Hammerscar
The Declaration of Grimnir
I refuse to be broken. Might be that the Dwarven Empire is burning and growing old. Might be we are growing weak in our mountain halls. I refuse to end up like an old skeleton, gathering dust in a lavish tomb.
I prefer to go out fighting.
I prefer to go out, my axe bloody, my hand strained from a thousand cuts, my eyes burning with vengeance.
A true dwarf never forgives. Nor does he forget. Blood can only be repaid in blood. And by Armok, I swear, when my tower is done, it will be sailing on a sea of goblin blood - elven blood, human blood, whoever stands in our way.
While the King rots away in his living grave, I will built a monument to the iron will of the Dwarven people. A sword of stone, so tall, it will blot out the accursed sun, and cast a shadow across the land, a shadow so bleak, so long and so frightening, that they will remember our name.
We will not be forgotten. We will not be ignored. We will be remembered, if we have to carve our names into every single creature upon this world.
OOC
Right. Hammerscar is a succession game, with the goal of creating a very, very dwarven, very gory, very dark place. Perhaps a tower. Grimnir seems to think so. This is not a requirement, however. The focus is definitely on storytelling. And fire, steel, ash, blood and warfare.
Before I embark, I'd like to get a couple of dorfings in. Any one who wants a turn is wecome to write as well!
The Story of Hammerscar: An Overview
Hammerscar is founded by
Grimnir, a disillusioned veteran, who despises the lax and luxurious lives the nobility live, while the common dwarves are oppressed and forgotten. He hopes Hammerscar to be a free place, where these common dwarves can gather, and in time, perhaps break free from the crown that he despises. Along with him comes
Brewster - a skilled hunter who shares Grimnirs harsh view of nobility -
Pan - a lesser noble who desires to see the world - and
Reaver - an old friend of Grimnir's who are more coolheaded and charismatic.
During Grimnir's year as overseer, Hammerscar is established, and the fire of Grimnir's rebellion take root. Several dwarves from the Mountainhomes show up to join Hammerscar, in hope of freedom and prosperity - Among them
Nix - a skilled warrior who involves himself with the forgehalls in Hammerscar -
Nav - a blacksmith who joins up with the fortress -
Sloth - who joins the growing military -
Grau - a doctor - and
Zombi - a gifted engraver. Along with them comes
Tirion, a young inventor who hopes Hammerscar to be place of acceptance for him. Most newcomers share Grimnir's revolutionary ideas. Pan receives a letter from the nobility, in some way concerning what has to be done about Hammerscar, a thorn in the side of the dwarven Empire. Come spring, Grimnir hands over control of Hammerscar to Brewster.
Hammerscar continues to grow - several dwarves show up, hungry for freedom and a sense of purpose, and Hammerscar delivers (among those
Bronze and
Gavakis, who goes on to become the leader of a squad in the military). Brewster forms a squad of elite Marksmen (or at least, aspiring to be elite) called the Blackdiamond, who becomes a very large force of power in Hammerscar.
Fate will have it, that the elves show up. The revolutionary Dwarves of Hammerscar has absolutely no love of elves, as the stories of their cannibalism and ancient wars with them still lingers in their minds. The elves, however, are Allies of the Dwarven Empire. Hammerscar does its first act of rebellion, as it murders every single elven trader. Only Pan, mindful of the potentialy devastating consequences, objects, and in a strange act of symbolism, Nix constructs
Kacothbobet, a golden crown. Interpreting this as a clear sign that the Dwarven Empire is weakening, bloodthirst takes over Hammerscar.
Everything, however, changes when the Blackdiamond murders the human traders. This takes aback about half of Hammerscar, and the split loyalty is felt at once. In the chaos and confusion, Brewster apoints Pan as the puppet overseer of Hammerscar, but in truth, the Blackdiamond is in control. Grimnir allies himself with Pan, and conspires to overthrow the Blackdiamond. This is the story, very shortly, up untill now.
The Factions of Hammerscar
The Loyalists
The loyalists are not blind to the weaknesses and troubles of the Dwarven Empire, but they trusts in it none-the-less, and believe that revolution and war is not the answer to the current schism. The Mountainhomes are of course the bastion of this opinion, and anyone openly expressing this viewpoint would be a fool to come to Hammerscar, a place that has openly declared its defiance of the Crown. In Hammerscar, this faction is led by Pan, a noble, who, while conflicted, still disagrees with the slaughter of the elves and the humans under Brewster. The Loyalist do not speak their minds. They bide their time and wait.
Pan
Scruffy
Lt. Alfred
Oddmask
The Revolutionaries
Grimnir is disgruntled with the social unjustice and inequality in the Mountainhomes. His heart beats for the oppressed and the forgotten. But he is also a soldier, and while he served outstandingly in the Imperial Legion during the Goblin Wars, he grew embittered and disillusioned with the trade agreements and alliance the Crown established with the elves, an age-old enemy of the Dwarven People. Hammerscar is his vision and creation, and shile he is far from the tyrant or leader of the place, it is Grimnir's name the workers in the Mountainhomes whisper to one another.
Grimnir
Tirion
Reaver
Nix
Nav
(Grimnir's Squad)
The Radicals
Grimnir's ideas hold sway with the common dwarves. Some of them even take them too far. When the humans showed up at Hammerscar - a traditional ally of the dwarves - the current ruler, Brewster, ordered the execution of the traders, who were shot down in cold blood. This outraged Grimnir (and of course the loyalists, but that goes without saying), who was disgusted at what he perceived as uneccesary bloodshed, but Brewster is powerful in Hammerscar, and his brand of Dwarven Nationalism is even tougher than Grimnir's. Behind him is the Blackdiamond, an elite force of Markdwarves, who have defended Hammerscar on numorous occasions. The Blackdiamons are not only respected - they are loved. Brewster is willstrong and a man of action, and the common dwarves see in Brewster a fire and a conviction that rivals Grimnir's - if it is not stronger.
At this time, the Blackdiamon and Brewster are the true lords of Hammerscar.
Brewster
Sloth
Bronze
The Blackdiamond
If anyone considers their character part of somewhere else than where I've put you, or if I've forgotten anyone who's not neutral, don't hesitate to tell me!Turn List
Red = Done
Yellow = Current
Green = Skipped
White = Waiting
1st - AustralianWinter
2rd - Brewster
3rd - Pan
4th - ReaverAxis
5th - NAV
6th - Durmatagno
7th - Zombi
8th - BronzeAge
9th - Gavakis
10th - shali8
11th - Brewster
12th - Tirion
13th - Pan
14th - Scruffy
15th - Kalemyr Skyfire
16th - Fear the Amist
Dwarfing List
Red = Dwarfed
White = Awaiting dwarfing
Stricken = Dead
Grimnir - Expeditionary leader, axedwarf
Reaver - Grimnirs close friend, axedwarf, veteran
Brewster - Hunter, ambusher and representing "Blackdiamond"
Pan - Noble, trader, politician
Nix - Axedwarf
Nav - Hammerdwarf and Blacksmith
Sloth - Herbalist, cheesemaker, pump operator
Grau - Medical Dwarf
Zombi - Craftsdwarf and Engraver MURDERED BY THE VAMPIRE, UNDER BREWSTER'S REIGN
Bronze - Engineer/Architect/Bowyer
Gavakis - Nothing in particular (?)
Drake - Smith (all of the skills enabled)
Pokonic -Any old Dwarf
Eli - collects chrysanthemums
Artimaus - Miner or Engraver
Husk - Siege Engineer
Scruffy - Any Dwarf
Amish - Hammerdwarf
Updates so far:Also: no mods, clean vanila-DF .11.