Kel the Oblivious:
That would be Gunsmith's Forge / Magma Gunsmith's forge.
The prismatic forge is going to have some more reactions eventually. Personally I could use "forge bronze machanism" and "forge steel chain". Or "forge plasteel chain", if that would work correctly.
I just don't know how you managed to squeeze 400 coal into your embark. I can take about 50 with me. Any more and I would have to skimp on saltpetre, wood, food, drink, tools, seeds, thread, pony skills, anvil, or other stuff.
Lightningfalcon:
The mod doesn't crash, but there are lots of minor issues with balance, stockpiles, and so on. There is also some stuff that is cumbersome, but cannot be fixed, like the upgrade potions. This is pretty normal for a mod this size and I point out these things as I find them.
There are no magical nukes in the game, as far as I know, but there are some destruction spells. Getting spells is quite an involved process and requires 3 workshops with Arcane Terminals as well as all kinds of gems, so I'm not quite there yet.
I like the in-game song too. What is it's title?
Oh, and the robots going insane after upgrades can be used. A flame turret has short range, doesn't move and is durable. I plan to set one up some distance behind a fortification, channel around it to recycle pellets and have my BB trainees shoot at it. Actually, it would be even better to drop the pellets on a bridge below, sometimes retract it to drop them even further down, close it again to block the view of the turret and finally collect the pellets. What could possibly go wrong with this? On paper it seems even better than capturing a Minotaur in a shooting gallery using airlocks.