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Author Topic: Programming ideas  (Read 3614 times)

Kofthefens

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Re: Programming ideas
« Reply #15 on: November 25, 2012, 09:24:31 pm »

Semi graphical, but crappy GUI. It's not evolution in general, so much as just frogs breeding and dieing, with various things being passed down. There's also a java thing that makes a graph. I'll compile a version, and upload it in a bit. (I'm doing PC, but if you use a Mac, let me know and I can do that too/instead). Meanwhile, pictures!

Spoiler (click to show/hide)
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MrWillsauce

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Re: Programming ideas
« Reply #16 on: November 25, 2012, 09:25:39 pm »

2/3 of the pictures aren't working for me.
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Kofthefens

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Re: Programming ideas
« Reply #17 on: November 25, 2012, 09:32:35 pm »

That's odd. Try this link: http://imgur.com/a/RryO8
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MrWillsauce

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Re: Programming ideas
« Reply #18 on: November 25, 2012, 09:34:26 pm »

Strange, they work now. Looks pretty nifty. What are the traits that get passed on?
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Urist McScoopbeard

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Re: Programming ideas
« Reply #19 on: November 25, 2012, 10:04:55 pm »

I cant wait to play with it, genetics was one of my favorite subjects in school.

I use a PC btw.
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Kofthefens

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Re: Programming ideas
« Reply #20 on: November 25, 2012, 10:08:04 pm »

It's uploading. A dozen or so traits, let's see if I can remember.

1. Stripe color
2. Spot color
3. Leg length
4. Head length
5. Head width
6. Gender
7. Gestation period
8. Speed
9. Fertility
10. Food capacity
11. Food tolerance
12. Water tolerance
13. Clutch size

I think there might be one more, but you'll see when it finishes uploading. Just click on a frog to see info about it.


Done uploading!
http://www.mediafire.com/?p9tuhvebnkoooc9

Space to spawn a frog, click on one to see info about it, p to pause, r to reset the graph. Just to warn you, it isn't polished at all and probably has some bugs.
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MrWillsauce

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Re: Programming ideas
« Reply #21 on: November 25, 2012, 10:15:34 pm »

Do the stripe/spot colors and physical dimensions actually effect the frogs' lives? Are they more likely to mate with a frog who has certain looks?
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Kofthefens

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Re: Programming ideas
« Reply #22 on: November 25, 2012, 10:27:20 pm »

No, the first 5 traits are meaningless. Also pardon my crappy representations of frogs; I am not a modeler.
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Kofthefens

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Re: Programming ideas
« Reply #23 on: November 26, 2012, 07:40:09 pm »

Any more ideas? I am bored once more. (Ideas for random arcade games would be good, but I can't think of any)
« Last Edit: November 26, 2012, 07:42:46 pm by Kofthefens »
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MrWillsauce

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Re: Programming ideas
« Reply #24 on: November 26, 2012, 07:43:44 pm »

Make a realistic elf killing simulator.
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Facekillz058

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Re: Programming ideas
« Reply #25 on: November 26, 2012, 09:07:54 pm »

Make a realistic elf killing simulator.

This.
Maybe something like Interactive Buddy, or a game where you launch an elf, to see how far you get.
Like Kitten Cannon.
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MrWillsauce

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Re: Programming ideas
« Reply #26 on: November 26, 2012, 09:10:43 pm »

Make a realistic elf killing simulator.

This.
Maybe something like Interactive Buddy, or a game where you launch an elf, to see how far you get.
Like Kitten Cannon.
Nah, those launching games are way overdone. Instead, he should make something where the goal is to destroy an elvish forest retreat and all the elves inside using magma, but you are awarded with score based on how little magma you manage to burn everything with. Or something. Or maybe it's an action game where you play a dwarven lumberjack with a taste for elf blood.
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Facekillz058

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Re: Programming ideas
« Reply #27 on: November 26, 2012, 09:14:00 pm »

Make a realistic elf killing simulator.

This.
Maybe something like Interactive Buddy, or a game where you launch an elf, to see how far you get.
Like Kitten Cannon.
Nah, those launching games are way overdone. Instead, he should make something where the goal is to destroy an elvish forest retreat and all the elves inside using magma, but you are awarded with score based on how little magma you manage to burn everything with. Or something. Or maybe it's an action game where you play a dwarven lumberjack with a taste for elf blood.

Golden Axe style?
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MrWillsauce

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Re: Programming ideas
« Reply #28 on: November 26, 2012, 09:16:32 pm »

Never played it, but I think that's a side-scrolling beat em up that involves an axe? If so, then absolutely. Just make all the enemies are hippies, trees, and wildlife of some sort. Also there should be different weapons to choose from with different effects.
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Facekillz058

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Re: Programming ideas
« Reply #29 on: November 26, 2012, 09:20:34 pm »

Golden Axe, man, it's a classic!

EDIT: I shoulda got one with the Dwarf in it.
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