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Author Topic: Maia - Space colony god game  (Read 146238 times)

Aseaheru

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Re: Maia - Space colony god game
« Reply #690 on: April 29, 2014, 03:13:25 pm »

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simoroth

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Re: Maia - Space colony god game
« Reply #691 on: May 07, 2014, 10:42:27 am »

New update is out! :)

http://store.steampowered.com/app/252250/

Pretty huge change list.
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Making Maia; a space colony management sim: http://www.bay12forums.com/smf/index.php?topic=118473.0

Aseaheru

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Re: Maia - Space colony god game
« Reply #692 on: May 07, 2014, 03:28:28 pm »

Is it .39.1 or .40?
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Sensei

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Re: Maia - Space colony god game
« Reply #693 on: May 07, 2014, 03:32:28 pm »

Quote from: Update Notes
Procedural Haiku generation.
GOTY 2014
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jhxmt

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Re: Maia - Space colony god game
« Reply #694 on: May 07, 2014, 04:12:51 pm »

Quote from: Update Notes
Procedural Haiku generation.
GOTY 2014
Refrigerator.
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Mephansteras

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Re: Maia - Space colony god game
« Reply #695 on: May 07, 2014, 05:03:30 pm »

This update is going to be awesome.  :D

Sneak peek:



BTW, simoroth, if you put width=800 into the img tag you can make them not quite so ridiculously large.
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Aseaheru

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Re: Maia - Space colony god game
« Reply #696 on: May 07, 2014, 05:04:33 pm »

Can we not download from the members portal anymore?
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simoroth

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Re: Maia - Space colony god game
« Reply #697 on: May 07, 2014, 08:06:32 pm »

The portal isn't closed. I just have a really big problem uploading the files to it due my net cutting out every 20 minutes. Thankfully Steam works due to their uploader system. I'll try and get the new build up asap.
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Aseaheru

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Re: Maia - Space colony god game
« Reply #698 on: May 07, 2014, 09:15:32 pm »

Allright, thanks for the info.
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simoroth

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Re: Maia - Space colony god game
« Reply #699 on: May 09, 2014, 02:17:25 pm »

Newest builds are up on the portal!
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Aseaheru

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Re: Maia - Space colony god game
« Reply #700 on: May 09, 2014, 07:59:29 pm »

Woo!
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simoroth

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Aseaheru

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Re: Maia - Space colony god game
« Reply #702 on: May 10, 2014, 05:37:01 am »

Well, it hasent died yet.
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MorleyDev

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Re: Maia - Space colony god game
« Reply #703 on: May 10, 2014, 07:31:05 am »

More yay for still aliveness :D Well, I knew that since I follow Mr. Roth on twitter but it's worth a yay none-the-less :)

The portal isn't closed. I just have a really big problem uploading the files to it due my net cutting out every 20 minutes. Thankfully Steam works due to their uploader system. I'll try and get the new build up asap.

You know, something I've always wondered about Steam is how it's uploads for developers work. I mean, I understand if NDAs and stuff stop devs from talking about it, but I've always been curious. Is it a manual process? Is it something you could automate? Do you need someone sitting at a computer to press a button for every release, or would it be possible to leave an AWS instance running or a cheap box running in the corner of the office that handles all that for you?

Since almost all early access games only seem to do big releases instead of a constant trickle of small updates I don't know if that's just the way those developers prefer games to be updated for consumers or if it's somehow forced or encouraged by the steam system. Just one of those things I wonder about :)
« Last Edit: May 10, 2014, 07:35:14 am by MorleyDev »
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simoroth

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Re: Maia - Space colony god game
« Reply #704 on: May 13, 2014, 02:45:56 pm »

More yay for still aliveness :D Well, I knew that since I follow Mr. Roth on twitter but it's worth a yay none-the-less :)

The portal isn't closed. I just have a really big problem uploading the files to it due my net cutting out every 20 minutes. Thankfully Steam works due to their uploader system. I'll try and get the new build up asap.

You know, something I've always wondered about Steam is how it's uploads for developers work. I mean, I understand if NDAs and stuff stop devs from talking about it, but I've always been curious. Is it a manual process? Is it something you could automate? Do you need someone sitting at a computer to press a button for every release, or would it be possible to leave an AWS instance running or a cheap box running in the corner of the office that handles all that for you?

Since almost all early access games only seem to do big releases instead of a constant trickle of small updates I don't know if that's just the way those developers prefer games to be updated for consumers or if it's somehow forced or encouraged by the steam system. Just one of those things I wonder about :)

You need someone to press a button but everything else can automated such as the upload etc.

Smaller updates don't get attention. So fewer, more notable updates get more coverage, more people checking the game out. Also some youtubers like to do series, so if your save games might break due to new features, far better to leave them a few months apart to stop them having to start fresh every time.
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