Tomorrow's turn will be your actions + an express route to the next event because you've pretty much done all the investigating you can do.
Some House Rules:Las weapons get +10 BS when firing.
Las packs can be recharged for a similar price to SP-guns, the price I listed before was for a new power pack.
Chunky Salsa: If an explosive goes off in a confined space such as a hallway it does double damage (provided it has the Blast quality).
Phoenix Test: Headshots do double damage.
Righteous Fury: Players cause it as per Dark Heresy (+1d10), NPCs cause it as per Only War (1d5 CritDam).
Vehicles: Apocrypha rules for regular vehicles, Only War for Tanks and APCs.
Oh, and a pre-emptive:
Experience get!Chapter complete: 150xp
Weapon Skill +5 - 250
Ballistic Skill +5 - 250
Strength +5 - 500
Toughness +5 - 100
Agility +5 - 500
Intelligence +5 - 250
Perception +5 - 250
Willpower +5 - 100
Common Lore (Tech) +10 - Skill - 100
Demolition - Skill - 100
Drive (Ground Vehicle) - Skill - 100
Drive (Walker) - Skill - 100
Evaluate - Skill - 100
Literacy +10 - Skill - 100
Logic - Skill - 100
Medicae - Skill - 100
Pilot (Civilian Craft) - Skill - 100
Scholastic Lore (Chymistry) - Skill - 100
Security - Skill - 100
Tech-Use +10 - Skill - 100
Trade (Copyist) - Skill - 100
Trade (Miner) - Skill - 100
Trade (Smith) - Skill - 100
Trade (Technomat) - Skill - 100
Arms Master - Talent - 100
Basic Weapon Training (Primitive) - Talent - 100
Basic Weapon Training (SP) - Talent - 100
Chem Geld (cannot be seduced, resistant to charm) - Talent - 100
Deadeye Shot - Talent - 100
Feedback Screech (30m radius, Test Willpower or lose Half Action) - Talent - 100
Heightened Senses (Sight) - Talent - 100
Iron Jaw - Talent - 100
Light Sleeper (Count as awake, even when asleep)- Talent - 100
Luminen Charge - Talent - 100
Mimic - Talent - 100
Pistol Training (Primitive) - Talent - 100
Pistol Training (SP) - Talent - 100
Quick Draw - Talent - 100
Rapid Reload (reduce load time)- Talent - 100
Sound Constitution (+1 Wound) - Talent - 100
Blind Fighting - Talent - 200
Luminen Shock - Talent - 200
Thrown Weapon Training (Primitive) - Talent - 300
Weapon Skill +5 - 100
Ballistic Skill +5 - 250
Strength +5 - 500
Toughness +5 - 250
Agility +5 - 100
Intelligence +5 - 250
Perception +5 - 250
Willpower +5 - 250
Fellowship +5 - 500
Acrobatics - Skill - 100
Ciphers (Acolyte) - Skill - 100
Drive (Ground Vehicle) - Skill - 100
Drive (Hover Vehicle) - Skill - 100
Inquiry - Skill - 100
Navigation (Surface) - Skill - 100
Pilot (Civilian Craft) - Skill - 100
Security - Skill - 100
Shadowing - Skill - 100
Swim - Skill - 100
Tracking - Skill - 100
Basic Weapon Training (Las) - Talent - 100
Basic Weapon Training (Primitive) - Talent - 100
Basic Weapon Training (SP) - Talent - 100
Catfall - Talent - 100
Heightened Senses (Sight) - 100
Heightened Senses (Hearing) - 100
Berserk Charge - 100
Furious Assault - 100
Pistol Training (Primitive) - Talent - 100
Sound Constitution (+1 Wound) - Talent - 100
Thrown Weapon Training (Primitive) - Talent - 100
Speak Language (Low Gothic) +10 - Skill - 200
Wrangling - Skill - 200
Sprint - Talent - 200
Sure Strike - Talent - 200
Weapon Skill +5 - 250
Ballistic Skill +5 - 100
Strength +5 - 250
Toughness +5 - 250
Agility +5 - 250
Intelligence +5 - 250
Perception +5 - 250
Willpower +5 - 100
Fellowship +5 - 250
Awareness - Skill - 100
Barter - Skill - 100
Climb - Skill - 100
Common Lore (Ecclesiarchy) +10 - Skill - 100
Common Lore (Imperium) - Skill - 100
Deceive - Skill - 100
Inquiry - Skill - 100
Literacy +10 - Skill - 100
Performer (Singer) +10 - Skill - 100
Pilot (Civilian Craft) - Skill - 100
Swim - Skill - 100
Trade (Cook) - Skill - 100
Trade (Copyist) - Skill - 100
Basic Weapon Training (Las) - Talent - 100
Basic Weapon Training (Primitive) - Talent - 100
Basic Weapon Training (SP) - Talent - 100
Flagellant - Talent - 100
Peer (Ecclesiarchy) - Talent - 100
Pistol Training (Primitive) - Talent - 100
Resistance (Cold) - Talent - 100
Resistance (Heat) - Talent - 100
Sound Constitution (+1 Wound) - Talent - 100
Ciphers (Acolyte) - Skill - 200
Performer (Musician) - Skill - 200
Rapid Reload - Talent - 200
Heightened Senses (Hearing) - Talent - 200
Weapon Skill +5 - 250
Ballistic Skill +5 - 250
Strength +5 - 100
Toughness +5 - 250
Agility +5 - 250
Intelligence +5 - 500
Perception +5 - 250
Willpower +5 - 500
Fellowship +5 - 500
Drive (Ground Vehicle) +10 - Skill - 100
Ciphers (War Cant) - Skill - 100
Common Lore (Imperial Guard) - Skill - 100
Swim - Skill - 100
Basic Weapon Training (Launcher) - Talent - 100
Basic Weapon Training (Primitive) - Talent - 100
Pistol Training (Primitive) - Talent - 100
Pistol Training (SP) - Talent - 100
Sound Constitution (+1 Wound) - Talent - 100
Thrown Weapon Training (Primitive) - Talent - 100
Common Lore (War) - Skill - 200
Heavy Weapon Training (SP) - Talent - 200
Two-Weapon Wielder (Ballistic) - Talent - 200
Weapon Skill +5 - 250
Ballistic Skill +5 - 250
Strength +5 - 500
Toughness +5 - 500
Agility +5 - 250
Intelligence +5 - 250
Perception +5 - 250
Willpower +5 - 250
Fellowship +5 - 250
Awareness +10 - Skill - 100
Barter - Skill - 100
Dodge - Skill - 100
Navigation (Surface) - Skill - 100
Swim - Skill - 100
Basic Weapon Training (Primitive) - Talent - 100
Pistol Training (Las) - Talent - 100
Ambidextrous - Talent - 100
Sound Constitution (+1 Wound) - Talent - 100
Thrown Weapon Training (Primitive) - Talent - 100
Weapon Skill +5 - 250
Ballistic Skill +5 - 250
Strength +5 - 500
Toughness +5 - 250
Agility +5 - 500
Intelligence +5 - 100
Perception +5 - 250
Willpower +5 - 250
Fellowship +5 - 250
Common Lore (Adeptus Arbites) +10 - Skill - 100
Common Lore (Underworld) - Skill - 100
Drive (Ground Vehicle) - Skill - 100
Drive (Hover Vehicle) - Skill - 100
Intimidate - Skill - 100
Inquiry +10 - Skill - 100
Scrutiny - Skill - 100
Security - Skill - 100
Swim - Skill - 100
Tracking - Skill - 100
Basic Weapon Training (Las) - Talent - 100
Basic Weapon Training (Primitive) - Talent - 100
Double Team - Talent - 100
Melee Weapon Training (Shock) - Talent - 100
Pistol Training (Las) - Talent - 100
Pistol Training (Primitive) - Talent - 100
Rapid Reload - Talent - 100
Resistance (Cold) - Talent - 100
Resistance (Heat) - Talent - 100
Sound Constitution (+1 Wound) - Talent - 100
Takedown - Talent - 100
Thrown Weapon Training (Primitive) - Talent - 100
Barter - Skill - 200
Ciphers (Acolyte) - Skill - 200
Tech-Use - Skill - 200
Weapon Skill +5 - 250
Ballistic Skill +5 - 100
Strength +5 - 250
Toughness +5 - 250
Agility +5 - 250
Intelligence +5 - 250
Perception +5 - 100
Willpower +5 - 100
Fellowship +5 - 250
Charm - Skill - 100
Climb - Skill - 100
Common Lore (Ecclesiarchy) - Skill - 100
Common Lore (Imperial Creed) +10 - Skill - 100
Common Lore (Imperium) - Skill - 100
Drive (Ground Vehicle) - Skill - 100
Forbidden Lore (Warp) - Skill - 100
Logic - Skill - 100
Performer (Singer) +20 - Skill - 100
Scholastic Lore (Imperial Creed) - Skill - 100
Scrutiny - Skill - 100
Speak Language (High Gothic) - Skill - 100
Swim - Skill - 100
Trade (Apothecary) - 100
Trade (Copyist) +10 - 100
Basic Weapon Training (Las) - Talent - 100
Basic Weapon Training (SP) - Talent - 100
Flagellant - Talent - 100
Meditation - Talent - 100
Pistol Training (Primitive) - Talent - 100
Pistol Training (SP) - Talent - 100
Resistance (Fear) - Talent - 100
Sound Constitution (+1 Wound) - Talent - 200
Survival - Skill - 200
Hatred (Mutants) - Talents - 200
Hatred (Psykers) - Talents - 200
Weapon Skill +5 - 250
Ballistic Skill +5 - 100
Strength +5 - 100
Toughness +5 - 250
Agility +5 - 500
Intelligence +5 - 500
Perception +5 - 250
Willpower +5 - 500
Fellowship +5 - 500
Awareness - Skill - 100
Dodge - Skill - 100
Drive (Ground Vehicle) +10 - Skill - 100
Ciphers (War Cant) - Skill - 100
Common Lore (Imperial Guard) - Skill - 100
Survival - Skill - 100
Swim - Skill - 100
Basic Weapon Training (Launcher) - Talent - 100
Basic Weapon Training (SP) - Talent - 100
Pistol Training (Primitive) - Talent - 100
Pistol Training (SP) - Talent - 100
Quick Draw - Talent - 100
Sound Constitution (+1 Wound) - Talent - 100
Thrown Weapon Training (Primitive) - Talent - 100
Common Lore (War) - Skill - 200
Heavy Weapon Training (SP) - Talent - 200
Two-Weapon Wielder (Ballistic) - Talent - 200