I got an interesting start with a vulcano that isn't actually a mountain, just a flat coastal area with a caldera in it (I edited world gen settings to get vulcanos so that is probably why these kind of things happened)
2 levels below the magma surface is an aquifier. I read the topic on breaching aquifiers with the 'double slit' method and the 4x4 corner pumps method, but I also read that it should be easy (and imho very dwarfy) to just use the magma to create an obsidian "caisson" to breach the aquifier.
I fiddled around with it and in general did something like this:
(1) dig out the aquifier, channel magma to a floodgate
# X~~~~~~~~
AWWWWWA
AAAAAAA
A = aquifier
W = water from the aquifier
#= wall
X = floodgate
~ = magma
2) Open the floodgate, turn water into obsidian, cut away center, channel aquifier one lower
# X~~~~~~~~
AO OA
AAWWWAA
3) Repeat
I have two questions:
1) I can't think of a way to create a "shaft" instead of an inverted pyramid, e.g. what I do now is start with a 5x5 hole, then the outer obsidian wall is left alone to keep the water out, and the next level down is 3x3, etc. Is there a way to avoid having to start with an ugly 15x15 hole for a 7 level aquifier?
2) It takes me very long to do each level. If I let in a bit too much magma I need to wait for the for the magma to slowly evaporate. I can throw in "pond" water from above, but that takes a lot of time as well, especially since I have to start a big hole initially to get down deep enough, so I need to throw in 7x7 buckets or worse to reach the middle of the hole.
What do people normally do? just ignore the magma and start pumping?