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Author Topic: The Bay12 RPG - Made in RPG Maker VX! - Back again by popular demand!  (Read 233575 times)

Neonivek

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #225 on: November 01, 2012, 01:03:39 am »

Yeah I got a little too excited for the amount of time I'll be having soon >_<

I am going to have to withdraw from doing animations. If I have any good ones stored up I'll share, but otherwise I really got to study math, math, and more math.
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #226 on: November 01, 2012, 01:09:21 am »

Here's the full sheet:
Spoiler: So Many Zergmen (click to show/hide)
Will this work fine?

This should work fine! I'm going to try it.

Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #227 on: November 01, 2012, 01:19:38 am »

Here's the full sheet:
Spoiler: So Many Zergmen (click to show/hide)
Will this work fine?

This should work fine! I'm going to try it.

It works perfectly. As soon as I can get Fraps working you can see it. There's even little idle animations!

Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #228 on: November 01, 2012, 01:27:45 am »

Well I can't get Fraps working, but I can do one better and send y'all a compressed executable of what's in so far. :D

Bay12 RPG. Test! May not work unless you have at least the trial version of RPG Maker VX.

Fuzzy Zergling is playable character with only spell in so far (Magma Gun) as his magic, and a sword as his melee. Talk to people. Stand on the dog. Wander for a bit and get ambushed by cheerful Darvi Clones. (Darvi Clone A complains if he's injured.)
« Last Edit: November 01, 2012, 02:02:17 am by Reudh »
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Skyrunner

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #229 on: November 01, 2012, 02:01:41 am »

Am I a player, NPC, or antagonist ...?
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #230 on: November 01, 2012, 02:03:32 am »

Skyrunner, whatever you want to be.

'Slong as you get a sprite in, 8D or non 8D, it's all good! The trial version of RPG Maker VX Ace has a sprite creator.

I just tested a Limit Break style attack. Seems to work. Screen darkens. FuzzyZerg repeatedly hits all foes, then finishes each off with a single swipe each. Just for a test. Called 'Zerg Rush'.
« Last Edit: November 01, 2012, 02:20:58 am by Reudh »
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #231 on: November 01, 2012, 03:24:50 am »

Oh I know what Haspen could be. He's the guy who hands out free hugs to everybody and heals them. Except for me, I drop down to 1 HP :V
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Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #232 on: November 01, 2012, 03:27:01 am »

IF I were a PC, based of what you guys know of me.. What kind of skills would I have?
Just being curious here. :p
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #233 on: November 01, 2012, 03:28:01 am »

You would have- no wait that's Umiman. Good thing too.
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Reudh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #234 on: November 01, 2012, 03:42:01 am »

Here's the full version, 35.2MB I think. Fuzzy has a somewhat working limit break called Zerg Rush.

Oops, forgot to post it. Gah so hard to keep up with this D:

Bay12RPG.
« Last Edit: November 01, 2012, 04:52:32 am by Reudh »
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Darvi

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #235 on: November 01, 2012, 03:44:04 am »


So I noticed that YEM allows for Exp splitting, and I think these settings would be neat:
Code: [Select]
    PARTY_SPLIT_EXP = true
    PARTY_SIZE_SCALING ={
      1 => 1.000,  # If one actor is active.
      2 => 0.750,  # If two actors are active.
      3 => 0.667,  # If three actors are active.
      4 => 0.625,  # If four actors are active.
      5 => 0.600,  # If five actors are active.
      6 => 0.584,  # If six actors are active.
      7 => 0.572,  # If seven actors are active.
      8 => 0.563,  # If eight actors are active.
    } # Do not remove this.

Essentially, the more people the party contains, the fewer exp they individually get, but the overall exp gain increases. This would allow the player to either powerlevel one or two characters or more efficiently grind a larger number of characters.
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Ultimuh

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #236 on: November 01, 2012, 03:48:19 am »

By the way Reudh, did you notice what I posted a page back or so?
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MonkeyHead

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #237 on: November 01, 2012, 03:58:20 am »

Well, if you can turn a spritesheet into an 8D with ease, maybe I would like to become a PC or possible party member... :P

Gatleos

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #238 on: November 01, 2012, 04:02:46 am »

Could we get Gatleos as sort of an 'Obi wan' position if I'm taking the villanous stage?
Oh my yes.

It would be pretty damn easy too, someone's probably already made a rpgvx-style Geno sprite sheet.
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ExKirby

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Re: The Bay12 RPG - Made in RPG Maker VX! - You can be a player!
« Reply #239 on: November 01, 2012, 04:05:07 am »

And if I'm the hero, does that mean I have to kill Gatleos? I am going to enjoy this.
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