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Author Topic: Symphony of the Stars - Space Wizards 2.0  (Read 13017 times)

Dwarmin

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #15 on: November 11, 2012, 09:08:53 am »

Hmm, I can't enter (lololol I hate my life) but I'm interested to know if this will tie into the first Space Wizard.
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Tiruin

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #16 on: November 11, 2012, 09:35:25 am »

((We love you Dwarmin :/

Also, WAITLIST right below Dwarmin.))
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adwarf

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #17 on: November 11, 2012, 11:29:33 am »

Waitlist plox :D
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_DivideByZero_

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #18 on: November 11, 2012, 05:59:38 pm »

In the plane known as Hyperspace, where atomic physics are warped beyond comprehension, there was a man called Gideon. His body was in temporal stasis, brought about by his own Psionic control. Like this he spent eight hundred years as a disembodied mind, watching over his body, waiting for an exit.

--

Somewhere in the Oort cloud, about a thousand AU's from Sol, a vessel began to phase back in from Hyperspace, appearing to slow down, from a hypothetical observer's viewpoint. The ship--a Barreleye class exploration frigate--was called the PXE Sundawn. On board resided a crew of 31 from Epsilon Eridani and neighboring stars, aside from four individuals. Their names were Aldarist Gueria, Serris Omali, Maximilian de Verath, and Jacob Lichen.

Aldarist, or Aldy, as his crewmates called him, was the guard captain. A retired veteran from the Tau Ceti Combine, he had lived on pensions for only a year before departing to look for private employment. He always had a grude against a particular group--those that used magic, or "Psionic manipulators," as they were called. He called them wizards, because he considered them weak without their powers. Aldarist was hired as the guard captain because he knew how to deal with rogue mages, whom most guards were unable to combat.
Serris, also a medic, from Cygni Alpha had a different view of mages. In a maddened frenzy for learning, he often disregarded orders in order to try out new abilities on the field. Eventually, he was discharged from his home military, and set out to work for himself as a doctor. He was hired as the ships only medical officer.
Maximilian was a Psionic assassin from a colony orbiting YZ Canis Minoris. He was hired as a guard, but rarely goes on his assigned patrols. Instead, he frequents the bars and the lounges, not only reclining but reciting tales of his adventures to his crewmates, in an effort to become friends and learn their secrets should they betray the ship.
Jacob was one of the technicians. Though he worked for himself, he was a friend of Pheonix's co-founder, Madeline Winburg. Both he and Winburg hailed from 82 Eridani, albeit from different worlds (he was from Ruberlitus, Winburg was from a moon of Democritus). Jacob had extensive knowledge of the ship's repair drone and weaponry systems, and was the backup gunner in case the current one--Ercole Costello--was injured or otherwise removed from duty.

--

Gideon continued drifting through hyperspace. His mind sensed a disturbance around his body. He decided to begin reanimating his visual senses.
[8/24] He felt an immense pain from the center of his nervous system. His body happened to be completely malnourished and dehydrated. Gideon had guessed this would happen if he waited long enough, since he did not maintain full control of things not part of his body, such as food in his stomach, but being disembodied, he lost all sense of time.

The disturbance began to feel greater. He now visualized a large, rectangular mass. There was a large plume of mass behind it--a ship! Travelling through hyperspace? He realized that he had been stranded in hyperspace for a very ong time. Maybe this was his ticket out.
Gideon began to urge the spacetime around his body to contract and expand, pushing his body in the path of the vessel.

--

Inside the Sundawn's bridge, buried deep within the hull, Captain Frederick Wallace watched the augmented viewscreen intently. He knew these were charted territories--it was clearly dangerous because nobody ever seemed to return, even though it was an obvious enough location for explorers to go. Something was preventing them from leaving or sending distress messages, so he had taken it to himself to keep watch at all times.

The operator in the sensor room sent a message, which immediately appeared on a console attached to the guard rail. Captain Wallace tapped the screen, bringing up the message.
Quote from: Sensor Room
There's something in front of us. It's mostly flat and might be moving to intercept. I'd reccomend you watch for it, sir.
The captain dismissed the message and looked at the center screen.

There was indeed a black speck visible among the purplish-pink backdrop still visible as the ship phased back into real space. He told the tactician to zoom in, and examine it more closely, eventually revealing that the object was fading in intensity along with the pink backdrop. He opened up the message console and hailed the engine room.
Quote from: Bridge
Slow the reentry by a few minutes, there is an object I want to examine as we approach it.
The acknowledgement light ticked on.

--

Gideon felt the spacecraft moving closer and closer. As he felt it fade away, he hurried to place himself in its path. It kept moving... closer and closer!

--

Captain Wallace continued to watch the object. The ship was approaching it rapidly.

One of the crew shouted, "Sir, we are on a collision course! Shall we arm the point defense system?"
"Proceed," responded the Captain. "Alert the repair crews as well, in case we take any shrapnel. Begin evasive manuvers."
The lights in the hallways brightened to red, and sirens began to sound over the speakers. The entire bridge crew put on their seatbelts.

--

Gideon was now directly in the path of the vessel. He noticed smaller objects shooting out toward him. Point defense, he thought. They were trying to shoot him down. That was irrelevant. He would be unaffected.

--

The captain saw the object be hit by the autocannons. It continued on its course, and a split-second later he heard and felt a thud.
Quote from: Deck 3
We have a hull breach. Closing off the affected areas. No significant structural damage.

--

Gideon woke up breathless in a pile of twisted and contorted metal. His stomach stung with the pain of hunger. He felt like he had been asleep for centuries.
He tried to take in a breath, but his lungs did not comply. All of his knowledge came back to him now. He had breached the hull of the ship. It was phasing out of hyperspace. This was his ticket out though, because as the ship slipped back into real space, he was now inside the bubble and would go back with it.

He just needed to do something about the oxygen problem...

Spoiler: Gideon AKA Mr. Zero (click to show/hide)




Spoiler: Jacob Lichen AKA HEN (click to show/hide)
« Last Edit: November 11, 2012, 10:10:47 pm by _DivideByZero_ »
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mesor

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #19 on: November 11, 2012, 06:07:46 pm »

Check my weapons, make sure all crew are at their stations, grab Maximillian and Serris then head towards the area that was impacted.

"Whatever just hit us moved to intercept first, if it's alive then we need to be ready to put it down before it can do any more damage if it's hostile and Serris if it's alive and friendly we may need your services, please stay behind me."

Shout to Jacob
"I need an exact location, let me know where it is as soon as you can I'm gonna head down in case it's hostile."
« Last Edit: November 11, 2012, 08:35:18 pm by mesor »
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GreatWyrmGold

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #20 on: November 11, 2012, 06:24:05 pm »

Could I be waitlisted?
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Mr.Zero

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #21 on: November 11, 2012, 06:44:03 pm »

Wait what? I came floating from outer-fucking space? That's brilliant i must say.

Will add a post with action & Rp soon. Just felt that i had to say how genius of a writing that was.
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Durrr..

HighEndNoob

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #22 on: November 11, 2012, 06:54:59 pm »

"Hull breach again? Wonder what caused it this time."
Major: Take out my drone claw set and install it onto my assault drone.
Minor: Send in drone to see what breached the hull and pull it into the ship for a closer observation.
« Last Edit: November 11, 2012, 10:29:12 pm by HighEndNoob »
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

_DivideByZero_

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #23 on: November 12, 2012, 02:23:29 am »

I'll remove the people who don't report in by 5:59 PM PST tomorrow so that the waitlist can go through.
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Mr.Zero

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #24 on: November 12, 2012, 04:05:20 am »




"Finally, my way out. But I'll wait in the lock for a while longer, i'm sure the people of this ship will be curious what hit them. Going out of time-lock now would be crazy and dying cause of the lack of oxygen after surviving so long in space would be pathetic.."


Remain in Time-lock and try to remember how i got in space.
« Last Edit: November 12, 2012, 07:29:44 am by Mr.Zero »
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Errol

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #25 on: November 12, 2012, 10:15:56 am »

PTWaitlist.
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TopHat

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #26 on: November 12, 2012, 01:03:00 pm »

Follow Aldarist, check that my weapon is loaded.
"got your back sir!"
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CrimsonEon

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #27 on: November 12, 2012, 04:10:49 pm »

I'll remove the people who don't report in by 5:59 PM PST tomorrow so that the waitlist can go through.
((Wait! I'm here, I'm here, I picked a bad time to sign up since I was just moving yesterday. I have internet again, expect an action in the next few minutes))

Serris' eyes drifted up from his medical tablet to acknowledge Aldarist, "What I would want to know is how this... thing managed to slip past point defense. Cloaking? Superior maneuvering? Friendly or no, it may be worth it to contain the situation without too much bloodshed." Serris snapped back to his tablet while moving to Follow behind Aldarist

((Also about the Stabilizer, it basically maintains mental processes below a certain level to ensure safety during psionic spikes.))
« Last Edit: November 12, 2012, 04:19:42 pm by CrimsonEon »
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_DivideByZero_

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #28 on: November 12, 2012, 04:58:28 pm »

Quote
((Wait! I'm here, I'm here, I picked a bad time to sign up since I was just moving yesterday. I have internet again, expect an action in the next few minutes))

No problem. Good to have you back.
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_DivideByZero_

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Re: Symphony of the Stars - Space Wizards 2.0
« Reply #29 on: November 12, 2012, 07:26:30 pm »

Aldarist opened up the messenger on his computer and sent out a message to the rest of the ship.
Quote from: Guard Office
Attention work managers, I need you to make sure all crew are at their stations. Evacuate only the breached areas.
Afterward, he headed to the bar to get the other two independents to help him out. That was were he expected them to be.

--

The ship's bar was now in a chaotic state of affairs as friends of the crew on board Deck 3 rushed out to help out and medical personnel took shortcuts through the bar to get to Deck 3. Serris and Maximilian remained seated, awaiting orders.

Aldarist rushed into the room. Serris remained seated, his eyes drifting up from his tablet to meet Aldarist's, while Maximilian cracked his knuckles and stood up in his chair, readjusting his blaster's sling. Maximilian pulled the weapon forward to verify the D-F magazine was loaded.
Aldarist began, "We're heading to the affected deck. There wasn't any explosion, so I fear it's a boarding pod or delayed explosive. I've radioed Jacob to make sure he's on the way in case it's the latter."
Serris added, "What I would want to know is how this... thing managed to slip past point defense. Cloaking? Superior maneuvering? Friendly or no, it may be worth it to contain the situation without too much bloodshed."
"These people are all dimwits, though. They're rushing to it as if there's no possibility of it being a trap."

The three rushed through the sliding door and into the hallway leading to Deck 3.

--

At one of the bulkheads, a couple of faceless hydroponics workers were being wheeled off on strechers. Their injuries were not severe--they would do fine without medical attention so long as the medical bay wasn't invaded by whoever might have breached the hull. Serris, Aldarist, and Max arrived on the scene at about the same time as Jacob, who brought a drone and a computer linked to the drone's camera.
Jacob awaited permission from the captain to insert his drone into the bulkhead's emergency airlock and send it into the depressurized hallway. The ship wasn't badly damaged at first glance, so Jacob steered the drone through the hallway and opened the doors to every room near where the collision had been reported. [18/24] One door--the door to the Hydroponics Wing Armory--could not be opened because the frame was distorted, so he manuvered the drone to the emergency hatch and began to work the lock open.

--

Gideon remained in the heap, making the fullest use of his disembodied sensory abilities to determine the state of the surrounding floors. He had punched through the ship's armor, and made a hole through three ceilings before being halted by a large box with long, pointed objects inside of it. There were hallways around the room he was now in that he sensed movement in--perhaps those were the crew. And where there are people, there should be oxygen.

Firstly, though, he surveyed his surroundings. He was in a small room with the aforementioned hole in the ceiling, and there was one door, which led to a hallway devoid of motion. One of the walls of the room had motion on the other side of it. The others were built as a barrier between this room and the empty hallway.

Spoiler: Gideon AKA Mr. Zero (click to show/hide)




Spoiler: Jacob Lichen AKA HEN (click to show/hide)
« Last Edit: November 12, 2012, 09:53:07 pm by _DivideByZero_ »
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