Version 0.95c beta has been released with numerous bugfixes. The ASCII version has been delayed until Saturday.
Note: Now that lasers have been returned, I recommend disabling fat in your food stockpiles so that your ponies won't try to stockpile errant laserbolts. 0.34.11 SDL binary patch applied. Added a few of the new wasteland creatures that have been developed. Added AI hologem copying to the talisman forges. Added training reactions for gem encrusting and clothesmaking.
Added high society training reactions.
Added training boulders to the fountain and philosophers garden.
Fixed power armor attribute bug.
Reduced purple alicorn dodging skill.
Removed the woodcutting skill from salvage.
Reduced robot movement speed and returned lasers to protectaponies.
Unconverted slave ponies no longer need to eat or drink.
Reduced radigator size.
Fixed bug where lasers would set grass on fire.
Reduced severity of radscorpion venom.
Increased the number of slave traders.
Fixed bug where raiders brought burning firewood.
Removed ordinary dust storms.
Increased duration of Time Stop.
Biofuel reactions have been rebalanced.
Doubled cooldown for glowing ghoul radiation burst.
As always, enjoy the update and let me know if there are any issues!
I'm still quite occupied by work, so development pace has not yet picked up.