> Not doing it.
I'm not asking anyone to do it. I have some understanding of how much time, effort and dedication a project of this magnitude requires and it is not my place to impose such an ordeal on anyone. It took me a lot of work just to post feedback and write a few manuals.
> I've never even read the story
The story is quite long and in my opinion the first 6 chapters are great, the next 12 very good and the rest of it is so-so to good. Anyway, the first two or so chapters were animated by Urimas, who also made some MLP sprites for his game. You might want to take a look. I was pretty impressed when I found them.
http://urimas.deviantart.com/gallery/31390019If you want to form an opinion on MLP, I recommend watching the first two episodes. They should be on youtube somewhere, will take an hour of your time and will give you a general understanding of ponies and what the hype is all about.
> I think it may be a good idea to set up a github for this mod, however.
Git works with several maintainers who want to collaborate. With zero maintainers there is no point. Under Lycaeon "tarballs" worked well enough for small submissions, such as the cryo pods, so I don't really see a benefit, even if someone were to step up. (But then I've only ever used SVN and not git or mercurial.)
BTW, Putman, if you're willing to help, please take a look at my shotgun patch. As far as I've tested it, the battle-saddles sometimes jammed (the pony failed to use the interactions), the shots that hit their marks did very little damage and the pellets stayed on the ground instead of evaporating. Maybe you could turn it into something usable?
http://www.bay12forums.com/smf/index.php?topic=118893.msg4218316;topicseen#msg4218316 (Or just search this thread for "shotgun".) I'm not just talking about this mod either; working shotguns (or shotgun under-barrels for assault rifles) could benefit several "modern" mods.