Family Name:
(Chu, Zen, Mei, unaffiliated, or historic) [The 3 family names are original for B12ers, grandma/grandpa are premade unless a player wants to be. Don't mind if you all join 1 family.]First Name:
(Reasonable or I'll reject, does not have to be Chinese Names and stuff, just as long as I don't end up wanting to delete your face. IE:thegreatguy)Father:
(Optional) [I'll jerrymander you into a family if you are part of one.] You do not need both a mother and father.Mother:
(Optional) [I'll jerrymander you into a family if you are part of one.] You do not need both a mother and father. Spouse:
(Optional)Close Friend:
(Optional) [Basically best friend in the game regardless of personality, best for none related]Station:
Free Officer/Officer of [X] Family Kingdom/Officer of [X] Other Kingdom/ With wherever most of the B12 characters goGeneration or Birth:
Generation 0, birth 156, the grandma/grandpa of the family line.
Generation 1, birth 170, coming of age at beginning/yellow turban,
Generation 2, birth 184
Generation 3-5... Each generation is 14 years difference. I recommend Generation 1 or 2
OR Specific Birth Year +170Portrait:
Male PortraitsFemale PortraitsOther Portraits -Bandit (Just no, you cannot be generic bandit.)Apparently there is also a buncha Sengoku and Pre-X Portraits of in-game characters around... Not bothering to list em since I don't have most of em unlocked anyways.Type: Average / Brave / Smart / Cunning / Leader / Jack-of-All-Trades
Creed: Unification / Duty / Equity / Fame / Ambition
Personality: Timid / Calm / Bold / Reckless
Alcohol: Dislike / Like / Love
Interest: Martial Arts / Collecting / Literature
Desire: Selfless / Average / Greedy
Stats: 350 points,
Between 0-99 Leadership:
(Battles/Troop Training)War:
(Battles/Duels)Intelligence:
(Debates/Battles/Plots)Politics:
(City Building)Charisma:
(Persuasion/Troop Recruitment/Debates)Skills: Pick 0 or 1 skills, rest will be randomly chosen for you.
Blue - Farm / Trade / Tech / Build / Safety / Draft / Train
(City Building/Troop Training)Red - Charge / Missile / Joint / Pacify / Rally / Raid / Lurk
(Battles)Purple - Trick / Stop / Taunt / Confuse / Astronomy /
Geo / Trap
(Battles/Plots)Orange - Recover / Shout / Scare / Parry /
Reflect / Crush / Maul
(Duels) [Counter Requires Parry]Yellow - Force / Counter / Rebuke / Fault / Refute / Annoy /
Curse (Debate/Argue) [Taunt Requires Incite]Green - Adviser / Celebrity /
Admiral / Spy / Drinker /
Doctor / Mage
[Adviser requires 70 Int]