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Author Topic: Free Adamantine?  (Read 1229 times)

TechnoScrabble

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Free Adamantine?
« on: October 29, 2012, 08:57:57 pm »

I've worked on learning to mod my game for a while. I've learned how to add new creatures and weapons, but there's still one thing that bugs me.

No matter what changes I make to reaction_smelter and entity_default, I cannot make a smelter task that makes free adamantine, and I've gone through twnety saves in the past three days, following the wiki's instructions and several threads on this forum. None have worked. Any help, fellow modders?

And yes, I did redownload the game and try again. None of my additions have changed how entities or reactions work.
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Putnam

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Re: Free Adamantine?
« Reply #1 on: October 29, 2012, 09:02:05 pm »

Post what you did exactly, I.E, post the change you made.

TechnoScrabble

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Re: Free Adamantine?
« Reply #2 on: October 29, 2012, 09:19:17 pm »

Well, first attempts were following the wiki's instructions, but my most recent attempt was removing the [fuel] tag and the [reagent] tag line from the standard adamantine wafer creation, thinking that maybe the game would only allow one reaction that created adamantine wafers. That wound up just removing adamantine wafer creation from the game period. Do I need to leave the [fuel] tag in or something?

Right now I have base files, as I re-re-downloaded the game, and I have nothing but the blank slate of the game to work with, albeit with whatever the lazy newb pack includes, as I figured I'd give it a go this time around.
« Last Edit: October 29, 2012, 09:24:21 pm by TechnoScrabble »
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Putnam

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Re: Free Adamantine?
« Reply #3 on: October 29, 2012, 09:23:39 pm »

Well, first attempts were following the wiki's instructions, but my most recent attempt was removing the [fuel] tag and the [reagent] tag line from the standard adamantine wafer creation, thinking that maybe the game would only allow one reaction that created adamantine wafers. That wound up just removing adamantine wafer creation from the game period. Do I need to leave the [fuel] tag in or something?

No, I mean literally post the entire reaction after you've messed with it.

TechnoScrabble

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Re: Free Adamantine?
« Reply #4 on: October 29, 2012, 09:25:09 pm »

Here ya go:

[REACTION:ADMANATINE_WAFERS]
[NAME:make adamantine wafers]
[BUILDING:SMELTER:NONE]
[PRODUCT:100:10:BAR:NO_SUBTYPE:INORGANIC:ADAMANTINE][PRODUCT_DIMENSION:150]
[SKILL:SMELT]

Thanks for being patient and working with me on this.
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Putnam

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Re: Free Adamantine?
« Reply #5 on: October 29, 2012, 09:30:35 pm »

It's my thing ;)

Okay, that doesn't look to be anything wrong. Post the entire file that it's contained in and tell me where the file is (relative to the folder that dwarfort.exe is in)

TechnoScrabble

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Re: Free Adamantine?
« Reply #6 on: October 29, 2012, 09:47:27 pm »

Spoilered for xboxhugeness

reaction_smelter, located in objects, located in raw, located in DF folder
Spoiler (click to show/hide)

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TechnoScrabble

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Re: Free Adamantine?
« Reply #7 on: October 29, 2012, 09:48:12 pm »

I have standard entity_default, but it's too big to fit in a post.
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Putnam

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Re: Free Adamantine?
« Reply #8 on: October 29, 2012, 09:49:45 pm »

Okay.

It appears you've changed the reaction identifier--it should be ADAMANTINE_WAFERS, but instead its ADMANATINE_WAFERS.

It's a typo, but you shouldn't really have been changing that part of the reaction much in the first place! This is your problem.

TechnoScrabble

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Re: Free Adamantine?
« Reply #9 on: October 29, 2012, 09:56:47 pm »

...

How did I miss that?

Thanks a million, pal. I'll be sure to check out that Homestuck mod.
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TechnoScrabble

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Re: Free Adamantine?
« Reply #10 on: October 30, 2012, 03:22:11 pm »

...

How did I miss that?

Thanks a million, pal. I'll be sure to check out that Homestuck mod.

Okay, that didn't work, but I'm sure it's an error on my part, still searching.
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Quietust

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Re: Free Adamantine?
« Reply #11 on: October 30, 2012, 03:26:54 pm »

You're generating a new world after each change, right?
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

TechnoScrabble

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Re: Free Adamantine?
« Reply #12 on: October 30, 2012, 03:46:29 pm »

Yes, that I am...and I even re-re-re-redownloaded DF (with lazy newb pack this time around) so that I'd have blank slates. All I did was remove the fuel and reagent lines from adamantine wafers, and removed adamantine thread reaction for some reason. I'd replace it (the thread reaction), but I don't have the code for it.

Here's my reaction:
Spoiler (click to show/hide)

Here's the dwarves' allowed reactions section from entity_default:
Spoiler (click to show/hide)
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Quietust

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Re: Free Adamantine?
« Reply #13 on: October 30, 2012, 04:30:49 pm »

If that's the case, then in what way is the reaction currently failing to work?
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

TechnoScrabble

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Re: Free Adamantine?
« Reply #14 on: October 30, 2012, 04:41:57 pm »

It does not appear in the smelter's menu when I select add new task.
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