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Author Topic: The Bay12 RPG - Made in RPG Maker VX! - Back again by popular demand!  (Read 230790 times)

Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #840 on: November 10, 2012, 03:20:54 am »

USEC is the Medibot, and Svampapa is the Battlebot. (I know Svampapa's robot was a repair droid, but we can't have two medibots.)

ExKirby could have some faulty healing spells.

Uriel and Ursula, if/when they are implemented, will have some basic healing spells, but the most powerful ones would be left to the Medibot.

Found a party change script, now I'm trying to get it working!

EDIT:

Who wants B12RPG to have a particle effects engine? :D:D
« Last Edit: November 10, 2012, 05:19:17 am by Reudh »
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #841 on: November 10, 2012, 05:34:56 am »

I can only self-heal. *nomnomnom*
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #842 on: November 10, 2012, 06:05:20 am »

The party change system works! I exchange Dermonster for The Fool, go into battle with Darvi and start a Botticelli Breakdown. :D

Party Managing. Dermonster joins us. Fuzzy and SVAMPAPA XK001 take a rest.


The Fool begins his Botticelli Breakdown. This is his limit break, but it is currently available from his skills menu to test. Derm has been given this to test his animations too. It takes the icon from the currently wielded weapon (in Fool's case, it uses no icon, but plays the 'right punch left punch' animation.) and hits fifteen random foes, before finishing up with a large heavy strike on all opponents. Lifted straight from the demo, but I'll try and figure out how to make my own proper one.




Having a Drain HP effect on a limit break is ridiculously overpowered. Even a high level'd Fool will heal up to near full hp from this move. I'm takin' it off. THough it is funny watching Fool putting the beatdown on DarviClones.

Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #843 on: November 10, 2012, 06:07:05 am »

SUCKER!

On an unrelated note, if I ever get this to work, I gotta either paste the entire script pages into a post or upload them where you can download them again. Because seriously, this is a lot of changes I'm making.
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #844 on: November 10, 2012, 06:16:22 am »

Damn, its so tiny...

Main     Occurs at the first page of victory.
"Bring on an army, see if I care!"
"Fire, lightning, and more fire. Excellent."
"Man did you see that guy? His limb flew way the hell over there!"
"Poke it with a stick!"
"No fucks given."
"What does collateral damage mean again?"
"Friendly fire is not in my vocabulary. Makes one wonder how I knew how to use it in the previous sentence."
"Naaaaa nanana-na-na-na-na na na na na-na naaaa~"
"Overkill is a word used by many people who are currently dead."
"Smells like chicken. Maybe I should verify."
"Next time I think I'll get creative."

Level     Occurs when leveling up your character.
"UNLIMITED POWAAAAAH"
"Did you know that you can make fire be more firey than fire?"
"Usually people say giving me more power is a bad idea."
"Now with twenty percent less fucks given per square particle."
"The legend grows!"
"Ever closer to the Dermocalypse."
"Now is the time to start getting worried, my friends."

Skill     Occurs when leveling up and learning a skill.
"Physics can go eat a dick."
"I just thought of something cruel, unusual, and morally corrupt that could be done with this power. I'mma do it."
"The world bends to my whim."
"I'm not a god. That would imply some type of moral code or methodology."
"The fire bows, the earth trembles, the sea recoils, the sky thunders, and the cat meows."
"Hahahaha they are so screwed."

Nothing   Occurs when no drops are found.
"Anyone find it odd that the corpses just up and dissolve like that?"
"No loot? Sucks to be you, warriors!"
"My imagination is all the equipment I'll ever need. Want, on the other hand..."
"I might have gone a bit overboard..."
"One wonders where the blood gets off too."
"Found somethi-! Oh, no, covered in goo. Not touching it."

Drops     Occurs if the enemy has left drops.
"Shiney!"
"Is the necronomicon in there? It owes me a hand."
"If it's trash I get to do things to the body."
"Anything good?"
"This one time I found a sword on a spider. or maybe it was in the spider..."
"Ooh, look at this thingy!"
"It's decent..."

Feel free to add some if you think of any.

Is it possible to get a faceset for Derm? I'm finally getting around to entering Derm's quotes in.

Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #845 on: November 10, 2012, 06:51:25 am »



It's all kinds of unfinished, but it's a start.
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Solifuge

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #846 on: November 10, 2012, 08:23:44 am »

« Last Edit: November 11, 2012, 08:39:48 pm by Solifuge »
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Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #847 on: November 10, 2012, 08:27:56 am »

Quote
Having a Drain HP effect on a limit break is ridiculously overpowered. Even a high level'd Fool will heal up to near full hp from this move. I'm takin' it off. THough it is funny watching Fool putting the beatdown on DarviClones

The only way around this would be to split up the effects so that it is an attack followed by a self-heal for less.
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Darvi

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Furtuka

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #849 on: November 10, 2012, 08:46:14 am »

*jaw drops*
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It's FEF, not FEOF

Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #850 on: November 10, 2012, 08:48:35 am »

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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #851 on: November 10, 2012, 08:49:10 am »

Appears so.
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Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #852 on: November 10, 2012, 08:54:24 am »

And it's back up.
Sounds nice.
While sounds like some generic JRPG battle theme.
It could also double as a character's theme.
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Solifuge

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #853 on: November 10, 2012, 09:05:03 am »

Sorry the link died for a bit. I uploaded a new version that actually loops, and 2 more themes. These are all pretty generic JRPG-ish, since (at least I thought) that was the theme you were going for.

Battle Theme
Night Theme
Town Theme

I used to muck around with RPGMakers pretty extensively, and I've made a pretty good collection of resources for several projects that never took off. It'd be neat to see them get used for something. If you have specific dungeons, scenes, or other locations in mind, I can work with my MIDI library and post-process/remaster them in the same style.

If you're interested in them, you can download them using the down arrow button on the Soundcloud page. They're free to use as you will.
« Last Edit: November 11, 2012, 10:33:36 pm by Solifuge »
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #854 on: November 10, 2012, 09:11:33 am »

So I finished the Combo windows in the menu and battle scenes as well as fixed a ton of bugs within them.

Now the only problem is that the actors' lists of available combos is apparently always empty despite meeting all the conditions. Hmm.
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