hard enough, inflicting some injuries. After an hour and a half of this, Lucian and Niko feel that their Pokemon have had enough and head back in. Doug tries to continue the exercise, but finds that his Pokemon are not strong enough to move the tractor on their own.
Niko and Lucian get 76 EXP
Doug gets 84 EXP