I strongly dislike the idea. I'd rather we got some hard wood or chitin plates to make weapons and armour, similar to how rock swords and bone armour are made in vanilla. That said, steel is a necessity in this mod, so I understand the compromise.
If I did that, it would probably mean a new workshop or a ton of new reactions lumped at the back of the Craftspony's Workshop. A steel equivalent wood that is rare/resource intensive is possible.
The smaller and more docile ones, probably.
The problem is that all the animals so far are the ohnoweareprobablyscrewed type of creature. I could make Everfree radscorpions tameable and handwave it off as them being more docile due to less radiation magic things.
Sure, but those were meant for Stonesense, so you'll need to resize and basically redo them in whatever resolution Phobeus is using. Don't forget to select all the "magical pink" colour areas and make them transparent before resizing.
Thanks, I don't mind doing that and will make sure to credit you.
Is this new orewood tree something that only grows in good biomes such as the Everfree forest? I hope so as otherwise we will get too many types of building materials in normal salvage rich biomes.
Yep, it is meant to balance out the lack of scrap metal from salvage.
I wonder if it would be possible to make a genetically modified apple tree that the ponies can plant underground? I was thinking of a tree that grows about 3-4 z-levels high and have a radius of about 2-3 squares. The tree would grow apples that would drop to the ground or be harvested with the new stepladder. Naturally for this to work you would need to mine out a dome that leave at least 4 z-levels to the ceiling. It would be a bit more work than a normal farm plot initially, but having a tree that you didn't need to replant every year and would keep dropping new apples would be a new way of getting food. If nothing else it would make for an interesting challenge when making the stable and would give an unique look to the stable.
Making an underground apple tree is plausible, but I don't think making ponies be able to plant it is possible short of breaching the caverns and hoping for one to sprout up.
What creatures where you thinking of? Rabbits and other small animals should be tamable.
I have no idea as pointed out above. Suggestions for small hopefully-not-so-harmful creatures are welcome.
Lets see: Size reduction from 25-75%(think tiny Applejack), Size increase from 25-50%, Disability of magic for unicorns. Disability of flight for flying creatures. inability to hold items. I take it that the effect will be random and last for a short while?
Yep, thanks for the ideas, though I'm afraid that the disabling of flight and/or grasping is impossible. Due to gameplay stuff, I cannot be evil and make the effects last forever, so they will last for 1 month, or maybe a season?
Okay, so here is a list of effects so far, I am aiming for twenty:
- Size reduction
- Size increment
- Removal of magic (Unicorns only)
- Making a pony [CRAZED] but reducing their strength/combat stats to 1%
- Removal of CAN_SPEAK and replacement with UTTERANCES
- Give a pony horrendously bad luck (SKILL_PERC_ADJUST)
- Switch genders (This is very tedious)
- Makes a body part grotesquely large (Coughcough*thehorn*coughCoughpleasedonotshootme)
That's about all so far. Comments and suggestions welcome.