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Author Topic: The Bay12 RPG - Made in RPG Maker VX! - Back again by popular demand!  (Read 233885 times)

Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1200 on: November 21, 2012, 08:34:43 pm »

GreatOrder's bear could have a special Claw weapon which leveled with him?
Because as far as I can tell, enemies would be harder to hurt without any weapons at all?

What Greatorder lacks in weapons he makes up for by having his stats be much higher then everyone else.

It does however mean he lacks the Infinity+1 weapon and Infinity+1 armor. which will be a legit loss for him unless it is replaced with something else for him.
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1201 on: November 21, 2012, 08:35:36 pm »

He can just have his stats jump up accordingly when his level gets high enough.
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Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1202 on: November 21, 2012, 08:37:03 pm »

He can just have his stats jump up accordingly when his level gets high enough.

He could but that would also devalue infinity +1 equipment as well as denying him his final power up(s)
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Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1203 on: November 21, 2012, 08:38:02 pm »

So, do each PC have their vices and vírtues?
Should they be based on them?


My head suddenly filled with questions.. but I need.. to go sleep.. work tomorrow..
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1204 on: November 21, 2012, 08:38:43 pm »

Not if getting his level that high would take more effort than getting the equip. Essentially, late but guaranteed jump in power.

So, do each PC have their vices and vírtues?

I don't have any virtues. Unless you count apathy as a virtue.
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GreatWyrmGold

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1205 on: November 21, 2012, 08:45:23 pm »

Aw, post got omnomnom'd. Summary:

I have lots of good ideas, but for now not much else. That's why I'm working so hard on ideas.

One idea I had is that General Discussion be a huge nation where dozens or hundreds of types of environments collide in a chaotic mishmash, where space marines protect hobbits from flaming trolls in front of a tattoo parlor and such, including a bazaar which includes a random assortment of items, chosen randomly each time you visit from a list which includes some unique items and some which are found elsewhere only as monster drops...all for ludicrous prices, of course.

I also thought that GreatOrder and FuzzyZergling could have special skills with little to no MP costs (like Bear Hug or Rend) to balance out their lack of equipment.
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Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1206 on: November 21, 2012, 08:48:01 pm »

FuzzyZergling actually has Armor

GreatOrder though doesn't need compensation. His compensation is high stat growth GreatWyrmGold.

FuzzyZergling gets his attack power from stat growth and his Mutation Armor (Which Derm also gets but has a pathetic strength to really take advantage of its enhancement)

Either that or Mutation armor includes both "Cerebral" and "Physical" armor sets and Fuzzy Zergling can either be a Speedy attacker or Speedy Mage and gets that choice. Where Derm will only want Cerebral.

With FuzzyZerglings Ultimate Armor +1 actually being both. Allowing him full access to his full attack set.

Speedy Mage FuzzyZergling having powers more similar to the other Zergling units.
« Last Edit: November 21, 2012, 08:56:06 pm by Neonivek »
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GreatWyrmGold

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1207 on: November 21, 2012, 09:20:22 pm »

I had no idea stats were so important.
I'll freely admit to not knowing how the game works.
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Kadzar

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1208 on: November 21, 2012, 09:28:59 pm »

Greatorder could have polar bear armor like like from that one movie from awhile ago that was based on a book about compasses or something.
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Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1209 on: November 21, 2012, 09:30:16 pm »

Greatorder could have polar bear armor like like from that one movie from awhile ago that was based on a book about compasses or something.

He really needs to fill in what armor and weapons he wants, if any, himself... maybe I, or someone else, should PM him.
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1210 on: November 22, 2012, 12:02:58 am »

I'm going to put in placeholder armor and weapons for those.

The theme for Derm's armor/weapons was 'darkness / night', if I remember right.

Currently I have:

'Conductive', a starter magic mutation.
'Keratinous', a starter defensive mutation.

Ideas, plox?

Dermonster

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1211 on: November 22, 2012, 12:09:09 am »

Slimey, some sort of beginner-medium evasive style

Chitin, advanced  defensive.

Oily, Medium Magical (Fire specialized)

Inky - Advanced Evasive

Camoflage Expert evasive

Magnetic - Expert magical

Thorny - starter offensive

Spikey - Med offensive

Hrm...
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1212 on: November 22, 2012, 02:01:00 am »

I'm going to put in placeholder armor and weapons for those.

The theme for Derm's armor/weapons was 'darkness / night', if I remember right.

Currently I have:

'Conductive', a starter magic mutation.
'Keratinous', a starter defensive mutation.

Ideas, plox?

I am astonished you took me seriously. I mean I was serious but I was giving a pretty complex suggestion in giving Zergling a flexible path.

Anyhow Derm we only need two sets. The Defensive and Magical set. Though the "Evasive" sets could just be variations within the two sets.

Magic:
-Cerebral Enhancement

Unique for Derm
-Shadowsynthetic Blood
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ExKirby

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1213 on: November 22, 2012, 03:10:04 am »

My armour is now a series of BATTLECLOAKS. My weapons are generic staffs, which give me little to no attack but a spell/spellresist buff. Also new spell: Boost Morale. Increases the spellresist of all the allies by 0%-50%.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #1214 on: November 22, 2012, 03:10:48 am »

My armour is now a series of BATTLECLOAKS. My weapons are generic staffs, which give me little to no attack but a spell/spellresist buff. Also new spell: Boost Morale. Increases the spellresist of all the allies by 0%-50%.

Uhhhh how many gimics will you have? :P
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