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Author Topic: The Bay12 RPG - Made in RPG Maker VX! - Back again by popular demand!  (Read 234512 times)

Dermonster

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #765 on: November 08, 2012, 02:07:42 am »

Out of curiosity, do iI have any abilities right now in test world? [/stillegocentric]
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #766 on: November 08, 2012, 02:11:53 am »

hahah oh my god I stuffed up with one of the stats for Robo Slap, so it does about 35 damage to Greatorder, and Zerg, and 75 to Dermonster. I accidentally crit Dermonster with Roboslap and killed him D:

Your abilities are currently just 'Quote Pyramid' and 'Thousand Post Death'. Neither have an animation.

Dermonster

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #767 on: November 08, 2012, 02:13:29 am »

Oh dammit man.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #768 on: November 08, 2012, 02:14:26 am »



Aaaannnd



Yet to come: an actual animation for robo slap
« Last Edit: November 08, 2012, 02:17:44 am by Reudh »
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #769 on: November 08, 2012, 02:17:19 am »

Armok causes our heroes to wangst about their fighting and lack of a waifu.
Yay status immunity.

'Thousand Post Death'.
Wait isn't that one of mine?
« Last Edit: November 08, 2012, 02:18:53 am by Darvi »
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #770 on: November 08, 2012, 02:26:11 am »

Armok causes our heroes to wangst about their fighting and lack of a waifu.
Yay status immunity.

'Thousand Post Death'.
Wait isn't that one of mine?

Placeholder for poor Dermonster at the moment. I knocked up a crappy animation using the poopsock icon.
Not necessarily your lack of a waifu, Darvi... but for balance, only the bots will be immune to wangst. Because they're robots.

Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #771 on: November 08, 2012, 02:29:20 am »

Yeah I guess I can get that.

Also I noticed how horribly one-sided I am. No dual wielding, no shields, no elemental skills (unless "delicious" is an element) (DOUBLE DOWN!)... eh.
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Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #772 on: November 08, 2012, 02:31:02 am »

I have a status effect that shouldn't be added to the game

"Loser"

It counts as a losing status effect (if the whole party is a "Loser" you lose... or if the only conscious members are losers you lose)
So like incapacitated, but still able to attack?

Yes exactly
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #773 on: November 08, 2012, 02:41:05 am »

IT. MOTHERFUCKING. WORKS.

Note to self: comparing something to the values of an array or hash map using a for loop in Ruby is a bad idea because for some reason it tries to compare to the entire thing at once.
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Kadzar

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #774 on: November 08, 2012, 02:45:08 am »

Placeholder for poor Dermonster at the moment. I knocked up a crappy animation using the poopsock icon.
Not necessarily your lack of a waifu, Darvi... but for balance, only the bots will be immune to wangst. Because they're robots.
Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?

EDIT: Or could there be robo-wangst?
« Last Edit: November 08, 2012, 02:46:54 am by Kadzar »
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #775 on: November 08, 2012, 02:48:31 am »

Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?
I find wangst to be less of an emotion and more of a mental parasite.

Spoiler: Before (click to show/hide)
Spoiler: After (click to show/hide)
Spoiler: Overflow (click to show/hide)
« Last Edit: November 08, 2012, 03:43:35 am by Darvi »
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #776 on: November 08, 2012, 06:19:45 am »

This just in: my coding has now officially more depth than anything else we did.


...this is more funny if you're familiar with the concept of multi-dimensional arrays.
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USEC_OFFICER

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #777 on: November 08, 2012, 08:18:35 am »

hahah oh my god I stuffed up with one of the stats for Robo Slap, so it does about 35 damage to Greatorder, and Zerg, and 75 to Dermonster. I accidentally crit Dermonster with Roboslap and killed him D:

Bwhahahahhahaha. That's hilarious.

Placeholder for poor Dermonster at the moment. I knocked up a crappy animation using the poopsock icon.
Not necessarily your lack of a waifu, Darvi... but for balance, only the bots will be immune to wangst. Because they're robots.
Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?

EDIT: Or could there be robo-wangst?

I think that robo-wangst is probably just a little too specific. Besides, how can you wangst about your lack of wangst if you wan't wangst in the first place?
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Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #778 on: November 08, 2012, 08:28:24 am »

Placeholder for poor Dermonster at the moment. I knocked up a crappy animation using the poopsock icon.
Not necessarily your lack of a waifu, Darvi... but for balance, only the bots will be immune to wangst. Because they're robots.
Couldn't they be wangsty about their lack of humanity and subsequent inability to experience human emotions like wangst?

EDIT: Or could there be robo-wangst?

I think that robo-wangst is probably just a little too specific. Besides, how can you wangst about your lack of wangst if you wan't wangst in the first place?
We could just call it System failure (or something) and restrict it to robot PCs. If it's possible?
fakeedit: Maybe call it paradox'd! instead. :p
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USEC_OFFICER

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #779 on: November 08, 2012, 08:34:46 am »

Paradox'd sounds awesome. It would probably incapacitate the robots and reduce their defence at the same time or maybe their dex, if that affects evasion somehow.
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