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Author Topic: Maia - Space colony god game  (Read 146328 times)

Neonivek

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Re: Maia - Space colony god game
« Reply #345 on: January 10, 2013, 05:33:32 pm »

We do. Kickstarter got $140,000, and Indiegogo got $10,000.

Indiegogo lists exactly how much donation it needed for the feature though and it wasn't $10,000
Indiegogo started right before Kickstarter ended. So the numbers are off.

What EVIL Sadistic MONSTER didn't update the Indiegogo?
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ScriptWolf

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Re: Maia - Space colony god game
« Reply #346 on: January 10, 2013, 05:43:47 pm »

*cough* you put $ were using pounds my boy the target was £150,000 Indy go go only raised around £5000-6000
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Neonivek

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Re: Maia - Space colony god game
« Reply #347 on: January 10, 2013, 05:44:47 pm »

*cough* you put $ were using pounds my boy the target was £150,000 Indy go go only raised around £5000-6000

Ahh then nevermind, No custom robots, sad forever is back.
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ScriptWolf

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Re: Maia - Space colony god game
« Reply #348 on: January 10, 2013, 05:50:17 pm »

Sorry, but we were very very close to the target so Simon might put it in ?

OH MIGHTY SIMON HEAR MY PLEA- did we do enough to get custom robots?


Also update website so people can still preorder.
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simoroth

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Re: Maia - Space colony god game
« Reply #349 on: January 10, 2013, 07:48:34 pm »

I want them. I really do, but it missed the boat on being practical to design/implement them. Indeed with the benefit of hindsight, I probably wouldnt of managed to get it in before my promised release date anyway.

I can reconsider post release though, certainly lots of stuff I still want.
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Making Maia; a space colony management sim: http://www.bay12forums.com/smf/index.php?topic=118473.0

Toady One

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Re: Maia - Space colony god game
« Reply #350 on: January 14, 2013, 12:28:38 am »

(removed the last several posts since it was going in the wrong direction)
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simoroth

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Re: Maia - Space colony god game
« Reply #351 on: January 14, 2013, 12:58:07 pm »

It's a snow day in Oxford so had a little fun with a quick shader:



:)
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Making Maia; a space colony management sim: http://www.bay12forums.com/smf/index.php?topic=118473.0

Tellemurius

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Re: Maia - Space colony god game
« Reply #352 on: January 14, 2013, 06:31:54 pm »

are those above ground graphics? O_O

forsaken1111

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Re: Maia - Space colony god game
« Reply #353 on: January 14, 2013, 06:34:01 pm »

Looks sexy! I like it. Whats the bit under the cursor?
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Pnx

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Re: Maia - Space colony god game
« Reply #354 on: January 14, 2013, 07:05:42 pm »

I think it's like, a positioning thing, for putting down objects.
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simoroth

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Re: Maia - Space colony god game
« Reply #355 on: January 14, 2013, 08:15:41 pm »

I think it's like, a positioning thing, for putting down objects.

Yeah. When you place an order you see a retro hologram of the object showing where it will be. The colonists will then build it in the workshop and assemble it on that spot.

Edit: Here's the concept work for the workshop:

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burn_heal

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Re: Maia - Space colony god game
« Reply #356 on: January 19, 2013, 02:51:43 am »

I like it  :D
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10ebbor10

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Re: Maia - Space colony god game
« Reply #357 on: January 19, 2013, 06:21:50 am »

Electricity is really expensive in the future, yeah.

Like the screenshot anyway.
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hemmingjay

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Re: Maia - Space colony god game
« Reply #358 on: January 19, 2013, 07:05:23 am »

Electricity is really expensive, yeah.


Fixed that for you.
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Chattox

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Re: Maia - Space colony god game
« Reply #359 on: January 19, 2013, 07:14:44 am »

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