Version 0.98c beta has been released with numerous bugfixes and new features.
DFHack and plugins implemented. Credits go to peterix, falconne, and others. This is a major upgrade to the gameplay of the mod, so let me know if you encounter any issues. o
Search function o
Furniture planning o
Automaterial construction o
Filter animals for pasturing o
Mouse functionality o
Resume suspended constructions o
Citizen monitor and happiness overlay Landmines can be found in military crates and deployed at the armory as a potion that requires chickens for assembly. Pasture them at chokepoints for maximum effect. o The
HE mine is devastating against organic creatures, and can also be assembled from explosives and a sensor module at the workbench.
o The
pulse mine permanently disables enemy robots and power armored soldiers without killing them.
New therapist noble you can appoint to meet with disgruntled ponies. o Credits go to gzoker for the concept.
Slave traders will now bring slaves more reliably.
A merchant will now accompany slave trader caravans.
Steel ranger rockets replaced with flamethrowers.
Rockets and rocket turrets removed.
Cyberdogs can now be trained for war.
Military robot armor plating has been weakened.
Sprite-bots will only shoot lasers at enemies.
Radscorpion stinging penetration reduced.
Unicorn horn piercing penetration reduced.
Floater goo evaporates faster.
Ammo plural changed to bullets.
Hellhound stealth attacks fixed.
Updated Dwarf Therapist.
Numerous minor bugfixes.