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Author Topic: Coffins in a Reanimating Biome: Useful or Useless?  (Read 882 times)

Hans Lemurson

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Coffins in a Reanimating Biome: Useful or Useless?
« on: October 30, 2012, 06:54:50 am »

I haven't had the opportunity to actually test this yet, since I've either kept my evil-biome forts under total lockdown (no deaths) or the deaths resulted in corpses that reanimated before burial could be performed.  (It's hard to bury the dead when a blighted soot thrall lamb with dusted hooves is kicking everybody in sight.)

So my question is this: If you place a dead dwarf in a coffin within the confines of an Evil Biome, will the coffin "keep a lid on things" and prevent their re-animation?
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martinuzz

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #1 on: October 30, 2012, 07:44:04 am »

I'm wondering this as well.
Related: If I construct magmaproof coffins, and submerge them in magma, will the remains inside burn up? If so, will the coffin be freed up for a new corpse, or will it still be a final resting place?
Also, if I construct a crematorium with wooden caskets, will ghosts rise after cremation, or will the game still think the dwarf has been properly buried?
« Last Edit: October 30, 2012, 07:50:27 am by martinuzz »
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Maulkin

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #2 on: October 30, 2012, 08:19:13 am »

I'm wondering this as well.
Related: If I construct magmaproof coffins, and submerge them in magma, will the remains inside burn up? If so, will the coffin be freed up for a new corpse, or will it still be a final resting place?
Also, if I construct a crematorium with wooden caskets, will ghosts rise after cremation, or will the game still think the dwarf has been properly buried?

Crematorium, i like it!! :) flood and then empty... :) Im starting my design right away!
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Noobazzah

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #3 on: October 30, 2012, 08:24:39 am »

I believe that as long as the coffin/casket/sarcophagus is intact, the remains won't be destroyed. As for the reanimation thingy, I have no idea. I've also gone for memorial slabs as well when it comes to Evil reanimating biomes.
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GoombaGeek

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #4 on: October 30, 2012, 08:32:19 am »

The ideal way it should work would have the lid immobilizing the zombie depending on how strong or heavy it is (like strong creatures easily breaking free of ropes or even chains), but a building-destroyer breaking the coffin would unleash the zombie.

The way it seems to work is that a corpse in a coffin does nothing special and stays dead.
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wagawaga

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #5 on: October 30, 2012, 08:30:30 pm »

The ideal way it should work would have the lid immobilizing the zombie depending on how strong or heavy it is (like strong creatures easily breaking free of ropes or even chains), but a building-destroyer breaking the coffin would unleash the zombie.

The way it seems to work is that a corpse in a coffin does nothing special and stays dead.
From what I've heard, coffins don't stop necromancers from raising bodies, but we need more science on biome-related reanimations.
Now, if only I could manage to survive more than ten seconds in an evil embark...
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NotaPirate

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #6 on: October 30, 2012, 10:14:53 pm »

Bodies reanimate even in coffins in a land cursed region. Dorf souls will also be pissed that their buried body had revived and is now stumbling about and will haunt the fort.

In short, coffins are useless. Just smash the corpses apart with a bridge and use a slab.
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wagawaga

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #7 on: October 30, 2012, 10:37:07 pm »

Bodies reanimate even in coffins in a land cursed region. Dorf souls will also be pissed that their buried body had revived and is now stumbling about and will haunt the fort.

In short, coffins are useless. Just smash the corpses apart with a bridge and use a slab.
Ah, what a pity. I hate how a slab with two lines of text takes months to engrave, while a masterful engraving of a dozen dwarves takes a couple of seconds for an experienced engraver.

While we're talking evil biome auto-reanimation, does the curse affect the whole map chunk, down to the bottom? Does it affect caverns or, Armok forbid it, HFS?
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GreatWyrmGold

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Re: Coffins in a Reanimating Biome: Useful or Useless?
« Reply #8 on: October 30, 2012, 10:42:05 pm »

Bodies reanimate even in coffins in a land cursed region. Dorf souls will also be pissed that their buried body had revived and is now stumbling about and will haunt the fort.

In short, coffins are useless. Just smash the corpses apart with a bridge and use a slab.
Ah, what a pity. I hate how a slab with two lines of text takes months to engrave, while a masterful engraving of a dozen dwarves takes a couple of seconds for an experienced engraver.
Mostly due to lack of coordination amongst dwarves. And the slab requires dwarves to write really small.

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While we're talking evil biome auto-reanimation, does the curse affect the whole map chunk, down to the bottom? Does it affect caverns or, Armok forbid it, HFS?
Yup.
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