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Author Topic: Hermits United - Someone managed to get through ten years!  (Read 26995 times)

Zanzetkuken The Great

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Hermits United - Someone managed to get through ten years!
« on: October 30, 2012, 12:25:21 pm »

Quote from: the tenth Doctor Who, series 3, Utopia (May not be exact quote)
The  Doctor: I'm a hermit.
Professor: And you have friends?
The Doctor: Hermits united, we meet every ten years to swap stories about caves.

Link to the base:
http://dffd.wimbli.com/file.php?id=7099

Here is the link to the entity default that should replace to one above:

http://dffd.wimbli.com/file.php?id=7104


Important Stuff that can be debated

1) The hermits can pick up to 200 points worth of items.

2) Use of modded races may be allowed (as long as they are not too overpowered)

3) Each person uses their own site.

4) Everyone in the game starts in the same seed, same raws, same world, and same year.

5) Play until the 10th year has been reached, then post in the thread that you have reached that point.  Probably want to create a journal in a word document, due to you having to wait until the everyone has signed in, and then start sharing stores.  Minor exaggerations are allowed and details can be left out to simulate loss of memory.  You may post every 2.5 years, optionally.

6) For travel to the meeting, build up a small stockpile of food and drink, then lock your hermit in there for a short time, to simulate travel to and back from the meeting place.  You must wait one month before you regain control.

7) You may post a backstory, but you cannot mention anything about the location you chose beside initially seeing the location it is at.



The world that could be used.

Quote
http://dffd.wimbli.com/file.php?id=7109


If we are using this world, I already found my Fun embark site:
Spoiler (click to show/hide)


Spoiler: old op (click to show/hide)
« Last Edit: December 20, 2012, 02:24:36 pm by Zanzetkuken The Great »
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Zanzetkuken The Great

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Re: Hermits United
« Reply #1 on: October 30, 2012, 12:28:57 pm »

Races utilized and special rules
Dwarf - Below ground construction only (access to all below ground z-levels)
Goblin - Primarily below ground (no going below 2nd cavern without passages), but small (within 3 z-levels or 5 tiles distance of 'underground') constructions allowed outside.
Human - Primarily Above ground (no going past 7 z-levels above the surface), but shallow (within 3 z-levels or 5 tiles distance of 'outside') constructions below ground allowed.
Elf - Surface construction only (access to all above ground z-levels)

Members of Hermits United

Undecided
HighMax28  (unable to play)

Dwarf
NAV
Klitri                                    Claimed Site
Ruhn                                   Claimed Site
Urist McInternetUser
Brewster
TopHat
Peregarrett                          Claimed Site
gchristopher                         Claimed Site

Goblin
GreatWyrmGold
Aseaheru
Thecard                               Claimed Site
PanH                                   Claimed Site

Human
Zanzetkuken the Great           Claimed Site
Pufferfish
KirbyPowered                        (possibly not playing)
Phones                                Claimed Site

Elf
Mastahcheese                      Claimed Site
Phones                                Claimed Site
« Last Edit: November 27, 2012, 12:15:47 pm by Zanzetkuken The Great »
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

GreatWyrmGold

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Re: Hermits United
« Reply #2 on: October 30, 2012, 04:36:14 pm »

Sounds neat.
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Aseaheru

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Re: Hermits United
« Reply #3 on: October 30, 2012, 04:37:34 pm »

to bad i cant do this...
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NRDL

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Re: Hermits United
« Reply #4 on: October 30, 2012, 04:43:12 pm »

PTW
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tomio175

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Re: Hermits United
« Reply #5 on: October 30, 2012, 04:50:26 pm »

Pee Tee Double Ya
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Urist Mcinternetuser

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Re: Hermits United
« Reply #6 on: October 30, 2012, 05:14:47 pm »

Hermit forts are an old favorite of mine, so I'll probably take part in this.
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Vodrilus

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Re: Hermits United
« Reply #7 on: October 30, 2012, 05:35:06 pm »

Posting to watch.

Would participate, but nanowrimo is coming up... plus I also have to study a bit.
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Brewster

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Re: Hermits United
« Reply #8 on: October 30, 2012, 06:05:37 pm »

Never done a hermit challenge... so guess I'll join up.

Gentlefish

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Re: Hermits United
« Reply #9 on: October 30, 2012, 06:23:49 pm »

Sounds fun! Hermitting is easier with pop cap set to one though, innit? And you're not allowed to trade with the dwarves?

Zanzetkuken The Great

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Re: Hermits United
« Reply #10 on: October 30, 2012, 06:48:52 pm »

to bad i cant do this...

Why is that?  You are not downloading anything from the internet, you just playing on your computer for 10 years (or whatever is decided upon) and posting interesting moments.

Thought - We could use modded-in races as the hermits for variety, everyone will need the raws, as stated earlier, unless [CIV_CONTROLLABLE] is able to be added to entities after world-gen.
« Last Edit: October 30, 2012, 06:52:07 pm by Zanzetkuken The Great »
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
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<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

mastahcheese

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Re: Hermits United
« Reply #11 on: October 30, 2012, 09:38:46 pm »

I'll.......... Consider it.
If I finish up my current succession project before this becomes big, then yeah.
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Might as well chalk it up to Pathos.
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The Derail Thread

highmax28

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Re: Hermits United
« Reply #12 on: October 30, 2012, 10:24:05 pm »

I'll.......... Consider it.
If I finish up my current succession project before this becomes big, then yeah.
If your talking about necrothreat, until someone kills the head, nothing is going to happen...

I might join if I get a new laptop soon, any embark limits? Like only a pickaxe or pickaxe and hatchet? Not familiar with hermit to be perfectly honest except its one dwarf vs the world... And only one I saw had just a pickaxe to start
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mastahcheese

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Re: Hermits United
« Reply #13 on: October 30, 2012, 10:29:53 pm »

I'll.......... Consider it.
If I finish up my current succession project before this becomes big, then yeah.
If your talking about necrothreat, until someone kills the head, nothing is going to happen...
No, I have my own succesion fort that's a retro 2-D fort from version 23A, but that's off-topic.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Zanzetkuken The Great

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Re: Hermits United
« Reply #14 on: October 31, 2012, 11:22:01 am »

I might join if I get a new laptop soon, any embark limits? Like only a pickaxe or pickaxe and hatchet? Not familiar with hermit to be perfectly honest except its one dwarf vs the world... And only one I saw had just a pickaxe to start

I am thinking that the hermits can pick up to [100 points - price of copper pick] worth of items, along with [what they need to create a pick, or a pick].
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon
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