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Author Topic: Maia - Space colony god game  (Read 146379 times)

BuriBuriZaemon

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Re: Maia - Space colony god game
« Reply #525 on: August 24, 2013, 06:15:56 pm »

Simon, if we did the kickstarter thing, do we still have access to the builds you're releasing now in some form? I can't find it in my kickstarter profile unless I'm missing a page.

Simon, I just PMed you about the same question. :p
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

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Aseaheru

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Re: Maia - Space colony god game
« Reply #526 on: August 24, 2013, 06:19:41 pm »

Wait, what? Arent you sopost to be able to go and play it allready?
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BuriBuriZaemon

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Re: Maia - Space colony god game
« Reply #527 on: August 24, 2013, 07:12:22 pm »

Unfortunately, I forgot to respond to the survey on Kickstarter asking for which email address the key should be sent to. I just responded yesterday. My fault, really.
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

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simoroth

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Re: Maia - Space colony god game
« Reply #528 on: August 25, 2013, 12:24:29 pm »

Yeah I'll get you guys sorted out tommorrow when I'm back from London.

Managed to get on RPS and PC Gamer this week. Lots of new players. :)
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Making Maia; a space colony management sim: http://www.bay12forums.com/smf/index.php?topic=118473.0

BuriBuriZaemon

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Re: Maia - Space colony god game
« Reply #529 on: August 26, 2013, 04:37:59 am »

No rush and that's great news!  :)
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

Steam profile: Elsior
Friend Code: 2938 - 7181 - 3815 (Elsior/Elle Ciel)

Tobel

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Re: Maia - Space colony god game
« Reply #530 on: August 26, 2013, 10:10:24 am »

Thanks! I'm quite proud of how much indy coverage RPS has been giving to the community over the last few years.
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simoroth

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Re: Maia - Space colony god game
« Reply #531 on: August 27, 2013, 03:10:11 pm »

Simon, if we did the kickstarter thing, do we still have access to the builds you're releasing now in some form? I can't find it in my kickstarter profile unless I'm missing a page.

Can you send me an email to support@maiagame.com with your Kickstarter name?
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Making Maia; a space colony management sim: http://www.bay12forums.com/smf/index.php?topic=118473.0

Tobel

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Re: Maia - Space colony god game
« Reply #532 on: August 28, 2013, 09:54:04 am »

Simon, if we did the kickstarter thing, do we still have access to the builds you're releasing now in some form? I can't find it in my kickstarter profile unless I'm missing a page.

Can you send me an email to support@maiagame.com with your Kickstarter name?

Done!
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Kaje

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Re: Maia - Space colony god game
« Reply #533 on: August 28, 2013, 11:49:32 am »

Purchased using the discount code from earlier in the thread - can't wait to see this grow.
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forsaken1111

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Re: Maia - Space colony god game
« Reply #534 on: August 29, 2013, 04:40:13 am »

How can we get a steam key?
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simoroth

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Re: Maia - Space colony god game
« Reply #535 on: September 17, 2013, 06:53:25 am »

How can we get a steam key?

I have to get set up with Steam, which I am yet to embark upon.

It will come up in the members area, when we are ready.
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Making Maia; a space colony management sim: http://www.bay12forums.com/smf/index.php?topic=118473.0

Sensei

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Re: Maia - Space colony god game
« Reply #536 on: September 17, 2013, 01:22:38 pm »

Sweet. I look forward to not having to manually download each new version.

Speaking of which, we need dwarf fortress on steam...
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Urist McScoopbeard

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Re: Maia - Space colony god game
« Reply #537 on: September 17, 2013, 01:43:00 pm »

Speaking of which, we need dwarf fortress on steam...

if you EVER, EVER, suggest that again, I will find you and we WILL have a pleasant conversation. Do you hear me?
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BigD145

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Re: Maia - Space colony god game
« Reply #538 on: September 17, 2013, 01:59:09 pm »

Put DF on GOG and they'll actively support modding. Valve will just lock your account.
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Descan

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Re: Maia - Space colony god game
« Reply #539 on: September 17, 2013, 02:01:08 pm »

... What?

Valve is one of the most mod-friendly companies.

Wat?
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