dogs
No but seriously, seriously.
You don't HAVE to use robots, but let me just tell you why I think they are so
incredibly awesomely amazing, let me tell you, about the wonder that is Lycaeons robotic sons.
You don't need to make robots if it is too much of a hassle, traders bring them on request.
And to make robots really useful you need to bring plenty.
This is pretty much how it works,
One turret? Meh.
Five turrets? A'ight...
Ten turrets? Pretty okay.
Twenty turrets behind a labyrinth of fortifications with a couple of sprite bots to act as spotters? You get the gist, you don't even
need upgrades with that many turrets.
Turrets also count as living creatures, so they can't be trap avoided by creatures who have the TRAPAVOID tag, if you line your trap corridor with enough turrets, trap avoiding creatures wont be able to make it past you, if you have pits on the sides, these creatures will also dodge the constant attacks and fall down the pits where you can impale/drown/burn them.
Best use I got from vanilla protectaponies is to assign them to my melee milita, their weak ranged power is capable of crippling shots that slow the local pests down enough for the melee units to charge in and slice them to pieces, they aren't too good against much of anything else, but they make a good addition and excellent pest control if your early game melee milita is having a hard time catching up to Bloatsprites, Radrats and other pests.
Also since they are well capable of defending themselves in close combat (being made of metal and kicking the living shit out of anything that comes in range) they make good auxiliaries and shields for the melee militaponies, a puny squad of 10 mud ponies and boneheads is now all of a sudden a squad of 20+.
Sprite bots are much better at spotting sneaking thieves, snatchers and ambushers than cats and dogs, fill the same function as either (guard dogs, except with lasers and polka music. And cats, that hunt vermin to some degree) and their populations can be more easily controlled (don't adopt like cats do, and don't reproduce, so it is easier to get rid of them when you don't want more of them).
If you don't like them roaming around above ground and getting killed (also a plus, they are very expendable and cheap) you can tie them to guard corridors like dogs.
When you have 10+ of them roaming around above ground they will also become confident enough to engage hostile wildlife, who run like hell when attacked by multiple sprite bots, this includes black radscoprions who often attempt to take a couple of jabs at the little floating balls before suddenly falling back, this is a DF AI thing.
Other notable things to mention is that they don't suffer from crippling wounds to the same degree as cats and dogs do, and aren't as affected by irradiated dust storms and other bad weather that fleshy things are, they just don't give a fuck it seems.
Mr. Hooves I haven't tried that much, haven't had the opportunity to upgrade them, but if it is true that they make good medics when upgraded to Ms. Redheart then they make an invaluable addition to your hospital, as your ponies are all fucking retarded anyway.
The offensive upgrade I assume turns them into shootier but less resistant protectaponies, which is again, a plus for your milita.
The strongpoints of robots as a whole are the following:
- They are expendable, quick and easily replacable.
- They are resilient to damage (ie NOT FLESHY).
- They act as a force multiplier to your milita and can be tasked with protecting your fort on their own (DOGS DON'T SHOOT LASERS AND BULLETS), which puts your fleshy emotional ponies out of harms way, which in turn helps in preventing unhappiness and unnecessary deaths.
- They are easily controlled and manageable overall.
I haven't advanced enough in tech to go
beyond a mix and match of robots and soldiers, but presumably, once enough upgrades are made and robots obtained you could theoretically replace your entire milita with robots that do all the defending for you.
So robots are your friends, and one of your greatest assets.
Lastly,
Robot Rock.
I'll be back later to gloat and fanboy over the robots some more once I get more of them running.