I'm not sure how good mods like this don't get any feedback :| I'd have to say the samurai whose dreams you're helping to fulfill are the strong, silent type :>
I think it's due to the lack of details on the first post regarding this mod. If there was more details about the defense, advantages and disadvantages for each of these items like what we see in the dwarf fortress wiki for standard items then people would be more likely to consider using this mod. For example why have 20 types of different lettuce for your restaurant if you don't know the advantages and disadvantages for each of them.
I did my best to have the advantages and disadvantages for these items reflect their real-world uses as far as the game engine could simulate; that's why I didn't go into numerical details; especially given the vagueness of the default armour (and you shouldn't be managing a restaurant if you don't know the differences between your types of lettuce
). They should function about as much as these pieces really do.
This mod is for people who want a far greater variety of armour and weaponry; people who have an interest in historical arms; and people who want a far more detailed and realistic manner and variety of equipping armour.
I still love Dwarf Fortress and have a vast appreciation for just what it is and what it represents but I don't play it anymore and I'm not sure when I'll be returning to it; as it has been a number of years. I've been focusing a lot more on multiplayer pvp games (super into dominions 4/5 and guild wars 2); serious roleplay and my work as a security guard; but if anyone wants to come forth to continue to do work on this mod; I support that.
Everything in this mod should still be working fine with the current version until Toady totally changes how weapons and armour function.