Yeah, next after this video, I'm gonna try out dwarfs. I have a feeling it's gonna be hilarious.
Also, from what I've tested, physique makes a big difference in how weapons handle. Wiry, top left characters swing really fast and really hard, which makes them really scary with moderate sized weapons like longswords and poleaxes (in my run with the longsword, I actually cut it short because I was going too far) , but they don't have the grace and agility to use light weapons well, nor the weight and balance to handle the heavy ones.
Funnily enough, it isn't actually strength that's the deciding factor, it seems. For the heavier weapons, it is far more important to be heavy, in order to handle the sheer momentum of the weapon, and even fat, lower right characters used the maul pretty well, but the lighter characters suffered, no matter how strong they were. For lighter weapons, it was far more important to be quick and nimble, to better take advantage of the speed of the weapon. Being strong was often a detriment, firstly because it was overkill and secondly because it hampered ones speed. I had a way easier time landing good, precise hits and maneuvering with the lighter characters (lower left and bottom).
The heavy weapons thing makes sense, physics wise, Newton's 3rd law and all that. When you push something, it pushes you back, and the faster and harder you push, the harder you're pushed back. Wiry characters can put out just as much force as the burly ones, but they are way less capable of handling the weight of the weapon, leaving them at a disadvantage. Compare that to the fat guy, who can't swing as hard but has way more mass to swing around, and therefore use the hammer better.
Basically, the speed of the weapon doesn't always depend on strength. Muscle dictates how much force you can apply into something at once, but mass dictates how much you can move. If you have little muscle, it only means it takes longer to speed the weapon up, but once you get it moving, it's still pretty strong, if you can get it moving. Also, there are limits to how fast you can move. For example, that wiry guy can't swing an arming sword much harder than a lean guy, simply because it's so light.
It's the same idea as throwing pebbles and rocks. Theoretically, one should be able to throw a pebble farther, because it's lighter, but the problem is that your arm isn't light, and it can only move so fast. You can barely throw the pebble across the street, but you throw the rock right through your neighbor's window, because you can apply more force to the rock and still throw it at the same speed as the pebble.
Of course, most of this might be dead wrong. I might be remembering things incorrectly, and I only tested a few weapons. We'll see with the video.
Anyway, end of senseless rant. Game is awesome. I'm off to bed.