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Author Topic: Let's play - Daikatana - Sacrus Gladius!  (Read 7789 times)

Flying Dice

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Re: Let's play - Daikatana - Super Fly is slightly annoying
« Reply #30 on: November 07, 2012, 03:02:21 pm »

If you look up 'shit' in the dictionary, you'll find a picture of E.T.

Sorry, I can't use the cliched joke of choice in this situation, not if I want to preserve my integrity.
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Neonivek

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Re: Let's play - Daikatana - Super Fly is slightly annoying
« Reply #31 on: November 07, 2012, 04:23:37 pm »

Nonsense. "Turned to shit" implies that, at some point, it was not shit.  :P

This.

Here is the thing. When Daikatana started sure it was bad but at least it could pretend it was "Saving the best for later" afterall the starting enemies were Robot Dragonflies and Frogs. We all played games where the start was cripplingly boring against enemies that really should be beneith our dignity.

Later on Daikatana stops even pretending it has the pretense that it will get good. Though in my oppinion that happened at the second level.
« Last Edit: November 07, 2012, 07:26:25 pm by Neonivek »
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Kilroy the Grand

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Re: Let's play - Daikatana - Super Fly is slightly annoying
« Reply #32 on: November 07, 2012, 10:05:02 pm »

Apparently if you leave people in certain areas they will phase through the floor geometry, this isn't amusing.
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X-com meets Dwarf Fortress

Stworca

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Re: Let's play - Daikatana - This is a horrible game.
« Reply #33 on: November 07, 2012, 11:13:31 pm »

At some point you get a follower, and somehow the game gets twice as bad.

That's achievement worthy.
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Kilroy the Grand

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Re: Let's play - Daikatana - This is a horrible game.
« Reply #34 on: November 07, 2012, 11:27:08 pm »

At some point you get a follower, and somehow the game gets twice as bad.

That's achievement worthy.
I forgot to mention that he also manages to steal all the ammo and health kits. I'm not playing the game, I'm playing around built in limitations within the game.
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Thexor

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Re: Let's play - Daikatana - This is a horrible game.
« Reply #35 on: November 08, 2012, 12:25:23 am »

See, Daikatana's pushing the limits of what makes a game difficult. Not content with the usual escort mission pain, they decided what you really needed was an AI companion that would steal your ammo and health, and then wander off when you weren't looking.


Also, did anyone else hear "Superfly" and think "wait, there's a boss version of those stupid dragonflies?"
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Flying Dice

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Re: Let's play - Daikatana - This is a horrible game.
« Reply #36 on: November 08, 2012, 01:30:46 am »

It's clear that John Romero was in fact a misunderstood genius who realized that the only way to make a truly difficult game was to break more things than a Mafia enforcer with a baseball bat.
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Kilroy the Grand

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Re: Let's play - Daikatana - This is a horrible game.
« Reply #37 on: November 08, 2012, 02:03:53 am »

I... I just got to the part where I rescued machikiko. I no longer have to deal with superfly, I have to deal with superfly AND makiko.
Spoiler (click to show/hide)
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ed boy

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Re: Let's play - Daikatana - This is a horrible game.
« Reply #38 on: November 08, 2012, 11:09:15 am »

Posting to watch. Also, youre a masochist for doing this to yourself.
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Kilroy the Grand

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Re: Let's play - Daikatana - I'm losing my mind
« Reply #39 on: November 08, 2012, 03:45:30 pm »

Watching the video I have recorded, I can see my slow descent into horrible rage.
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Neonivek

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Re: Let's play - Daikatana - I'm losing my mind
« Reply #40 on: November 09, 2012, 03:54:42 am »

Watching the video I have recorded, I can see my slow descent into horrible rage.

Dang it Kilroy stop playing! Your health may be at risk!
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Thexor

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Re: Let's play - Daikatana - I'm losing my mind
« Reply #41 on: November 09, 2012, 01:08:55 pm »

But if he stops playing, our entertainment is at risk...

You have to weigh one person's health against, like, three people's enjoyment. Isn't that a worthy trade?
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Kilroy the Grand

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Re: Let's play - Daikatana - I'm losing my mind
« Reply #42 on: November 09, 2012, 01:39:05 pm »

But if he stops playing, our entertainment is at risk...

You have to weigh one person's health against, like, three people's enjoyment. Isn't that a worthy trade?
You make a very strong argument, the next video should be up in about 2 hours. That is of course if youtube isn't lying to me.
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Flying Dice

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Re: Let's play - Daikatana - I'm losing my mind
« Reply #43 on: November 09, 2012, 03:13:24 pm »

But if he stops playing, our entertainment is at risk...

You have to weigh one person's health against, like, three people's enjoyment. Isn't that a worthy trade?

Don't apply Utilitarian principles, you're just making the case for Kilroy continuing look even worse.  :P
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Blankdoor

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Re: Let's play - Daikatana - I'm losing my mind
« Reply #44 on: November 09, 2012, 03:41:19 pm »

Ok I haven't really posted in here out of pure amazement, I mean I knew Diakatana was bad, I actually even thought at one point its reputation for being bad was a bit overplayed.

I was wrong, very, very, wrong. Thank you, I mean you suffered through the terrible physics of Jurassic park, now the horrid game design of Diakatana. I mean I think we can all tell this is taking its toll, but I'd be damned if you don't see this through!

Watching the video I have recorded, I can see my slow descent into horrible rage.

Goooooooooood, feed me your rage! 
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I'mma Let's Player as well, just a not very popular one: http://www.youtube.com/user/blankdoor
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