Indigo_Surprise, I do not like your changes. I'm especially against "will bring with it a -100% penalty to farming." Maybe 50 or even 30 learning speed for a skill I could understand, but not 0. That said, whatever works for you.
> Helmets and Horseshoes.
Both UPs and EPs can wear all helmets, even Power Armour, to Lycaeon's discontent. What you describe is just the result of how layers and permits work in DF. Ponies wear horseshoes, jumpsuits and a hat / head wrapping / hood. Hats can't be worn over a helmet at all, unless you decrease their layer size to 8 or increase the permit of helmets to 10. Hoods can't be worn over helmets, unless you increase their permit to at least 15. In 0.88 this wasn't a problem, but my ponies wore a helmet and 5 tough carapace hoods, so Lycaeon nerfed it. The unintended result is that you usually can't wear a helmet without setting the uniform to replace clothing.
The horseshoe issue is intentional. You can't wear two sets over one another and the only known fix is to replace clothing and add "security horseshoes" or whatever to the uniform. You might want to add socks too, while you're at it.
Personally I just use "over clothing" for the first year or two, then change to "replace clothing" once I have more than enough of everything I need for the uniforms.
Ah, I know why I played in the year 110 last time. I cancelled the worldgen at some point.
Got lots of Wastelander Civilisations, some Talons, some Steel Rangers and a Unity fortress. Not that I plan to play that long.
Hm, didn't get a good combination of CMs the first time. Aborting and embarking again. "Little soil" and "Shallow metal" would normally disqualify a site, but it is heavily forested at least and I can make Flux out of bones. Cutie Marks are even worse, but hey, I got antique quiver, splint, crutch and wheelbarrow. At least I can cash in
I take two soldiers this time: A Sheriff (1 Axe, 4 teacher, 5 Armour User) and a Philosopher (1 Axe, 4 Teacher, 5 Dodge). Civilians include: A leader, a CMP, a Farmer, a Miner / Mason and a Salvager / Carpenter.
The supplies are ridiculous:
Hacksaws + Bronze Barding and Helmets for the two soldiers.
141 Oak logs for beds, bins, barrels and charcoal.
20 granite blocks for workshops.
20 marble for making steel
100 saltpeter (600 gunpowder is enough for 36000 small or 16800 medium or 5600 large calibre ammo.)
Some animals.
10 security turrets
7 protectorponies
25 sprite-bots.
I couldn't take any of the advanced tools and toys from salvage, but what I have provides me with ridiculous initial resources and safety from animals.
Hm, the map is not as forested and not as flat as I would like it to be. Other than that: I have chalk layers, which is Flux. The "Shallow Metal" turned out to be Limonite, an iron ore and there's lots of it. Magma is not that deep below the surface. Variety of gems isn't that great, but it never was in any of my embarks in this mod. Everything is frozen despite the spring, so I have to pay attention and not place workshops and stockpiles over ice. All in all a great embark.
After doing dome designations, a pasture and ordering dogs and protectorponies to be trained for war, I unpause the game. A barrage of laser shots scares away the dogs, but causes only minor wounds. Well, except one of them, that Charges Vet Whitecoat who was training a Protectorpony. One Protectorpony kills a Feral Dog with a lucky shot to the head. The dog who was stupid enough to approach the ponies is beaten down by protectorponies. The dogs just refuse to learn. Another dog charges the entrance. The dog manages to wound a bighorner and do some damage to a turret, but is beaten down. The bighorner it wounded, bit the dog's paw off, then caved in it's head with a kick in return.
Blaze and Meditation are drafted into security, but left at inactive for now.
Wow, with abundant resources this feels like a completely different game. With 10000 embark points I could have taken 75 Sprite-bots. Or better yet, almost a thousand cats.
6th Granite
A feral Dog gets pwned by 5 sprite-bots. Everypony gets their very own War-trained Protectorpony as a bodyguard. Huh? Those idiots pastured several security turrets in the same spot, I make adjustments.
23rd Granite
The water is thawing... Damn, a part of the wood stockpile is over ice and I loose a few logs.
More and more dogs are killed by the sheer volume of robot fire.
I tried #digvx on the limonite. It resulted in me spending the next 10 minutes fixing mining designations. I'll only use normal #digv from now on.
11th Slate
The barracks are built. The soldiers are told to train.